Player Matchup

Cthulhu
Cthulhu
DarkTreesX_X
Cthulhu
Level 47
God Stats
1W - 3L
1,372 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1
Anubis
Anubis
Dylmonster54
Anubis
Level 64
God Stats
2W - 4L
1,580 SR
Queue Stats
68W - 58L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
MatTheGoat05
Hun Batz
Level 98
God Stats
0W - 3L
1,258 SR
Queue Stats
55W - 45L
1,539 Elo+
Party 1
Bellona
Bellona
borwinconsin
Bellona
Level 102
God Stats
6W - 4L
1,254 SR
Queue Stats
131W - 122L
1,453 Elo+
Party 1
Rama
Rama
gamerking21396
Rama
Level 124
God Stats
3W - 6L
1,403 SR
Queue Stats
230W - 232L
1,465 Elo+
Party 1
Team Averages
Level 87
1,373 SR
1,444 Elo+

VS

Team Averages
Level 79
1,558 SR
1,559 Elo+
Amaterasu
Amaterasu
BritishLink
Amaterasu
Level 129
God Stats
13W - 8L
1,623 SR
Queue Stats
158W - 181L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
CatFriedThisRice
Ne Zha
Level 131
God Stats
3W - 6L
1,316 SR
Queue Stats
271W - 283L
1,509 Elo+
Party 3
Rama
Rama
Samalocs
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,754 Elo+
Party 2
Maui
Maui
StrawHatPanda666
Maui
Level 39
God Stats
7W - 3L
1,939 SR
Queue Stats
130W - 117L
1,585 Elo+
Party 2
Janus
Janus
VIICVIII
Janus
Level 93
God Stats
23W - 28L
1,414 SR
Queue Stats
232W - 248L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkTreesX_X
Cthulhu
9
1 / 2 / 1
5,424
542
4,629
7,763
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
8
0 / 2 / 0
4,645
465
907
5,912
2,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
MatTheGoat05
Hun Batz
8
0 / 3 / 0
4,498
450
3,952
8,301
2,398
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
borwinconsin
Bellona
7
0 / 3 / 0
4,431
443
1,900
6,936
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,920
492
2,454
7,548
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BritishLink
Amaterasu
10
2 / 0 / 2
6,252
625
5,396
7,572
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 2
6,050
605
2,423
7,144
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
10
2 / 1 / 3
5,997
600
7,798
7,441
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 3
5,397
540
4,014
6,452
3,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
VIICVIII
Janus
10
0 / 0 / 1
5,811
581
3,753
1,772
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BritishLink
Amaterasu
2
0
2
3
W
4
0
2
5
L
Cthulhu
DarkTreesX_X
Cthulhu
1
2
1
0.75
L
Anubis
0
2
0
0
L
Hun Batz
MatTheGoat05
Hun Batz
0
3
0
0
W
Rama
2
1
3
3.5
W
2
1
3
3.5
W
Janus
VIICVIII
Janus
0
0
1
0.5
L
Bellona
borwinconsin
Bellona
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
23,384
36,460
Taken
30,381
18,261
Mitigated
14,338
11,640
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BritishLink
Amaterasu
5,396
3,063
0
4,880
7,572
5,509
249
0
7,572
0
37,558
W
2,423
984
0
4,078
7,144
2,520
0
189
6,955
0
32,839
L
Cthulhu
DarkTreesX_X
Cthulhu
4,629
846
362
2,200
7,763
4,572
0
1,521
6,242
23,612
0
L
Anubis
907
85
0
2,825
5,912
2,970
165
3,498
2,414
23,996
0
L
Hun Batz
MatTheGoat05
Hun Batz
3,952
1,660
0
1,618
8,301
2,398
0
0
8,301
0
23,494
W
Rama
7,798
6,849
0
4,444
7,441
2,284
120
2,433
5,008
0
45,317
W
4,014
1,154
218
1,574
6,452
3,528
23
2,196
4,256
16,084
722
W
Janus
VIICVIII
Janus
3,753
94
0
520
1,772
497
1,122
718
1,054
39,394
0
L
Bellona
borwinconsin
Bellona
1,900
545
0
1,280
6,936
6,163
0
498
6,438
0
24,905
L
2,454
1,961
0
3,355
7,548
2,158
0
2,230
5,318
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
29,507
208
Minions Killed
302
0
Camps Cleared
0
892,064
Distance Traveled
931,130
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,252
625
72
7
0
175,026
1
W
Ne Zha
6,050
605
66
7
0
204,442
0
L
Cthulhu
5,424
542
27
3
0
194,288
0
L
Anubis
4,645
465
44
4
0
150,730
1
L
Hun Batz
4,498
450
38
4
0
178,985
1
W
Rama
5,997
600
78
8
0
172,693
4
W
Maui
5,397
540
24
2
0
188,804
2
W
Janus
5,811
581
62
6
0
190,165
9
L
Bellona
4,431
443
44
4
0
203,435
0
L
Rama
4,920
492
55
6
0
164,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role