Player Matchup

Ymir
Ymir
DominusSal
Ymir
Level 139
God Stats
13W - 7L
1,618 SR
Queue Stats
416W - 358L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Gigilamoroso999
Kukulkan
Level 126
God Stats
47W - 47L
1,499 SR
Queue Stats
421W - 445L
1,510 Elo+
Solo
Tyr
Tyr
Groh Khan
Tyr
Level 122
God Stats
13W - 10L
1,547 SR
Queue Stats
304W - 274L
1,501 Elo+
Party 1
Neith
Neith
LiteratureA
Neith
Level 36
God Stats
11W - 20L
1,399 SR
Queue Stats
97W - 105L
1,520 Elo+
Party 1
Sol
Sol
iillestLazyBoi
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,490 Elo+

VS

Team Averages
Level 99
1,616 SR
1,499 Elo+
Xbalanque
Xbalanque
Ge_Lopez
Xbalanque
Level 156
God Stats
4W - 2L
1,550 SR
Queue Stats
303W - 338L
1,399 Elo+
Solo
Da Ji
Da Ji
Kaptain Keef
Da Ji
Level 149
God Stats
1W - 0L
1,530 SR
Queue Stats
36W - 42L
1,421 Elo+
Solo
Poseidon
Poseidon
KeigoD
Poseidon
Level 25
God Stats
3W - 0L
1,836 SR
Queue Stats
14W - 6L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
KungFury69
Baron Samedi
Level 144
God Stats
33W - 21L
1,622 SR
Queue Stats
940W - 854L
1,481 Elo+
Party 2
Tyr
Tyr
PhillyGoat
Tyr
Level 20
God Stats
12W - 9L
1,540 SR
Queue Stats
73W - 55L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
7,858
714
8,036
15,340
10,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
15
0 / 4 / 2
8,221
747
5,216
9,237
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 2
8,340
758
8,671
10,770
11,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 3
7,609
692
5,774
7,410
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 2 / 1
8,344
759
4,976
8,626
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ge_Lopez
Xbalanque
15
1 / 0 / 5
8,066
733
6,793
8,102
3,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 3
8,251
750
8,935
11,168
5,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
KeigoD
Poseidon
16
2 / 2 / 2
8,834
803
10,994
6,678
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
KungFury69
Baron Samedi
17
4 / 1 / 3
9,238
840
11,593
6,577
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 0 / 4
7,959
724
4,849
11,537
11,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
6
Kills
11
11
Deaths
6
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Xbalanque
Ge_Lopez
Xbalanque
1
0
5
3.5
L
Kukulkan
0
4
2
0.25
L
3
1
2
4
W
3
3
3
1.5
W
Poseidon
KeigoD
Poseidon
2
2
2
1.5
W
Baron Samedi
KungFury69
Baron Samedi
4
1
3
5.5
L
0
3
3
0.5
W
1
0
4
3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
43,164
51,383
Taken
44,062
34,745
Mitigated
26,586
8,657
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,036
1,446
0
2,260
15,340
10,707
0
7,573
7,767
26,094
0
W
Xbalanque
Ge_Lopez
Xbalanque
6,793
3,229
371
3,512
8,102
3,631
1,558
2,305
5,687
0
24,242
L
Kukulkan
5,216
36
516
450
9,237
4,587
0
4,464
4,773
38,158
0
L
8,671
651
0
2,395
10,770
11,842
0
3,954
6,816
0
25,117
W
8,935
1,171
0
1,470
11,168
5,458
0
4,684
6,316
0
24,320
W
Poseidon
KeigoD
Poseidon
10,994
1,409
0
1,384
6,678
3,264
346
4,654
1,780
47,128
0
W
Baron Samedi
KungFury69
Baron Samedi
11,593
734
1,923
3,662
6,577
3,188
0
2,679
3,826
51,691
0
L
5,774
2,358
0
1,213
7,410
3,663
0
3,363
4,047
0
22,723
W
4,849
200
0
1,953
11,537
11,045
0
3,100
8,385
0
16,852
L
4,976
530
0
1,823
8,626
3,946
0
3,233
5,393
24,701
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
42,348
254
Minions Killed
287
0
Camps Cleared
0
1,200,228
Distance Traveled
1,203,424
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,858
714
47
4
0
217,795
0
W
Xbalanque
8,066
733
45
4
0
244,636
0
L
Kukulkan
8,221
747
71
6
0
253,167
2
L
Tyr
8,340
758
39
4
0
285,794
0
W
Da Ji
8,251
750
25
2
0
239,470
1
W
Poseidon
8,834
803
91
8
0
228,941
1
W
Baron Samedi
9,238
840
97
9
0
229,686
1
L
Neith
7,609
692
36
3
0
229,640
1
W
Tyr
7,959
724
29
3
0
260,691
0
L
Sol
8,344
759
61
6
0
213,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role