Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HellRazer23
Odin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,347 Elo+
Solo
Achilles
Achilles
MvG ShadowBlade
Achilles
Level 141
God Stats
1W - 3L
1,332 SR
Queue Stats
95W - 104L
1,598 Elo+
Party 1
Anubis
Anubis
Sickonez
Anubis
Level 160
God Stats
5W - 1L
1,903 SR
Queue Stats
136W - 99L
1,641 Elo+
Party 1
Ao Kuang
Ao Kuang
lordofthecurls19
Ao Kuang
Level 159
God Stats
2W - 1L
1,754 SR
Queue Stats
399W - 374L
1,515 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,520 Elo+

VS

Team Averages
Level 41
1,413 SR
1,332 Elo+
Arachne
Arachne
DigiGlow
Arachne
Level 125
God Stats
2W - 4L
1,606 SR
Queue Stats
122W - 154L
1,452 Elo+
Party 2
Hercules
Hercules
IChewbacca5969I
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
Six6Armed6Gamer
Athena
Level 29
God Stats
2W - 3L
1,345 SR
Queue Stats
25W - 44L
1,221 Elo+
Party 2
Ra
Ra
SixSenseGamer
Ra
Level 29
God Stats
3W - 8L
1,345 SR
Queue Stats
48W - 84L
1,285 Elo+
Party 2
Neith
Neith
TheRollerAim
Neith
Level 4
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 8
8,123
812
9,971
7,408
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 2
6,767
677
1,778
6,390
5,005
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
1 / 2 / 5
7,998
800
5,030
8,988
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sickonez
Anubis
17
11 / 0 / 8
9,663
966
17,428
13,571
8,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 4
9,409
941
8,685
7,687
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DigiGlow
Arachne
14
6 / 4 / 1
7,813
781
9,349
12,066
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
1 / 4 / 3
6,979
698
5,094
10,108
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 2
6,904
690
5,520
17,171
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 1
7,562
756
6,581
9,225
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
6,467
647
3,768
6,801
2,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
8
8
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
8
2
L
Arachne
DigiGlow
Arachne
6
4
1
1.63
W
0
2
2
0.5
L
Hercules
1
4
3
0.63
W
Achilles
1
2
5
1.75
W
Anubis
Sickonez
Anubis
11
0
8
15
L
0
6
2
0.17
L
1
4
1
0.38
L
0
4
2
0.25
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
30,312
44,044
Taken
55,371
26,858
Mitigated
35,869
18,911
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,971
2,835
0
1,959
7,408
4,174
1,911
1,260
6,023
0
30,413
L
Arachne
DigiGlow
Arachne
9,349
6,335
0
2,578
12,066
5,883
121
6,476
5,590
0
18,781
W
1,778
409
33
462
6,390
5,005
0
314
5,946
0
6,855
L
Hercules
5,094
2,057
0
1,741
10,108
9,670
322
4,640
5,468
0
16,599
W
Achilles
5,030
1,204
0
2,012
8,988
5,581
756
3,134
5,805
0
22,148
W
Anubis
Sickonez
Anubis
17,428
1,286
0
9,381
13,571
8,112
470
3,762
9,672
45,285
0
L
5,520
1,395
0
1,850
17,171
13,258
202
8,707
8,464
11,595
0
L
6,581
982
1,052
3,453
9,225
4,421
66
3,969
5,256
33,504
0
L
3,768
1,616
0
278
6,801
2,637
648
2,321
4,480
0
13,297
W
8,685
3,380
1,313
3,751
7,687
3,986
1,418
3,631
4,008
29,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
35,725
204
Minions Killed
164
0
Camps Cleared
0
927,710
Distance Traveled
876,008
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,123
812
57
6
0
178,190
4
L
Arachne
7,813
781
21
2
0
194,370
0
W
Odin
6,767
677
6
1
0
135,323
0
L
Hercules
6,979
698
33
3
0
164,372
0
W
Achilles
7,998
800
45
5
0
203,580
1
W
Anubis
9,663
966
63
6
0
190,799
2
L
Athena
6,904
690
17
2
0
172,060
0
L
Ra
7,562
756
66
7
0
192,606
0
L
Neith
6,467
647
27
3
0
152,600
3
W
Ao Kuang
9,409
941
33
3
0
219,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role