Player Matchup

Ares
Ares
PounDTrash52
Ares
Level 65
God Stats
19W - 12L
1,714 SR
Queue Stats
291W - 306L
1,403 Elo+
Party 1
Mulan
Mulan
TeflonDon523057
Mulan
Level 46
God Stats
18W - 16L
1,379 SR
Queue Stats
129W - 148L
1,417 Elo+
Party 1
Izanami
Izanami
XllNXz
Izanami
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 12L
1,248 Elo+
Party 1
Freya
Freya
ctguitars2
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 154L
1,294 Elo+
Solo
Thor
Thor
kevingonzxlez666
Thor
Level 100
God Stats
5W - 10L
1,298 SR
Queue Stats
610W - 667L
1,351 Elo+
Solo
Team Averages
Level 55
1,478 SR
1,343 Elo+

VS

Team Averages
Level 47
1,373 SR
1,276 Elo+
Pele
Pele
ImaChimken
Pele
Level 29
God Stats
5W - 9L
1,318 SR
Queue Stats
67W - 78L
1,352 Elo+
Party 2
Scylla
Scylla
Leapy UwU
Scylla
Level 29
God Stats
6W - 13L
1,315 SR
Queue Stats
40W - 71L
1,238 Elo+
Party 2
Nox
Nox
oBIGTEXo
Nox
Level 99
God Stats
4W - 7L
1,416 SR
Queue Stats
163W - 173L
1,324 Elo+
Party 2
Ishtar
Ishtar
smashing_rose_
Ishtar
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,142 Elo+
Party 2
Danzaburou
Danzaburou
v Magician v
Danzaburou
Level 63
God Stats
3W - 1L
1,319 SR
Queue Stats
31W - 35L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,465
498
5,260
15,148
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 1
8,106
540
8,336
8,041
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
XllNXz
Izanami
10
0 / 4 / 1
6,369
425
4,825
9,625
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
9
0 / 11 / 2
6,082
405
4,458
14,843
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 1
7,582
505
5,188
10,978
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 2
8,621
575
10,195
8,954
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Leapy UwU
Scylla
13
6 / 2 / 9
8,218
548
11,126
8,361
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 8
7,630
509
5,489
11,149
7,264
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
6,226
415
2,869
8,645
2,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
v Magician v
Danzaburou
12
1 / 0 / 6
7,459
497
9,561
8,923
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
21
21
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
W
Scylla
Leapy UwU
Scylla
6
2
9
5.25
L
2
3
0
0.67
L
2
0
1
2.5
L
Izanami
XllNXz
Izanami
0
4
1
0.13
L
Freya
0
11
2
0.09
L
2
3
1
0.83
W
3
1
8
7
W
0
2
0
0
W
Danzaburou
v Magician v
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
39,240
58,635
Taken
46,032
35,985
Mitigated
19,536
12,948
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,195
3,053
0
3,316
8,954
2,990
474
455
8,319
0
49,040
W
Scylla
Leapy UwU
Scylla
11,126
1,173
56
1,672
8,361
2,966
324
2,467
5,662
47,184
0
L
5,260
516
0
2,687
15,148
15,800
0
4,945
10,203
26,260
6,885
L
8,336
1,482
0
4,271
8,041
5,907
0
120
7,921
0
56,962
L
Izanami
XllNXz
Izanami
4,825
4,315
0
1,969
9,625
3,853
0
3,067
6,558
0
40,342
L
Freya
4,458
1,455
0
1,733
14,843
5,807
210
6,373
8,470
23,864
0
L
5,188
777
0
2,288
10,978
4,618
0
2,110
8,868
0
50,294
W
5,489
985
218
3,716
11,149
7,264
124
3,727
7,240
23,625
0
W
2,869
1,730
0
386
8,645
2,860
584
0
8,196
0
28,331
W
Danzaburou
v Magician v
Danzaburou
9,561
4,782
820
5,559
8,923
3,456
590
1,952
6,907
0
56,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
38,154
387
Minions Killed
314
0
Camps Cleared
0
1,358,497
Distance Traveled
1,371,125
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,621
575
67
4
0
357,508
1
W
Scylla
8,218
548
88
6
0
263,745
0
L
Ares
7,465
498
42
3
0
288,461
0
L
Mulan
8,106
540
119
8
0
271,363
0
L
Izanami
6,369
425
76
5
0
251,048
0
L
Freya
6,082
405
53
4
0
242,590
0
L
Thor
7,582
505
97
6
0
305,035
3
W
Nox
7,630
509
29
2
0
235,316
2
W
Ishtar
6,226
415
46
3
0
254,472
0
W
Danzaburou
7,459
497
84
6
0
260,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role