Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Combustible89
Chernobog
Level 113
God Stats
1W - 2L
1,175 SR
Queue Stats
151W - 151L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Grove87
Sun Wukong
Level 127
God Stats
3W - 2L
1,585 SR
Queue Stats
285W - 256L
1,601 Elo+
Party 1
Zeus
Zeus
Tadashi2077
Zeus
Level 144
God Stats
3W - 0L
1,486 SR
Queue Stats
219W - 229L
1,536 Elo+
Solo
Bellona
Bellona
bobbyDigital31
Bellona
Level 45
God Stats
3W - 1L
1,728 SR
Queue Stats
202W - 198L
1,469 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,517 Elo+

VS

Team Averages
Level 73
1,599 SR
1,416 Elo+
Maui
Maui
Cheplet
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
F-Gangsta187
Ah Muzen Cab
Level 127
God Stats
18W - 14L
1,585 SR
Queue Stats
1,125W - 1,154L
1,521 Elo+
Solo
King Arthur
King Arthur
Lynncaster777
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
R3GR3T1NGL1F3
Danzaburou
Level 82
God Stats
0W - 1L
1,853 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Fenrir
Fenrir
Reset--Reality-
Fenrir
Level 43
God Stats
1W - 1L
1,558 SR
Queue Stats
117W - 128L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 5 / 11
8,839
884
10,246
12,917
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Combustible89
Chernobog
16
4 / 1 / 12
9,064
906
11,705
7,346
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Grove87
Sun Wukong
14
3 / 5 / 11
7,918
792
8,918
13,249
19,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 13
8,443
844
18,120
5,753
2,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
9,019
902
10,621
12,824
16,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cheplet
Maui
14
1 / 2 / 10
8,036
804
5,985
16,254
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
F-Gangsta187
Ah Muzen Cab
14
2 / 2 / 7
7,678
768
7,088
9,866
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Lynncaster777
King Arthur
11
1 / 7 / 7
6,868
687
4,552
12,978
16,637
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
R3GR3T1NGL1F3
Danzaburou
14
4 / 4 / 7
8,561
856
16,399
12,129
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 3
8,775
878
7,116
12,826
14,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
17
Kills
13
14
Deaths
17
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
5
11
1.9
L
Maui
Cheplet
Maui
1
2
10
3
W
Chernobog
Combustible89
Chernobog
4
1
12
10
L
Ah Muzen Cab
F-Gangsta187
Ah Muzen Cab
2
2
7
2.75
W
Sun Wukong
Grove87
Sun Wukong
3
5
11
1.7
L
King Arthur
Lynncaster777
King Arthur
1
7
7
0.64
L
Danzaburou
R3GR3T1NGL1F3
Danzaburou
4
4
7
1.88
L
5
2
3
3.25
W
2
1
13
8.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
41,140
52,089
Taken
64,053
56,727
Mitigated
60,540
21,629
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,246
3,347
1,964
4,275
12,917
15,189
471
931
11,986
0
16,515
L
Maui
Cheplet
Maui
5,985
1,903
798
5,037
16,254
16,814
0
6,114
9,868
10,680
0
W
Chernobog
Combustible89
Chernobog
11,705
6,330
0
2,601
7,346
3,530
2,224
1,006
6,340
0
25,725
L
Ah Muzen Cab
F-Gangsta187
Ah Muzen Cab
7,088
3,153
2,331
3,453
9,866
5,466
0
1,733
7,926
0
24,638
W
Sun Wukong
Grove87
Sun Wukong
8,918
1,422
1,232
2,130
13,249
19,079
0
1,489
11,760
0
13,983
L
King Arthur
Lynncaster777
King Arthur
4,552
233
396
640
12,978
16,637
0
3,689
9,176
0
6,319
L
Danzaburou
R3GR3T1NGL1F3
Danzaburou
16,399
6,443
0
1,252
12,129
7,504
0
4,406
7,594
0
29,076
L
7,116
1,298
2,923
3,391
12,826
14,119
0
2,178
10,380
0
11,564
W
18,120
1,879
368
2,523
5,753
2,240
1,002
1,356
4,397
34,982
0
W
10,621
2,282
3,453
3,083
12,824
16,689
419
1,203
11,621
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
39,918
135
Minions Killed
99
0
Camps Cleared
0
1,048,236
Distance Traveled
998,665
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,839
884
21
2
0
225,036
1
L
Maui
8,036
804
7
1
0
202,232
3
W
Chernobog
9,064
906
48
5
0
187,071
2
L
Ah Muzen Cab
7,678
768
36
4
0
212,452
4
W
Sun Wukong
7,918
792
8
1
0
205,353
2
L
King Arthur
6,868
687
5
1
0
186,507
0
L
Danzaburou
8,561
856
37
4
0
179,215
0
L
Fenrir
8,775
878
14
1
0
218,259
0
W
Zeus
8,443
844
40
4
0
198,279
2
W
Bellona
9,019
902
18
2
0
232,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role