Player Matchup

Cerberus
Cerberus
HairyOP
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,290 Elo+
Party 2
Set
Set
Helgraf95
Set
Level 77
God Stats
4W - 7L
1,354 SR
Queue Stats
229W - 261L
1,408 Elo+
Party 2
Bellona
Bellona
RHYNO73
Bellona
Level 62
God Stats
15W - 22L
1,418 SR
Queue Stats
98W - 139L
1,394 Elo+
Party 2
Tiamat
Tiamat
Salty BakeZ
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,063 Elo+
Solo
Skadi
Skadi
xt_Lone_Star_tx
Skadi
Level 124
God Stats
23W - 17L
1,417 SR
Queue Stats
404W - 506L
1,295 Elo+
Solo
Team Averages
Level 62
1,438 SR
1,290 Elo+

VS

Team Averages
Level 104
1,390 SR
1,354 Elo+
Nu Wa
Nu Wa
III SnoWyt III
Nu Wa
Level 129
God Stats
25W - 25L
1,444 SR
Queue Stats
96W - 99L
1,374 Elo+
Party 1
Mercury
Mercury
Obama_Senpai_871
Mercury
Level 90
God Stats
5W - 3L
1,488 SR
Queue Stats
153W - 145L
1,405 Elo+
Solo
Izanami
Izanami
PotatoAimBot664
Izanami
Level 135
God Stats
3W - 2L
1,315 SR
Queue Stats
172W - 167L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
TigreVolador151
Danzaburou
Level 38
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 2L
1,271 Elo+
Solo
Xing Tian
Xing Tian
randalthor44
Xing Tian
Level 126
God Stats
4W - 4L
1,457 SR
Queue Stats
297W - 318L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HairyOP
Cerberus
10
1 / 2 / 2
6,841
489
3,755
10,169
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 3 / 2
6,792
485
8,407
12,666
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
RHYNO73
Bellona
11
3 / 3 / 0
6,856
490
8,223
12,560
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
1 / 1 / 1
6,419
459
4,503
7,996
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 1
6,349
454
5,263
10,395
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,946
496
8,293
3,840
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 2
7,817
558
5,061
12,372
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 1
7,508
536
6,141
9,652
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
TigreVolador151
Danzaburou
10
0 / 2 / 0
5,976
427
2,392
9,407
4,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
randalthor44
Xing Tian
12
4 / 0 / 3
7,662
547
10,792
13,435
7,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
11
11
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HairyOP
Cerberus
1
2
2
1
L
2
3
2
1
W
2
0
2
3
W
3
5
2
0.8
W
2
1
1
2.5
L
Bellona
RHYNO73
Bellona
3
3
0
1
L
Tiamat
1
1
1
1.5
W
Danzaburou
TigreVolador151
Danzaburou
0
2
0
0
W
Xing Tian
randalthor44
Xing Tian
4
0
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
32,679
53,786
Taken
48,706
29,621
Mitigated
20,686
14,544
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HairyOP
Cerberus
3,755
281
0
2,292
10,169
7,246
0
2,342
7,579
23,251
2,008
L
8,407
2,972
0
5,683
12,666
4,893
0
3,272
9,178
0
53,071
W
8,293
2,625
670
399
3,840
1,317
2,295
1,131
2,709
41,856
0
W
5,061
3,560
130
1,780
12,372
4,457
0
881
11,491
0
63,155
W
6,141
3,195
0
3,068
9,652
3,345
1,473
1,634
8,018
0
52,469
L
Bellona
RHYNO73
Bellona
8,223
2,081
0
3,396
12,560
10,382
187
7,310
4,502
0
45,569
L
Tiamat
4,503
476
0
1,324
7,996
3,826
670
3,392
4,364
45,471
0
W
Danzaburou
TigreVolador151
Danzaburou
2,392
936
47
4,016
9,407
4,141
569
3,551
5,856
0
25,557
W
Xing Tian
randalthor44
Xing Tian
10,792
1,056
0
2,526
13,435
7,426
468
946
12,489
37,442
0
L
5,263
2,206
0
1,849
10,395
3,274
0
1,219
9,078
0
55,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
35,909
399
Minions Killed
379
0
Camps Cleared
0
1,304,753
Distance Traveled
1,268,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,841
489
55
4
0
261,444
0
L
Set
6,792
485
91
7
0
297,336
3
W
Nu Wa
6,946
496
65
5
0
237,530
0
W
Mercury
7,817
558
107
8
0
327,412
3
W
Izanami
7,508
536
100
7
0
268,697
1
L
Bellona
6,856
490
88
6
0
266,579
1
L
Tiamat
6,419
459
76
5
0
228,894
1
W
Danzaburou
5,976
427
39
3
0
176,424
0
W
Xing Tian
7,662
547
68
5
0
258,283
4
L
Skadi
6,349
454
89
6
0
250,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role