Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Glurbyy
Neith
Level 128
God Stats
467W - 360L
1,559 SR
Queue Stats
530W - 459L
1,575 Elo+
Party 2
Ares
Ares
TCB Grim
Ares
Level 13
God Stats
2W - 4L
1,183 SR
Queue Stats
6W - 11L
1,160 Elo+
Party 2
Team Averages
Level 100
1,414 SR
1,412 Elo+

VS

Team Averages
Level 48
1,448 SR
1,407 Elo+
King Arthur
King Arthur
Elon Nusk
King Arthur
Level 24
God Stats
3W - 10L
1,286 SR
Queue Stats
48W - 61L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Kain0069
Baron Samedi
Level 59
God Stats
103W - 188L
1,290 SR
Queue Stats
266W - 452L
1,258 Elo+
Solo
Chernobog
Chernobog
WlsnKarma
Chernobog
Level 60
God Stats
7W - 4L
1,768 SR
Queue Stats
28W - 21L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
10 / 4 / 6
10,176
925
20,563
10,233
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Glurbyy
Neith
15
6 / 2 / 10
10,188
926
13,816
8,652
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
14
1 / 3 / 15
9,582
871
3,165
11,091
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elon Nusk
King Arthur
14
6 / 7 / 1
9,005
819
10,013
17,441
12,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Kain0069
Baron Samedi
14
1 / 6 / 5
8,174
743
5,156
11,553
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
WlsnKarma
Chernobog
11
2 / 4 / 4
8,231
748
4,451
14,491
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
9
9
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
4
6
3.25
L
King Arthur
Elon Nusk
King Arthur
6
7
1
0.93
W
Neith
Glurbyy
Neith
6
2
10
5.5
L
Baron Samedi
Kain0069
Baron Samedi
1
6
5
0.58
W
Ares
1
3
15
2.83
L
Chernobog
WlsnKarma
Chernobog
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
19,620
29,976
Taken
43,485
19,519
Mitigated
21,498
4,923
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,563
1,351
0
475
10,233
4,105
1,048
933
9,300
46,638
0
L
King Arthur
Elon Nusk
King Arthur
10,013
336
0
1,285
17,441
12,732
0
8,933
8,508
0
30,297
W
Neith
Glurbyy
Neith
13,816
6,480
0
2,037
8,652
4,561
1,466
1,219
7,433
0
54,483
L
Baron Samedi
Kain0069
Baron Samedi
5,156
365
352
2,295
11,553
4,659
0
6,335
5,218
24,747
0
W
Ares
3,165
121
305
2,106
11,091
10,853
0
3,064
8,027
8,122
0
L
Chernobog
WlsnKarma
Chernobog
4,451
2,207
0
428
14,491
4,107
583
8,494
5,997
0
16,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
25,410
132
Minions Killed
107
0
Camps Cleared
0
609,176
Distance Traveled
538,687
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,176
925
52
5
0
190,113
1
L
King Arthur
9,005
819
46
4
0
174,418
0
W
Neith
10,188
926
77
7
0
204,238
5
L
Baron Samedi
8,174
743
44
4
0
180,901
0
W
Ares
9,582
871
3
0
0
214,825
0
L
Chernobog
8,231
748
17
2
0
183,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role