Player Matchup

Yemoja
Yemoja
JLuis_Rmz
Yemoja
Level 29
God Stats
5W - 2L
1,759 SR
Queue Stats
8W - 7L
1,454 Elo+
Party 3
Neith
Neith
OdinsSightTTV
Neith
Level 44
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 2
Nemesis
Nemesis
TheP4ANDAarmy
Nemesis
Level 103
God Stats
8W - 2L
1,713 SR
Queue Stats
124W - 115L
1,516 Elo+
Party 3
Ra
Ra
UnwishingLion01
Ra
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
49W - 37L
1,491 Elo+
Party 2
Mulan
Mulan
Vasto06
Mulan
Level 90
God Stats
10W - 7L
1,740 SR
Queue Stats
88W - 82L
1,495 Elo+
Party 3
Team Averages
Level 84
1,679 SR
1,469 Elo+

VS

Team Averages
Level 27
1,500 SR
1,248 Elo+
Chaac
Chaac
DJ wy wy
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,283 Elo+
Party 4
Athena
Athena
Fajitalord
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,287 Elo+
Party 4
Rama
Rama
Raspzrry
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Nike
Nike
TheZojia
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Loki
Loki
superstarmin98
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JLuis_Rmz
Yemoja
9
1 / 1 / 2
5,609
561
2,137
4,781
2,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 3
5,409
541
5,688
5,535
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
11
8 / 0 / 2
6,915
692
6,981
6,443
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 2
6,232
623
2,644
2,832
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Vasto06
Mulan
11
4 / 0 / 2
6,461
646
4,978
5,185
2,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJ wy wy
Chaac
7
0 / 4 / 0
4,560
456
1,515
7,025
2,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Fajitalord
Athena
7
0 / 2 / 2
4,506
451
3,937
9,492
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
7
1 / 3 / 0
4,462
446
4,123
7,288
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
6
0 / 5 / 0
4,343
434
1,879
5,890
2,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

6
1 / 3 / 1
4,521
452
1,378
7,050
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
2
2
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
DJ wy wy
Chaac
0
4
0
0
L
Athena
Fajitalord
Athena
0
2
2
0.5
W
Yemoja
JLuis_Rmz
Yemoja
1
1
2
2
W
2
1
3
3.5
L
Rama
1
3
0
0.33
W
Nemesis
8
0
2
9
L
Nike
0
5
0
0
W
2
0
2
3
W
Mulan
Vasto06
Mulan
4
0
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
12,832
24,776
Taken
36,745
11,262
Mitigated
13,486
8,994
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DJ wy wy
Chaac
1,515
284
0
780
7,025
2,467
0
1,755
5,270
0
21,046
L
Athena
Fajitalord
Athena
3,937
1,271
0
2,152
9,492
5,072
0
1,583
7,909
19,403
2,368
W
Yemoja
JLuis_Rmz
Yemoja
2,137
562
2,319
887
4,781
2,424
138
1,235
3,546
13,917
0
W
5,688
1,620
0
1,162
5,535
2,379
501
1,139
4,396
0
30,928
L
Rama
4,123
3,655
0
2,581
7,288
2,203
0
1,216
6,072
0
22,288
W
Nemesis
6,981
3,961
0
1,398
6,443
2,488
0
1,071
5,372
0
37,673
L
Nike
1,879
497
0
540
5,890
2,020
368
0
5,890
0
16,344
W
2,644
1,048
93
1,109
2,832
998
906
32
2,800
37,027
0
W
Mulan
Vasto06
Mulan
4,978
848
0
2,026
5,185
2,973
504
0
5,185
0
36,138
L
1,378
600
0
1,808
7,050
1,724
0
227
6,823
0
18,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
22,392
281
Minions Killed
155
0
Camps Cleared
0
958,836
Distance Traveled
862,228
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,560
456
37
4
0
169,669
0
L
Athena
4,506
451
33
3
0
190,964
0
W
Yemoja
5,609
561
20
2
0
171,969
0
W
Neith
5,409
541
50
5
0
181,363
0
L
Rama
4,462
446
25
3
0
160,857
0
W
Nemesis
6,915
692
67
7
0
236,320
3
L
Nike
4,343
434
23
2
0
150,994
1
W
Ra
6,232
623
72
7
0
177,254
2
W
Mulan
6,461
646
72
7
0
191,930
1
L
Loki
4,521
452
37
4
0
189,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role