Player Matchup

Baron Samedi
Baron Samedi
MrShadowmourne
Baron Samedi
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
136W - 87L
1,611 Elo+
Party 4
Danzaburou
Danzaburou
crosbol1
Danzaburou
Level 90
God Stats
9W - 8L
1,610 SR
Queue Stats
169W - 208L
1,444 Elo+
Party 3
Ne Zha
Ne Zha
mozatcho
Ne Zha
Level 112
God Stats
7W - 3L
1,678 SR
Queue Stats
211W - 275L
1,431 Elo+
Party 3
Hades
Hades
vNoHxpezz7
Hades
Level 87
God Stats
15W - 25L
1,436 SR
Queue Stats
199W - 256L
1,427 Elo+
Party 3
Atlas
Atlas
zonterror
Atlas
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
201W - 155L
1,583 Elo+
Party 4
Team Averages
Level 95
1,573 SR
1,499 Elo+

VS

Team Averages
Level 63
1,636 SR
1,435 Elo+
Thanatos
Thanatos
Fabri_2005Py
Thanatos
Level 65
God Stats
9W - 19L
1,352 SR
Queue Stats
74W - 101L
1,348 Elo+
Party 2
Apollo
Apollo
Itswolfpy
Apollo
Level 53
God Stats
2W - 2L
1,498 SR
Queue Stats
35W - 62L
1,299 Elo+
Party 2
Ymir
Ymir
LGsus_947py
Ymir
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 2
Agni
Agni
ZeroEcnard
Agni
Level 106
God Stats
3W - 3L
1,906 SR
Queue Stats
42W - 40L
1,537 Elo+
Party 1
Pele
Pele
schzophrenc
Pele
Level 29
God Stats
1W - 3L
1,726 SR
Queue Stats
18W - 18L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrShadowmourne
Baron Samedi
14
4 / 2 / 1
8,537
657
7,995
7,391
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
crosbol1
Danzaburou
12
2 / 1 / 2
6,939
534
11,041
8,580
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
mozatcho
Ne Zha
14
2 / 1 / 3
7,853
604
5,154
11,694
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
0 / 0 / 1
7,578
583
1,645
7,235
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
zonterror
Atlas
12
2 / 1 / 2
7,437
572
4,683
10,882
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fabri_2005Py
Thanatos
12
1 / 2 / 1
6,866
528
3,280
9,554
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Itswolfpy
Apollo
10
0 / 1 / 1
5,563
428
3,263
9,675
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
6,276
483
3,682
12,673
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 1 / 0
7,240
557
5,261
4,524
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 1
6,559
505
3,667
9,144
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Fabri_2005Py
Thanatos
1
2
1
0.75
L
Apollo
Itswolfpy
Apollo
0
1
1
0.5
L
1
2
0
0.5
W
Baron Samedi
MrShadowmourne
Baron Samedi
4
2
1
2.25
L
1
1
0
1
W
Danzaburou
crosbol1
Danzaburou
2
1
2
3
W
Ne Zha
mozatcho
Ne Zha
2
1
3
3.5
L
2
4
1
0.63
W
Hades
0
0
1
0.5
W
Atlas
zonterror
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
19,153
45,782
Taken
45,570
23,355
Mitigated
21,037
20,983
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Fabri_2005Py
Thanatos
3,280
305
0
6,261
9,554
3,400
0
2,191
7,295
0
55,205
L
Apollo
Itswolfpy
Apollo
3,263
1,916
303
3,912
9,675
3,014
0
1,550
8,125
0
33,325
L
3,682
902
0
3,250
12,673
8,980
0
2,335
10,338
22,302
0
W
Baron Samedi
MrShadowmourne
Baron Samedi
7,995
750
0
2,342
7,391
3,630
1,080
437
6,912
59,578
0
L
5,261
724
0
590
4,524
1,884
0
2,420
2,072
60,426
0
W
Danzaburou
crosbol1
Danzaburou
11,041
5,701
0
3,859
8,580
3,090
0
2,944
5,596
0
49,865
W
Ne Zha
mozatcho
Ne Zha
5,154
1,580
0
6,982
11,694
4,768
625
68
11,590
0
61,749
L
3,667
1,158
0
1,390
9,144
3,759
0
4,901
3,845
0
37,169
W
Hades
1,645
99
83
5,501
7,235
2,969
617
3,657
3,294
61,319
0
W
Atlas
zonterror
Atlas
4,683
2,127
0
2,216
10,882
8,898
481
1,435
9,447
20,567
3,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
32,504
474
Minions Killed
379
0
Camps Cleared
0
1,251,718
Distance Traveled
1,270,446
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,866
528
99
8
0
272,847
4
L
Apollo
5,563
428
60
5
0
262,493
0
L
Ymir
6,276
483
36
3
0
257,799
4
W
Baron Samedi
8,537
657
114
9
0
242,121
3
L
Agni
7,240
557
113
9
0
253,817
2
W
Danzaburou
6,939
534
88
7
0
230,154
0
W
Ne Zha
7,853
604
119
9
0
281,936
2
L
Pele
6,559
505
71
5
0
223,490
3
W
Hades
7,578
583
123
9
0
247,726
3
W
Atlas
7,437
572
30
2
0
249,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role