Player Matchup

Zhong Kui
Zhong Kui
BubbaStinkyy
Zhong Kui
Level 26
God Stats
2W - 2L
1,750 SR
Queue Stats
31W - 26L
1,641 Elo+
Party 2
Shiva
Shiva
ChubbyNubby5786
Shiva
Level 112
God Stats
7W - 3L
1,612 SR
Queue Stats
129W - 108L
1,553 Elo+
Party 2
Ymir
Ymir
IvancitoNasheARG
Ymir
Level 32
God Stats
2W - 2L
1,579 SR
Queue Stats
8W - 7L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Samalocs
Cernunnos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,791 Elo+
Party 1
Chaac
Chaac
StrawHatPanda666
Chaac
Level 39
God Stats
5W - 6L
1,553 SR
Queue Stats
130W - 117L
1,592 Elo+
Party 1
Team Averages
Level 43
1,599 SR
1,618 Elo+

VS

Team Averages
Level 75
1,545 SR
1,600 Elo+
Lancelot
Lancelot
Everansgg
Lancelot
Level 1
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 3
Shiva
Shiva
MailableKarma60
Shiva
Level 83
God Stats
4W - 1L
1,657 SR
Queue Stats
55W - 42L
1,401 Elo+
Solo
Sol
Sol
ValeMadere
Sol
Level 88
God Stats
2W - 0L
1,294 SR
Queue Stats
194W - 94L
1,708 Elo+
Party 3
Danzaburou
Danzaburou
chuyitonomis
Danzaburou
Level 116
God Stats
3W - 2L
1,570 SR
Queue Stats
243W - 146L
1,692 Elo+
Party 3
Ymir
Ymir
sekuele
Ymir
Level 85
God Stats
6W - 3L
1,704 SR
Queue Stats
286W - 193L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BubbaStinkyy
Zhong Kui
10
2 / 3 / 0
6,262
569
5,759
8,028
6,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 2 / 3
6,152
559
5,352
8,137
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
4,295
390
792
3,993
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Samalocs
Cernunnos
10
0 / 1 / 0
5,841
531
3,498
6,021
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
5 / 1 / 2
7,433
676
9,881
14,201
9,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Everansgg
Lancelot
9
3 / 1 / 2
5,879
534
3,435
8,071
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 0
6,022
547
4,871
9,985
6,349
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 3 / 1
6,375
580
6,897
7,523
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
chuyitonomis
Danzaburou
11
1 / 0 / 1
6,396
581
3,390
5,208
1,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
sekuele
Ymir
9
1 / 1 / 2
5,783
526
4,505
9,372
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
8
8
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BubbaStinkyy
Zhong Kui
2
3
0
0.67
L
2
2
3
1.75
W
Lancelot
Everansgg
Lancelot
3
1
2
4
L
0
1
0
0
W
2
4
0
0.5
L
Cernunnos
Samalocs
Cernunnos
0
1
0
0
L
5
1
2
6
W
1
3
1
0.5
W
Danzaburou
chuyitonomis
Danzaburou
1
0
1
1.5
W
Ymir
sekuele
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
23,098
40,380
Taken
40,159
23,243
Mitigated
19,822
17,390
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BubbaStinkyy
Zhong Kui
5,759
716
0
1,989
8,028
6,270
316
4,937
3,091
42,747
0
L
5,352
1,602
172
1,978
8,137
3,855
167
1,647
6,490
0
39,788
W
Lancelot
Everansgg
Lancelot
3,435
1,279
0
300
8,071
3,074
0
858
7,213
0
30,559
L
792
296
0
1,807
3,993
1,878
0
864
3,129
6,527
0
W
4,871
1,117
510
683
9,985
6,349
0
0
9,985
0
28,086
L
Cernunnos
Samalocs
Cernunnos
3,498
1,942
0
4,006
6,021
1,904
0
783
5,238
0
46,562
L
9,881
2,483
0
7,438
14,201
9,336
78
2,167
12,034
0
49,032
W
6,897
3,537
0
3,478
7,523
3,400
0
3,872
3,651
45,806
7,843
W
Danzaburou
chuyitonomis
Danzaburou
3,390
1,822
0
2,330
5,208
1,635
132
234
4,974
0
52,167
W
Ymir
sekuele
Ymir
4,505
1,859
0
2,960
9,372
5,364
0
1,587
7,785
26,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
30,455
332
Minions Killed
302
0
Camps Cleared
0
959,597
Distance Traveled
1,126,350
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,262
569
76
7
0
199,869
2
L
Shiva
6,152
559
68
6
0
256,773
5
W
Lancelot
5,879
534
42
4
0
268,629
2
L
Ymir
4,295
390
7
1
0
82,019
0
W
Shiva
6,022
547
40
4
0
216,013
0
L
Cernunnos
5,841
531
82
7
0
209,653
4
L
Chaac
7,433
676
99
9
0
211,283
1
W
Sol
6,375
580
94
9
0
195,915
7
W
Danzaburou
6,396
581
90
8
0
228,328
4
W
Ymir
5,783
526
36
3
0
217,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role