Player Matchup

Nemesis
Nemesis
AddE4st
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 2
Odin
Odin
BoltBoss
Odin
Level 39
God Stats
4W - 3L
1,480 SR
Queue Stats
9W - 15L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
CapnArinias
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,465 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,395 Elo+

VS

Team Averages
Level 54
1,432 SR
1,378 Elo+
Gilgamesh
Gilgamesh
Abukara07
Gilgamesh
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Eunex
Nu Wa
Level 29
God Stats
17W - 21L
1,374 SR
Queue Stats
105W - 148L
1,333 Elo+
Party 1
Nemesis
Nemesis
Stroyer19
Nemesis
Level 102
God Stats
16W - 20L
1,421 SR
Queue Stats
137W - 172L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AddE4st
Nemesis
12
1 / 5 / 1
9,080
568
3,978
12,456
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
15
1 / 0 / 2
9,446
590
4,500
14,542
15,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CapnArinias
Cthulhu
17
1 / 2 / 2
10,850
678
15,539
20,740
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abukara07
Gilgamesh
17
5 / 2 / 2
11,824
739
16,431
18,892
17,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Eunex
Nu Wa
17
2 / 1 / 3
11,159
697
14,080
7,884
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Stroyer19
Nemesis
15
0 / 0 / 5
10,059
629
11,085
10,807
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abukara07
Gilgamesh
5
2
2
3
L
Nemesis
AddE4st
Nemesis
1
5
1
0.3
L
Odin
1
0
2
2
L
Cthulhu
CapnArinias
Cthulhu
1
2
2
1
W
Nu Wa
Eunex
Nu Wa
2
1
3
3.5
W
Nemesis
Stroyer19
Nemesis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
41,596
47,738
Taken
37,583
34,676
Mitigated
25,960
8,024
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abukara07
Gilgamesh
16,431
5,642
0
6,628
18,892
17,021
0
6,759
12,133
0
70,107
L
Nemesis
AddE4st
Nemesis
3,978
1,946
0
233
12,456
4,240
0
2,323
10,133
0
27,452
L
Odin
4,500
1,710
0
250
14,542
15,379
0
4,266
10,276
0
11,425
L
Cthulhu
CapnArinias
Cthulhu
15,539
1,101
1,380
6,161
20,740
15,057
0
7,619
13,121
74,610
0
W
Nu Wa
Eunex
Nu Wa
14,080
5,442
0
2,701
7,884
3,447
2,214
3,943
3,941
60,903
0
W
Nemesis
Stroyer19
Nemesis
11,085
5,546
0
4,423
10,807
5,492
249
5,280
5,527
0
30,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
33,042
160
Minions Killed
202
0
Camps Cleared
0
793,000
Distance Traveled
879,811
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,824
739
87
5
0
287,096
2
L
Nemesis
9,080
568
40
3
0
211,673
1
L
Odin
9,446
590
15
1
0
273,331
2
L
Cthulhu
10,850
678
105
7
0
307,996
4
W
Nu Wa
11,159
697
71
4
0
275,503
3
W
Nemesis
10,059
629
44
3
0
317,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role