Player Matchup

Bellona
Bellona
Hawk7770
Bellona
Level 124
God Stats
1W - 3L
1,289 SR
Queue Stats
139W - 153L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
JOHNNYuy
Sun Wukong
Level 123
God Stats
0W - 2L
1,279 SR
Queue Stats
65W - 71L
1,377 Elo+
Solo
Hercules
Hercules
TrevDoza
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 2
Anhur
Anhur
XxJayDozaxX
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,033 Elo+
Party 2
Hou Yi
Hou Yi
saikowitz420
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,236 Elo+
Solo
Team Averages
Level 77
1,414 SR
1,231 Elo+

VS

Team Averages
Level 73
1,420 SR
1,370 Elo+
Zeus
Zeus
McPippington
Zeus
Level 116
God Stats
10W - 8L
1,509 SR
Queue Stats
463W - 483L
1,364 Elo+
Solo
Loki
Loki
NineT8Baby
Loki
Level 79
God Stats
11W - 5L
1,323 SR
Queue Stats
252W - 279L
1,368 Elo+
Solo
Serqet
Serqet
The Dog Man2832
Serqet
Level 36
God Stats
2W - 3L
1,252 SR
Queue Stats
110W - 126L
1,396 Elo+
Party 1
Osiris
Osiris
dormammu12
Osiris
Level 49
God Stats
4W - 3L
1,519 SR
Queue Stats
120W - 162L
1,332 Elo+
Solo
Ah Puch
Ah Puch
tagheart77
Ah Puch
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 86L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hawk7770
Bellona
17
4 / 6 / 8
11,196
659
9,989
18,420
18,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
JOHNNYuy
Sun Wukong
19
5 / 3 / 12
11,634
684
12,639
16,503
10,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
TrevDoza
Hercules
20
7 / 7 / 8
12,006
706
20,153
30,755
31,890
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 6 / 14
10,754
633
11,877
16,874
7,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
18
5 / 4 / 13
11,097
653
16,280
15,010
7,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 12
11,133
655
24,273
15,603
7,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 10
13,292
782
14,425
19,996
11,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 11
12,112
712
7,978
14,835
9,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
dormammu12
Osiris
20
9 / 6 / 12
13,491
794
23,529
22,484
27,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
tagheart77
Ah Puch
20
2 / 4 / 16
11,940
702
14,905
13,486
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
25
Kills
26
26
Deaths
25
55
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hawk7770
Bellona
4
6
8
1.33
L
Sun Wukong
JOHNNYuy
Sun Wukong
5
3
12
3.67
W
1
6
12
1.17
W
10
4
10
3.75
W
4
5
11
1.9
L
Hercules
TrevDoza
Hercules
7
7
8
1.57
L
4
6
14
1.83
W
Osiris
dormammu12
Osiris
9
6
12
2.5
L
Hou Yi
5
4
13
2.88
W
Ah Puch
tagheart77
Ah Puch
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,938
Damage
85,110
97,562
Taken
86,404
76,711
Mitigated
61,647
30,399
Healing
26,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hawk7770
Bellona
9,989
2,461
2,779
1,753
18,420
18,519
286
8,020
9,690
556
18,127
L
Sun Wukong
JOHNNYuy
Sun Wukong
12,639
1,705
1,124
7,430
16,503
10,487
368
5,979
10,350
0
40,199
W
24,273
5,510
2,984
3,084
15,603
7,176
218
133
15,470
43,680
0
W
14,425
1,824
1,256
3,700
19,996
11,309
735
338
19,658
0
37,327
W
7,978
2,344
2,172
2,609
14,835
9,035
426
179
14,656
0
9,460
L
Hercules
TrevDoza
Hercules
20,153
5,327
1,451
6,954
30,755
31,890
605
13,813
15,865
562
28,644
L
11,877
5,992
1,050
2,506
16,874
7,971
460
6,589
10,285
0
24,333
W
Osiris
dormammu12
Osiris
23,529
8,139
2,304
4,919
22,484
27,429
1,876
239
22,245
0
38,154
L
Hou Yi
16,280
7,542
1,328
4,024
15,010
7,844
196
4,777
10,047
0
30,345
W
Ah Puch
tagheart77
Ah Puch
14,905
1,013
0
3,361
13,486
6,698
789
159
13,327
36,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
61,968
181
Minions Killed
169
0
Camps Cleared
0
1,404,767
Distance Traveled
1,532,672
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,196
659
15
1
0
227,558
0
L
Sun Wukong
11,634
684
42
2
0
298,457
3
W
Zeus
11,133
655
49
3
0
240,387
4
W
Loki
13,292
782
35
2
0
338,887
0
W
Serqet
12,112
712
13
1
0
312,856
0
L
Hercules
12,006
706
35
2
0
307,333
1
L
Anhur
10,754
633
55
3
0
290,009
0
W
Osiris
13,491
794
28
2
0
335,684
0
L
Hou Yi
11,097
653
34
2
0
281,410
3
W
Ah Puch
11,940
702
44
3
0
304,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role