Player Matchup

Cerberus
Cerberus
Get_em_Tommy
Cerberus
Level 108
God Stats
1W - 4L
1,392 SR
Queue Stats
196W - 235L
1,425 Elo+
Party 1
Thoth
Thoth
JoeEgho
Thoth
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 52L
1,492 Elo+
Party 2
Medusa
Medusa
ZzZ MUTE ZzZ
Medusa
Level 145
God Stats
7W - 9L
1,397 SR
Queue Stats
104W - 107L
1,407 Elo+
Solo
Nike
Nike
rocketplayer0
Nike
Level 126
God Stats
2W - 1L
1,971 SR
Queue Stats
45W - 40L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
werh22
Ne Zha
Level 105
God Stats
53W - 28L
1,575 SR
Queue Stats
481W - 516L
1,477 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,468 Elo+

VS

Team Averages
Level 112
1,586 SR
1,513 Elo+
Bacchus
Bacchus
Andrey43
Bacchus
Level 109
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 8L
1,238 Elo+
Solo
Xbalanque
Xbalanque
ItsJustJay08
Xbalanque
Level 155
God Stats
6W - 1L
1,763 SR
Queue Stats
133W - 112L
1,604 Elo+
Party 3
Scylla
Scylla
MartianCabbage
Scylla
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
162W - 155L
1,584 Elo+
Party 3
Nike
Nike
ObamaX
Nike
Level 118
God Stats
3W - 1L
1,627 SR
Queue Stats
304W - 287L
1,569 Elo+
Party 3
Lancelot
Lancelot
YoloSwagGott
Lancelot
Level 89
God Stats
15W - 11L
1,540 SR
Queue Stats
67W - 57L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Get_em_Tommy
Cerberus
8
0 / 5 / 0
5,569
398
2,108
15,632
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
JoeEgho
Thoth
11
1 / 3 / 1
6,817
487
4,944
6,461
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
0 / 0 / 0
6,387
456
3,111
4,811
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 2 / 1
6,982
499
6,950
12,817
8,176
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
werh22
Ne Zha
9
1 / 4 / 1
6,102
436
4,070
13,346
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrey43
Bacchus
8
0 / 2 / 2
6,106
436
2,906
11,627
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
ItsJustJay08
Xbalanque
14
3 / 1 / 0
8,182
584
3,930
8,080
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 4
7,991
571
5,366
5,131
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
ObamaX
Nike
13
3 / 0 / 4
8,144
582
12,397
12,117
11,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
YoloSwagGott
Lancelot
14
4 / 0 / 7
8,150
582
8,142
10,741
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Andrey43
Bacchus
0
2
2
0.5
L
Cerberus
Get_em_Tommy
Cerberus
0
5
0
0
W
Xbalanque
ItsJustJay08
Xbalanque
3
1
0
3
L
Thoth
JoeEgho
Thoth
1
3
1
0.5
W
4
0
4
6
W
Nike
ObamaX
Nike
3
0
4
5
W
Lancelot
YoloSwagGott
Lancelot
4
0
7
7.5
L
Medusa
0
0
0
0
L
1
2
1
0.75
L
Ne Zha
werh22
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
32,741
53,067
Taken
47,696
24,735
Mitigated
30,811
11,274
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Andrey43
Bacchus
2,906
560
0
1,152
11,627
9,569
314
2,607
9,020
16,259
0
L
Cerberus
Get_em_Tommy
Cerberus
2,108
106
0
2,565
15,632
8,460
0
3,328
12,304
22,507
0
W
Xbalanque
ItsJustJay08
Xbalanque
3,930
832
0
2,979
8,080
3,122
0
1,473
6,607
0
63,734
L
Thoth
JoeEgho
Thoth
4,944
439
0
250
6,461
1,984
0
1,747
4,714
48,208
0
W
5,366
736
0
1,071
5,131
1,874
432
1,831
3,300
62,781
0
W
Nike
ObamaX
Nike
12,397
1,884
0
2,925
12,117
11,731
0
610
11,507
0
64,666
W
Lancelot
YoloSwagGott
Lancelot
8,142
2,116
0
5,901
10,741
4,515
550
811
9,930
0
73,773
L
Medusa
3,111
1,611
0
3,650
4,811
1,644
297
171
4,640
0
40,566
L
6,950
1,514
0
2,203
12,817
8,176
0
2,139
10,678
0
50,304
L
Ne Zha
werh22
Ne Zha
4,070
1,150
0
2,606
13,346
4,471
0
887
12,459
0
39,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
38,573
378
Minions Killed
433
0
Camps Cleared
0
1,253,451
Distance Traveled
1,421,775
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,106
436
16
1
0
275,764
1
L
Cerberus
5,569
398
53
4
0
233,473
5
W
Xbalanque
8,182
584
100
7
0
235,959
2
L
Thoth
6,817
487
76
5
0
262,680
5
W
Scylla
7,991
571
113
8
0
301,355
5
W
Nike
8,144
582
99
7
0
272,374
5
W
Lancelot
8,150
582
105
8
0
336,323
1
L
Medusa
6,387
456
76
5
0
239,285
2
L
Nike
6,982
499
97
7
0
254,031
1
L
Ne Zha
6,102
436
76
5
0
263,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role