Player Matchup

Poseidon
Poseidon
ErwinTrujillo
Poseidon
Level 129
God Stats
5W - 3L
1,541 SR
Queue Stats
73W - 82L
1,427 Elo+
Party 2
Skadi
Skadi
Pumpkito
Skadi
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeratul978
Kumbhakarna
Level 69
God Stats
4W - 9L
1,355 SR
Queue Stats
239W - 269L
1,406 Elo+
Party 2
Hercules
Hercules
chappieninja
Hercules
Level 87
God Stats
15W - 12L
1,512 SR
Queue Stats
48W - 72L
1,402 Elo+
Party 2
Da Ji
Da Ji
keviimn
Da Ji
Level 80
God Stats
190W - 155L
1,485 SR
Queue Stats
206W - 175L
1,474 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,427 Elo+

VS

Team Averages
Level 45
1,484 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
BiraBirito
Morgan Le Fay
Level 81
God Stats
43W - 41L
1,471 SR
Queue Stats
116W - 114L
1,502 Elo+
Solo
He Bo
He Bo
FedéH
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,375 Elo+
Solo
Thoth
Thoth
NomaKi²
Thoth
Level 27
God Stats
1W - 8L
1,150 SR
Queue Stats
5W - 14L
1,385 Elo+
Party 1
Fenrir
Fenrir
SrBeninha
Fenrir
Level 41
God Stats
1W - 1L
1,801 SR
Queue Stats
30W - 26L
1,588 Elo+
Party 1
Bacchus
Bacchus
Yaminha
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ErwinTrujillo
Poseidon
19
6 / 4 / 17
13,070
1,089
16,266
11,035
3,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Pumpkito
Skadi
20
11 / 2 / 20
14,538
1,212
30,655
9,407
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Zeratul978
Kumbhakarna
19
1 / 2 / 22
13,681
1,140
7,736
20,237
26,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
chappieninja
Hercules
20
4 / 3 / 26
14,588
1,216
15,435
26,074
27,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
keviimn
Da Ji
20
16 / 0 / 15
15,399
1,283
22,137
10,864
5,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiraBirito
Morgan Le Fay
17
1 / 4 / 4
11,768
981
18,359
14,548
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
FedéH
He Bo
17
0 / 14 / 4
11,118
927
7,570
22,185
10,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
NomaKi²
Thoth
17
7 / 9 / 4
13,312
1,109
19,301
19,053
8,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SrBeninha
Fenrir
17
2 / 11 / 6
11,573
964
14,525
30,830
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Yaminha
Bacchus
18
1 / 0 / 9
13,279
1,107
10,324
16,094
27,414
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
38
Kills
11
11
Deaths
38
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BiraBirito
Morgan Le Fay
1
4
4
0.75
W
Poseidon
ErwinTrujillo
Poseidon
6
4
17
3.63
L
He Bo
FedéH
He Bo
0
14
4
0.14
L
Thoth
NomaKi²
Thoth
7
9
4
1
W
Skadi
Pumpkito
Skadi
11
2
20
10.5
L
Fenrir
SrBeninha
Fenrir
2
11
6
0.45
L
Bacchus
Yaminha
Bacchus
1
0
9
5.5
W
Kumbhakarna
Zeratul978
Kumbhakarna
1
2
22
6
W
Hercules
chappieninja
Hercules
4
3
26
5.67
W
Da Ji
keviimn
Da Ji
16
0
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,229
Damage
70,079
77,617
Taken
102,710
66,581
Mitigated
73,530
14,772
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BiraBirito
Morgan Le Fay
18,359
3,659
0
972
14,548
7,502
0
2,321
12,227
56,122
0
W
Poseidon
ErwinTrujillo
Poseidon
16,266
2,373
0
508
11,035
3,639
0
8,064
2,833
44,069
0
L
He Bo
FedéH
He Bo
7,570
606
74
302
22,185
10,619
0
4,332
17,853
32,976
0
L
Thoth
NomaKi²
Thoth
19,301
586
0
532
19,053
8,324
0
3,777
15,276
36,637
0
W
Skadi
Pumpkito
Skadi
30,655
9,922
0
0
9,407
3,611
0
6,348
2,876
0
76,421
L
Fenrir
SrBeninha
Fenrir
14,525
4,219
0
1,616
30,830
19,671
0
9,416
21,414
0
18,194
L
Bacchus
Yaminha
Bacchus
10,324
961
0
2,666
16,094
27,414
0
4,156
11,938
18,496
0
W
Kumbhakarna
Zeratul978
Kumbhakarna
7,736
549
0
1,280
20,237
26,536
0
16,960
3,096
17,357
0
W
Hercules
chappieninja
Hercules
15,435
2,909
3,253
8,773
26,074
27,681
0
17,396
8,182
0
24,173
W
Da Ji
keviimn
Da Ji
22,137
12,325
0
958
10,864
5,114
0
6,786
3,935
0
33,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,276
Gold Earned
61,050
240
Minions Killed
197
12
Camps Cleared
4
1,207,855
Distance Traveled
1,134,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,768
981
77
6
0
222,506
0
W
Poseidon
13,070
1,089
54
5
1
239,789
0
L
He Bo
11,118
927
64
5
2
176,065
0
L
Thoth
13,312
1,109
38
3
1
225,243
0
W
Skadi
14,538
1,212
121
10
1
238,047
0
L
Fenrir
11,573
964
8
1
0
252,585
2
L
Bacchus
13,279
1,107
10
1
1
257,757
0
W
Kumbhakarna
13,681
1,140
18
2
2
242,146
0
W
Hercules
14,588
1,216
17
1
1
242,726
0
W
Da Ji
15,399
1,283
30
3
7
245,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role