Player Matchup

Tiamat
Tiamat
CDUBTUB
Tiamat
Level 123
God Stats
1W - 1L
1,410 SR
Queue Stats
29W - 31L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
NoLearnPlease
Sun Wukong
Level 44
God Stats
17W - 10L
1,746 SR
Queue Stats
35W - 28L
1,531 Elo+
Party 1
Arachne
Arachne
TheSmorger
Arachne
Level 24
God Stats
17W - 11L
1,670 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Rama
Rama
Tukha4Tennis2
Rama
Level 47
God Stats
8W - 4L
1,722 SR
Queue Stats
38W - 23L
1,572 Elo+
Party 1
Bacchus
Bacchus
WullyWull
Bacchus
Level 28
God Stats
23W - 20L
1,629 SR
Queue Stats
37W - 33L
1,548 Elo+
Party 1
Team Averages
Level 53
1,635 SR
1,523 Elo+

VS

Team Averages
Level 121
1,571 SR
1,475 Elo+
Chaac
Chaac
BeeRunsFades
Chaac
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,483 Elo+
Party 2
Atlas
Atlas
Frostwave27
Atlas
Level 87
God Stats
2W - 2L
1,754 SR
Queue Stats
91W - 85L
1,522 Elo+
Solo
Fenrir
Fenrir
MysterCthulhu
Fenrir
Level 153
God Stats
3W - 5L
1,632 SR
Queue Stats
278W - 257L
1,524 Elo+
Party 2
Rama
Rama
cblanc4151
Rama
Level 88
God Stats
4W - 4L
1,390 SR
Queue Stats
78W - 87L
1,346 Elo+
Solo
Persephone
Persephone
gitdonkeypunched
Persephone
Level 158
God Stats
20W - 17L
1,578 SR
Queue Stats
604W - 636L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CDUBTUB
Tiamat
20
1 / 2 / 10
11,917
745
10,335
11,977
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NoLearnPlease
Sun Wukong
18
4 / 1 / 15
11,388
712
16,719
20,226
16,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TheSmorger
Arachne
19
4 / 3 / 8
11,703
731
11,745
20,090
11,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 1 / 7
13,477
842
37,156
24,096
12,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
WullyWull
Bacchus
18
1 / 3 / 11
11,683
730
11,140
21,559
29,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,537
659
9,262
21,376
26,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 4
10,765
673
15,422
26,316
39,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 4
10,653
666
16,727
23,856
24,013
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 7 / 4
10,032
627
6,826
17,908
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
gitdonkeypunched
Persephone
18
0 / 3 / 6
11,344
709
20,617
13,272
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
25
Kills
9
10
Deaths
25
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Tiamat
CDUBTUB
Tiamat
1
2
10
3
L
1
5
4
0.6
L
4
6
4
1
W
Sun Wukong
NoLearnPlease
Sun Wukong
4
1
15
11.5
W
Arachne
TheSmorger
Arachne
4
3
8
2.67
W
15
1
7
18.5
W
Bacchus
WullyWull
Bacchus
1
3
11
2.17
L
1
7
4
0.43
L
Persephone
gitdonkeypunched
Persephone
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,095
Damage
68,854
97,948
Taken
102,728
80,053
Mitigated
107,465
39,815
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,262
913
204
3,305
21,376
26,380
433
4,483
16,893
0
35,697
W
Tiamat
CDUBTUB
Tiamat
10,335
1,155
0
4,763
11,977
9,292
1,057
4,028
7,949
54,374
0
L
15,422
5,318
0
1,563
26,316
39,517
0
6,714
19,602
39,650
0
L
16,727
2,632
0
4,720
23,856
24,013
0
6,938
16,918
0
33,609
W
Sun Wukong
NoLearnPlease
Sun Wukong
16,719
2,647
0
2,299
20,226
16,756
0
9,074
11,152
0
32,434
W
Arachne
TheSmorger
Arachne
11,745
8,449
0
9,829
20,090
11,948
215
4,262
15,828
0
55,741
W
37,156
32,845
0
17,448
24,096
12,319
2,898
10,520
13,576
0
66,296
W
Bacchus
WullyWull
Bacchus
11,140
873
0
5,476
21,559
29,738
0
8,155
13,404
26,136
0
L
6,826
4,862
0
3,132
17,908
9,538
406
2,056
15,852
0
27,985
L
Persephone
gitdonkeypunched
Persephone
20,617
324
0
608
13,272
8,017
0
1,284
11,985
75,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,168
Gold Earned
53,331
320
Minions Killed
309
0
Camps Cleared
0
1,799,572
Distance Traveled
1,456,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,537
659
79
5
0
290,056
0
W
Tiamat
11,917
745
117
7
0
303,709
0
L
Atlas
10,765
673
26
2
0
325,176
1
L
Fenrir
10,653
666
42
3
0
283,175
0
W
Sun Wukong
11,388
712
36
2
0
395,443
0
W
Arachne
11,703
731
55
3
0
378,956
0
W
Rama
13,477
842
83
5
0
343,248
1
W
Bacchus
11,683
730
29
2
0
378,216
0
L
Rama
10,032
627
44
3
0
259,330
0
L
Persephone
11,344
709
118
7
0
298,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role