Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BlastaMyAsta
Medusa
Level 144
God Stats
26W - 16L
1,656 SR
Queue Stats
496W - 500L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Eric_Urameshi
Sun Wukong
Level 160
God Stats
3W - 0L
1,472 SR
Queue Stats
209W - 185L
1,555 Elo+
Party 2
Artio
Artio
NotShayTho
Artio
Level 56
God Stats
6W - 2L
1,716 SR
Queue Stats
112W - 94L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
Skrgelopa
Baron Samedi
Level 97
God Stats
28W - 27L
1,438 SR
Queue Stats
340W - 343L
1,458 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,517 Elo+

VS

Team Averages
Level 128
1,538 SR
1,520 Elo+
Aphrodite
Aphrodite
Aquafinka
Aphrodite
Level 142
God Stats
132W - 119L
1,569 SR
Queue Stats
980W - 886L
1,579 Elo+
Party 1
Cupid
Cupid
JokerOobedadaya
Cupid
Level 156
God Stats
7W - 14L
1,429 SR
Queue Stats
430W - 451L
1,429 Elo+
Solo
Ne Zha
Ne Zha
SaklasTheFool
Ne Zha
Level 159
God Stats
8W - 7L
1,565 SR
Queue Stats
181W - 157L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThanaT0AST
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,475 Elo+
Solo
King Arthur
King Arthur
The_Alpha_Male49
King Arthur
Level 124
God Stats
23W - 19L
1,628 SR
Queue Stats
271W - 199L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 2 / 9
10,419
1,042
12,359
13,383
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
3 / 0 / 15
11,091
1,109
19,611
7,873
3,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
Eric_Urameshi
Sun Wukong
17
2 / 0 / 14
10,830
1,083
11,493
14,804
14,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
17
3 / 2 / 16
11,756
1,176
9,615
19,456
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Skrgelopa
Baron Samedi
17
10 / 1 / 6
12,436
1,244
20,513
8,142
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

269

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aquafinka
Aphrodite
16
0 / 1 / 5
9,903
990
13,079
8,055
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 4
9,982
998
17,209
13,298
5,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 7 / 4
10,365
1,037
10,684
20,083
18,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
ThanaT0AST
Kumbhakarna
16
0 / 2 / 5
10,271
1,027
4,861
16,155
14,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
The_Alpha_Male49
King Arthur
16
3 / 5 / 2
11,324
1,132
12,758
21,783
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
19
Kills
5
5
Deaths
19
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
9
2.75
L
Aphrodite
Aquafinka
Aphrodite
0
1
5
2.5
W
Medusa
3
0
15
10.5
W
Sun Wukong
Eric_Urameshi
Sun Wukong
2
0
14
9
L
1
4
4
0.75
W
Artio
3
2
16
5.5
L
1
7
4
0.43
W
Baron Samedi
Skrgelopa
Baron Samedi
10
1
6
13
L
Kumbhakarna
ThanaT0AST
Kumbhakarna
0
2
5
1.25
L
King Arthur
The_Alpha_Male49
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,591
Damage
58,591
63,658
Taken
79,374
50,780
Mitigated
66,015
25,038
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,359
1,453
0
2,392
13,383
7,310
0
3,367
10,016
0
36,156
L
Aphrodite
Aquafinka
Aphrodite
13,079
1,692
4,406
3,822
8,055
4,840
0
3,162
4,893
34,569
0
W
Medusa
19,611
10,600
0
516
7,873
3,795
0
4,119
3,754
0
38,330
W
Sun Wukong
Eric_Urameshi
Sun Wukong
11,493
2,265
0
2,593
14,804
14,824
0
3,323
11,481
0
33,011
L
17,209
9,924
518
2,248
13,298
5,424
0
6,118
7,180
0
40,584
W
Artio
9,615
580
3,625
7,600
19,456
20,053
0
4,660
14,796
17,464
0
L
10,684
1,806
0
2,174
20,083
18,647
0
6,567
13,516
0
26,197
W
Baron Samedi
Skrgelopa
Baron Samedi
20,513
2,553
5,226
3,086
8,142
4,798
0
2,471
5,671
35,090
0
L
Kumbhakarna
ThanaT0AST
Kumbhakarna
4,861
501
2,207
1,192
16,155
14,957
0
7,050
9,105
7,333
0
L
King Arthur
The_Alpha_Male49
King Arthur
12,758
1,671
0
4,804
21,783
22,147
0
7,231
14,552
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,532
Gold Earned
51,845
200
Minions Killed
183
11
Camps Cleared
5
974,106
Distance Traveled
990,058
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,419
1,042
47
5
0
205,866
0
L
Aphrodite
9,903
990
57
6
1
213,827
3
W
Medusa
11,091
1,109
55
6
2
200,104
2
W
Sun Wukong
10,830
1,083
56
6
2
200,705
4
L
Cupid
9,982
998
61
6
2
177,759
0
W
Artio
11,756
1,176
18
2
0
181,906
0
L
Ne Zha
10,365
1,037
35
4
1
199,733
0
W
Baron Samedi
12,436
1,244
24
2
7
185,525
2
L
Kumbhakarna
10,271
1,027
5
1
1
212,054
0
L
King Arthur
11,324
1,132
25
3
0
186,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role