Player Matchup

Chronos
Chronos
CraxkHead-_Cap
Chronos
Level 122
God Stats
18W - 17L
1,545 SR
Queue Stats
222W - 240L
1,327 Elo+
Party 1
Mercury
Mercury
File 2772
Mercury
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,364 Elo+
Party 3
Ah Puch
Ah Puch
HomicideGhosttx
Ah Puch
Level 61
God Stats
3W - 1L
1,701 SR
Queue Stats
128W - 154L
1,315 Elo+
Party 1
Ares
Ares
TheGoldenOak
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 133L
1,342 Elo+
Party 3
Cliodhna
Cliodhna
jurain
Cliodhna
Level 156
God Stats
8W - 6L
1,544 SR
Queue Stats
354W - 364L
1,342 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,338 Elo+

VS

Team Averages
Level 60
1,550 SR
1,316 Elo+
Bakasura
Bakasura
A Twixtor
Bakasura
Level 46
God Stats
15W - 8L
1,641 SR
Queue Stats
48W - 53L
1,340 Elo+
Party 2
Hachiman
Hachiman
FeedCrayfish872
Hachiman
Level 87
God Stats
1W - 2L
1,686 SR
Queue Stats
153W - 158L
1,384 Elo+
Party 2
Cabrakan
Cabrakan
cRuIIClutch
Cabrakan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 37L
1,284 Elo+
Party 2
Scylla
Scylla
freeza451
Scylla
Level 62
God Stats
17W - 13L
1,238 SR
Queue Stats
177W - 190L
1,318 Elo+
Solo
Maui
Maui
popcornitus
Maui
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
19W - 32L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,164
484
13,356
11,665
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
File 2772
Mercury
20
13 / 3 / 7
12,284
585
16,526
18,074
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 10
9,676
461
14,059
15,058
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 1 / 9
9,350
445
12,523
16,491
21,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
jurain
Cliodhna
17
4 / 1 / 4
11,040
526
10,464
11,077
7,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A Twixtor
Bakasura
15
1 / 6 / 0
9,288
442
6,133
18,972
11,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
13
3 / 5 / 1
7,888
376
11,771
15,687
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
cRuIIClutch
Cabrakan
14
1 / 7 / 5
8,803
419
12,341
22,864
17,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
freeza451
Scylla
13
5 / 7 / 3
8,885
423
8,575
17,383
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 0
7,042
335
2,706
17,496
15,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
10
10
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A Twixtor
Bakasura
1
6
0
0.17
W
5
0
7
8.5
L
Hachiman
3
5
1
0.7
W
Mercury
File 2772
Mercury
13
3
7
5.5
W
2
5
10
1.4
W
4
1
9
8.5
L
Cabrakan
cRuIIClutch
Cabrakan
1
7
5
0.5
L
Scylla
freeza451
Scylla
5
7
3
0.93
W
Cliodhna
jurain
Cliodhna
4
1
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,928
Damage
41,526
72,365
Taken
92,402
53,410
Mitigated
58,501
19,497
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A Twixtor
Bakasura
6,133
4,415
0
4,954
18,972
11,141
801
1,431
17,541
0
51,739
W
13,356
3,810
763
6,550
11,665
6,594
770
3,152
8,513
77,262
2,237
L
Hachiman
11,771
5,780
0
4,874
15,687
6,564
0
8,056
7,631
0
50,146
W
Mercury
File 2772
Mercury
16,526
8,320
152
4,492
18,074
9,255
352
5,734
12,340
0
128,721
W
14,059
1,851
285
3,173
15,058
8,209
196
9,968
5,090
56,245
0
W
12,523
418
328
2,233
16,491
21,492
0
3,970
12,521
38,435
1,952
L
Cabrakan
cRuIIClutch
Cabrakan
12,341
2,526
0
5,075
22,864
17,716
0
10,802
12,062
57,350
0
L
Scylla
freeza451
Scylla
8,575
607
157
3,163
17,383
7,084
0
8,580
8,803
40,237
0
W
Cliodhna
jurain
Cliodhna
10,464
1,480
0
1,521
11,077
7,860
1,174
1,050
9,427
23
79,360
L
2,706
1,719
290
1,586
17,496
15,996
96
10,161
7,335
30,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
41,906
567
Minions Killed
369
0
Camps Cleared
0
2,074,121
Distance Traveled
1,851,799
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,288
442
124
6
0
417,554
0
W
Chronos
10,164
484
124
6
0
404,409
1
L
Hachiman
7,888
376
69
3
0
371,544
1
W
Mercury
12,284
585
169
8
0
495,375
1
W
Ah Puch
9,676
461
94
4
0
334,293
0
W
Ares
9,350
445
34
2
0
415,733
2
L
Cabrakan
8,803
419
92
4
0
344,379
7
L
Scylla
8,885
423
48
2
0
345,917
0
W
Cliodhna
11,040
526
146
7
0
424,311
0
L
Maui
7,042
335
36
2
0
372,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role