Player Matchup

Merlin
Merlin
Dreicowoki
Merlin
Level 160
God Stats
9W - 5L
1,648 SR
Queue Stats
273W - 259L
1,525 Elo+
Party 1
Arachne
Arachne
FeatSrmuerte
Arachne
Level 38
God Stats
6W - 12L
1,263 SR
Queue Stats
18W - 39L
1,195 Elo+
Party 2
Kuzenbo
Kuzenbo
Indra Cipactli
Kuzenbo
Level 160
God Stats
5W - 10L
1,243 SR
Queue Stats
799W - 802L
1,492 Elo+
Party 1
Izanami
Izanami
Naevia29
Izanami
Level 160
God Stats
33W - 27L
1,574 SR
Queue Stats
209W - 180L
1,543 Elo+
Party 1
Mulan
Mulan
lm Jaiir
Mulan
Level 36
God Stats
14W - 9L
1,502 SR
Queue Stats
18W - 40L
1,186 Elo+
Party 2
Team Averages
Level 111
1,446 SR
1,388 Elo+

VS

Team Averages
Level 103
1,548 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
ButchersSon4298
Ah Muzen Cab
Level 149
God Stats
47W - 33L
1,665 SR
Queue Stats
436W - 436L
1,631 Elo+
Party 3
Da Ji
Da Ji
Draeyx1015
Da Ji
Level 48
God Stats
2W - 4L
1,441 SR
Queue Stats
67W - 79L
1,490 Elo+
Solo
Ymir
Ymir
MancillaBW
Ymir
Level 68
God Stats
1W - 2L
1,472 SR
Queue Stats
69W - 51L
1,335 Elo+
Solo
Discordia
Discordia
MugJohnson
Discordia
Level 101
God Stats
12W - 10L
1,580 SR
Queue Stats
105W - 107L
1,519 Elo+
Party 3
Chaac
Chaac
PY3tti
Chaac
Level 148
God Stats
36W - 26L
1,580 SR
Queue Stats
709W - 690L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dreicowoki
Merlin
19
4 / 4 / 11
12,855
476
20,444
11,022
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
FeatSrmuerte
Arachne
20
5 / 7 / 8
13,070
484
15,085
38,312
16,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 0 / 8
11,179
414
13,553
20,633
28,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Naevia29
Izanami
20
2 / 4 / 7
12,968
480
12,575
17,999
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
lm Jaiir
Mulan
20
9 / 1 / 7
13,466
499
25,806
26,451
33,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButchersSon4298
Ah Muzen Cab
18
1 / 2 / 4
12,079
447
16,276
17,256
8,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
20
9 / 4 / 0
14,400
533
23,033
30,053
15,551
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 3
12,026
445
9,657
28,861
41,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
MugJohnson
Discordia
16
0 / 7 / 6
10,231
379
9,137
17,703
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
PY3tti
Chaac
19
3 / 5 / 1
12,845
476
24,509
29,467
32,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
23
Kills
16
16
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ButchersSon4298
Ah Muzen Cab
1
2
4
1.5
L
Da Ji
9
4
0
2.25
W
Merlin
Dreicowoki
Merlin
4
4
11
2.38
W
Arachne
FeatSrmuerte
Arachne
5
7
8
1.29
W
3
0
8
7
L
3
5
3
0.9
L
Discordia
MugJohnson
Discordia
0
7
6
0.43
W
Izanami
Naevia29
Izanami
2
4
7
1.38
L
Chaac
PY3tti
Chaac
3
5
1
0.7
W
Mulan
lm Jaiir
Mulan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,463
Damage
82,612
114,417
Taken
123,340
94,158
Mitigated
105,648
40,588
Healing
33,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ButchersSon4298
Ah Muzen Cab
16,276
5,291
0
8,220
17,256
8,725
1,507
4,351
12,832
0
131,202
L
Da Ji
23,033
6,529
0
9,518
30,053
15,551
0
3,484
26,317
0
159,254
W
Merlin
Dreicowoki
Merlin
20,444
506
0
1,009
11,022
4,868
0
3,098
7,924
94,357
0
W
Arachne
FeatSrmuerte
Arachne
15,085
10,612
167
14,621
38,312
16,870
14
3,714
34,377
288
135,139
W
13,553
5,964
0
4,050
20,633
28,948
12
7,240
13,393
53,960
1,252
L
9,657
1,631
0
2,423
28,861
41,263
0
12,753
15,461
48,774
0
L
Discordia
MugJohnson
Discordia
9,137
349
0
4,141
17,703
7,889
75
8,494
8,795
73,759
0
W
Izanami
Naevia29
Izanami
12,575
6,387
0
5,454
17,999
9,559
512
2,816
15,183
0
116,473
L
Chaac
PY3tti
Chaac
24,509
6,674
0
9,650
29,467
32,220
1,104
3,435
25,870
24
115,992
W
Mulan
lm Jaiir
Mulan
25,806
5,382
181
15,106
26,451
33,913
2,167
1,950
24,501
0
110,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,538
Gold Earned
61,581
771
Minions Killed
741
0
Camps Cleared
0
2,355,585
Distance Traveled
2,486,204
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,079
447
181
7
0
523,724
7
L
Da Ji
14,400
533
197
7
0
532,796
1
W
Merlin
12,855
476
171
6
0
415,087
2
W
Arachne
13,070
484
153
6
0
490,173
0
W
Kuzenbo
11,179
414
80
3
0
544,495
6
L
Ymir
12,026
445
76
3
0
462,920
3
L
Discordia
10,231
379
108
4
0
449,874
7
W
Izanami
12,968
480
213
8
0
389,428
8
L
Chaac
12,845
476
179
7
0
516,890
1
W
Mulan
13,466
499
154
6
0
516,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role