Player Matchup

Medusa
Medusa
BigHatWizard
Medusa
Level 29
God Stats
1W - 3L
1,758 SR
Queue Stats
41W - 45L
1,489 Elo+
Party 3
Zeus
Zeus
CazologyV2
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,545 Elo+
Solo
Athena
Athena
JumalX10
Athena
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 35L
1,489 Elo+
Party 3
Lancelot
Lancelot
crazytaco118
Lancelot
Level 42
God Stats
9W - 9L
1,593 SR
Queue Stats
49W - 59L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
nt29
Sun Wukong
Level 123
God Stats
2W - 3L
1,410 SR
Queue Stats
309W - 316L
1,428 Elo+
Party 2
Team Averages
Level 56
1,552 SR
1,489 Elo+

VS

Team Averages
Level 105
1,498 SR
1,509 Elo+
Charybdis
Charybdis
AverageJoe1000
Charybdis
Level 123
God Stats
14W - 10L
1,536 SR
Queue Stats
76W - 86L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
BigDaddyJay18
Ne Zha
Level 145
God Stats
3W - 2L
1,706 SR
Queue Stats
262W - 271L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Imp3ria
Nu Wa
Level 69
God Stats
3W - 1L
1,473 SR
Queue Stats
202W - 208L
1,524 Elo+
Party 1
King Arthur
King Arthur
Nicol0c0
King Arthur
Level 160
God Stats
3W - 2L
1,324 SR
Queue Stats
350W - 367L
1,526 Elo+
Solo
Ares
Ares
TheTikiMann
Ares
Level 28
God Stats
8W - 9L
1,451 SR
Queue Stats
47W - 50L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 3 / 1
7,757
456
6,434
14,170
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
8,216
483
7,798
11,007
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
JumalX10
Athena
11
1 / 2 / 0
6,981
411
4,675
16,007
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
crazytaco118
Lancelot
13
2 / 5 / 2
8,101
477
6,209
14,135
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
nt29
Sun Wukong
14
3 / 2 / 1
9,226
543
10,342
18,061
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AverageJoe1000
Charybdis
17
5 / 0 / 1
10,323
607
15,585
16,550
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 5
10,037
590
11,752
14,785
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Imp3ria
Nu Wa
14
0 / 1 / 2
8,515
501
7,369
6,329
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Nicol0c0
King Arthur
15
2 / 4 / 2
9,410
554
10,933
14,733
16,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
3 / 1 / 3
8,480
499
7,174
9,644
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AverageJoe1000
Charybdis
5
0
1
5.5
W
6
1
5
8.5
L
Medusa
0
3
1
0.17
L
1
4
1
0.38
W
Nu Wa
Imp3ria
Nu Wa
0
1
2
1
L
Athena
JumalX10
Athena
1
2
0
0.5
W
King Arthur
Nicol0c0
King Arthur
2
4
2
0.75
W
3
1
3
4.5
L
Lancelot
crazytaco118
Lancelot
2
5
2
0.6
L
Sun Wukong
nt29
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
52,813
73,380
Taken
62,041
47,354
Mitigated
38,148
23,878
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AverageJoe1000
Charybdis
15,585
8,066
0
10,548
16,550
6,439
3,931
3,221
13,329
0
97,857
W
11,752
5,398
0
4,007
14,785
5,901
0
1,156
13,496
0
85,974
L
Medusa
6,434
3,151
0
6,165
14,170
5,807
0
1,862
12,308
0
70,045
L
7,798
827
88
2,702
11,007
4,844
0
6,218
4,789
74,728
0
W
Nu Wa
Imp3ria
Nu Wa
7,369
1,004
86
1,530
6,329
2,444
472
2,342
3,987
73,789
0
L
Athena
JumalX10
Athena
4,675
1,922
0
2,895
16,007
15,253
0
4,363
11,644
25,293
0
W
King Arthur
Nicol0c0
King Arthur
10,933
1,797
0
3,897
14,733
16,827
322
0
13,337
0
70,721
W
7,174
213
0
3,343
9,644
6,537
223
5,754
3,890
21,393
0
L
Lancelot
crazytaco118
Lancelot
6,209
971
0
4,990
14,135
7,136
0
1,403
12,732
0
65,241
L
Sun Wukong
nt29
Sun Wukong
10,342
3,426
0
7,038
18,061
14,314
650
697
17,364
0
68,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
46,765
507
Minions Killed
581
0
Camps Cleared
0
1,586,698
Distance Traveled
1,685,244
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,323
607
169
10
0
302,604
3
W
Ne Zha
10,037
590
109
6
0
397,640
4
L
Medusa
7,757
456
118
7
0
299,546
2
L
Zeus
8,216
483
114
7
0
303,949
5
W
Nu Wa
8,515
501
147
9
0
312,362
2
L
Athena
6,981
411
38
2
0
346,736
4
W
King Arthur
9,410
554
128
8
0
293,562
2
W
Ares
8,480
499
28
2
0
379,076
5
L
Lancelot
8,101
477
109
6
0
346,063
0
L
Sun Wukong
9,226
543
128
8
0
290,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role