Player Matchup

Chaac
Chaac
FrostyWs
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
MammothCarp9734
Atlas
Level 23
God Stats
8W - 8L
1,501 SR
Queue Stats
17W - 31L
1,226 Elo+
Party 2
Hel
Hel
ZigzagBurrito28
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,210 Elo+
Solo
Olorun
Olorun
eathispeach69
Olorun
Level 87
God Stats
49W - 45L
1,447 SR
Queue Stats
162W - 174L
1,327 Elo+
Solo
Thanatos
Thanatos
laxguy49
Thanatos
Level 62
God Stats
5W - 17L
1,204 SR
Queue Stats
100W - 137L
1,257 Elo+
Party 2
Team Averages
Level 55
1,430 SR
1,304 Elo+

VS

Team Averages
Level 81
1,382 SR
1,315 Elo+
Thor
Thor
CraxkHead-_Cap
Thor
Level 122
God Stats
12W - 13L
1,393 SR
Queue Stats
222W - 240L
1,317 Elo+
Party 1
Neith
Neith
HomicideGhosttx
Neith
Level 61
God Stats
10W - 7L
1,454 SR
Queue Stats
128W - 154L
1,305 Elo+
Party 1
Izanami
Izanami
SpartTheGreen
Izanami
Level 38
God Stats
28W - 39L
1,407 SR
Queue Stats
63W - 85L
1,319 Elo+
Solo
Scylla
Scylla
atmostfire
Scylla
Level 100
God Stats
2W - 1L
1,462 SR
Queue Stats
50W - 49L
1,374 Elo+
Solo
Nike
Nike
bluejeans07
Nike
Level 83
God Stats
1W - 1L
1,194 SR
Queue Stats
90W - 120L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrostyWs
Chaac
15
0 / 1 / 0
8,502
405
3,239
10,123
7,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 2
8,993
428
8,319
22,342
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 6 / 2
9,197
438
12,127
19,264
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 2
7,980
380
5,378
20,448
8,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
laxguy49
Thanatos
13
3 / 4 / 2
8,895
424
8,137
19,114
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
10,057
479
16,894
15,633
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 3
10,230
487
14,858
7,838
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
20
4 / 0 / 2
13,422
639
13,522
11,841
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
atmostfire
Scylla
17
4 / 1 / 3
11,033
525
11,233
13,119
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 3
9,701
462
7,573
20,253
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
18
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Chaac
FrostyWs
Chaac
0
1
0
0
W
3
0
3
4.5
L
2
2
2
1.5
W
Izanami
4
0
2
5
L
2
6
2
0.5
W
Scylla
atmostfire
Scylla
4
1
3
5.5
W
1
7
3
0.36
L
1
5
2
0.4
L
Thanatos
laxguy49
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
64,080
91,291
Taken
68,684
61,772
Mitigated
36,375
39,214
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,894
1,327
257
3,101
15,633
12,785
136
8,816
6,817
314
51,563
L
Chaac
FrostyWs
Chaac
3,239
332
0
2,009
10,123
7,454
0
72
10,003
0
56,567
W
14,858
4,953
340
4,726
7,838
3,657
1,104
5,061
2,777
0
68,709
L
8,319
2,846
372
3,738
22,342
25,526
180
2,684
19,050
34,912
2,285
W
Izanami
13,522
10,944
0
8,672
11,841
5,730
6,636
819
11,022
0
150,678
L
12,127
747
5,596
8,621
19,264
9,824
474
6,598
12,445
80,949
0
W
Scylla
atmostfire
Scylla
11,233
657
0
5,035
13,119
5,759
1,836
5,085
8,034
87,026
0
W
7,573
1,606
282
1,319
20,253
8,444
1,525
5,684
14,569
0
64,685
L
5,378
2,153
1,683
7,507
20,448
8,831
418
1,254
18,614
50,615
1,763
L
Thanatos
laxguy49
Thanatos
8,137
2,698
388
9,300
19,114
10,137
0
939
17,855
0
55,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
54,443
446
Minions Killed
604
0
Camps Cleared
0
1,853,139
Distance Traveled
1,992,981
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,057
479
51
2
0
421,293
1
L
Chaac
8,502
405
97
5
0
369,595
0
W
Neith
10,230
487
97
5
0
383,630
2
L
Atlas
8,993
428
54
3
0
417,955
0
W
Izanami
13,422
639
246
12
0
387,192
1
L
Hel
9,197
438
142
7
0
398,583
1
W
Scylla
11,033
525
126
6
0
387,183
0
W
Nike
9,701
462
84
4
0
413,683
1
L
Olorun
7,980
380
73
3
0
334,690
10
L
Thanatos
8,895
424
80
4
0
332,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role