Player Matchup

Cabrakan
Cabrakan
Beararrows
Cabrakan
Level 109
God Stats
2W - 6L
1,574 SR
Queue Stats
92W - 91L
1,449 Elo+
Party 2
Freya
Freya
CallMeRossmann
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Athena
Athena
GB_ThunderShadow
Athena
Level 59
God Stats
11W - 13L
1,680 SR
Queue Stats
141W - 170L
1,356 Elo+
Solo
Ymir
Ymir
Sooperprambo2006
Ymir
Level 58
God Stats
29W - 20L
1,620 SR
Queue Stats
104W - 122L
1,485 Elo+
Party 2
Bakasura
Bakasura
lI_Jazz_lI
Bakasura
Level 47
God Stats
3W - 4L
1,282 SR
Queue Stats
72W - 81L
1,412 Elo+
Party 2
Team Averages
Level 55
1,531 SR
1,441 Elo+

VS

Team Averages
Level 74
1,472 SR
1,393 Elo+
Atlas
Atlas
Exodiasxgdd
Atlas
Level 47
God Stats
3W - 1L
1,533 SR
Queue Stats
40W - 47L
1,371 Elo+
Party 1
Fenrir
Fenrir
IchTrinkeKetchup
Fenrir
Level 87
God Stats
3W - 2L
1,295 SR
Queue Stats
34W - 28L
1,408 Elo+
Solo
Rama
Rama
Tayrik_77
Rama
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 64L
1,347 Elo+
Party 1
Hercules
Hercules
Thermax58
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,376 Elo+
Solo
Discordia
Discordia
Tru3Kakku
Discordia
Level 149
God Stats
2W - 5L
1,531 SR
Queue Stats
107W - 102L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beararrows
Cabrakan
7
1 / 2 / 1
4,642
580
2,464
8,484
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 3 / 1
4,233
529
5,650
5,988
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 3 / 0
3,466
433
602
3,209
1,288
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 0
5,498
687
4,865
4,119
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
lI_Jazz_lI
Bakasura
7
0 / 1 / 0
4,472
559
409
5,717
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 4
4,657
582
2,654
6,380
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 3
5,281
660
3,533
7,053
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
7
1 / 1 / 3
4,525
566
4,783
4,447
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Thermax58
Hercules
8
0 / 2 / 1
4,537
567
1,216
7,104
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Tru3Kakku
Discordia
10
6 / 0 / 2
6,257
782
4,078
2,859
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
9
9
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Beararrows
Cabrakan
1
2
1
0.75
L
1
3
1
0.5
W
0
1
4
2
L
0
3
0
0
W
2
0
3
3.5
L
2
0
0
2
W
Rama
1
1
3
2.5
W
Hercules
Thermax58
Hercules
0
2
1
0.25
W
Discordia
Tru3Kakku
Discordia
6
0
2
7
L
Bakasura
lI_Jazz_lI
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
16,264
27,517
Taken
27,843
13,451
Mitigated
11,713
8,557
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Beararrows
Cabrakan
2,464
538
0
1,926
8,484
6,203
0
2,186
6,298
10,870
1,188
L
5,650
1,609
0
2,314
5,988
2,170
0
1,806
4,182
20,458
0
W
2,654
1,266
202
2,198
6,380
2,813
213
3,726
2,350
11,155
0
L
602
258
0
338
3,209
1,288
0
1,540
1,669
5,051
0
W
3,533
1,044
0
1,980
7,053
2,570
0
1,351
5,646
0
28,032
L
4,865
2,179
0
2,901
4,119
1,922
0
341
3,596
33,422
0
W
Rama
4,783
4,311
0
1,704
4,447
1,438
825
2,494
1,749
0
24,055
W
Hercules
Thermax58
Hercules
1,216
302
0
1,395
7,104
3,990
0
4,591
2,239
0
20,777
W
Discordia
Tru3Kakku
Discordia
4,078
420
0
500
2,859
902
18
480
2,379
37,553
0
L
Bakasura
lI_Jazz_lI
Bakasura
409
226
0
1,078
5,717
1,868
0
859
4,858
0
23,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
25,257
207
Minions Killed
217
0
Camps Cleared
0
708,958
Distance Traveled
817,102
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,642
580
24
3
0
165,692
0
L
Freya
4,233
529
37
5
0
140,973
1
W
Atlas
4,657
582
18
2
0
160,425
3
L
Athena
3,466
433
9
1
0
63,297
1
W
Fenrir
5,281
660
50
6
0
175,811
0
L
Ymir
5,498
687
74
9
0
146,808
1
W
Rama
4,525
566
34
4
0
149,904
2
W
Hercules
4,537
567
37
5
0
157,769
3
W
Discordia
6,257
782
78
10
0
173,193
2
L
Bakasura
4,472
559
63
8
0
192,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role