Player Matchup

Ishtar
Ishtar
Blast_Nightfury
Ishtar
Level 67
God Stats
23W - 20L
1,460 SR
Queue Stats
336W - 406L
1,422 Elo+
Party 1
Merlin
Merlin
KingAppollyon
Merlin
Level 63
God Stats
40W - 22L
1,591 SR
Queue Stats
265W - 249L
1,498 Elo+
Party 1
Mulan
Mulan
mgarcia13579
Mulan
Level 142
God Stats
17W - 11L
1,640 SR
Queue Stats
727W - 768L
1,469 Elo+
Party 1
Team Averages
Level 91
1,563 SR
1,463 Elo+

VS

Team Averages
Level 46
1,441 SR
1,367 Elo+
He Bo
He Bo
Freaking Jeff
He Bo
Level 82
God Stats
0W - 3L
1,197 SR
Queue Stats
7W - 12L
1,319 Elo+
Solo
Susano
Susano
Issathebest0408
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SirSnipesAlot29
Kuzenbo
Level 55
God Stats
3W - 2L
1,627 SR
Queue Stats
19W - 38L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
7,878
788
7,569
3,085
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 0 / 10
8,961
896
10,139
3,403
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 0 / 12
8,705
871
9,984
9,109
7,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,318
632
1,478
9,556
3,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 10 / 0
5,891
589
2,545
11,996
4,680
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
6,183
618
2,194
14,183
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
19
Kills
0
0
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
0
5
0
0
L
0
10
0
0
W
7
0
10
12
L
0
4
0
0
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
6,217
15,597
Taken
35,735
10,942
Mitigated
22,998
2,589
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,569
4,385
0
1,111
3,085
1,621
938
689
2,396
0
13,498
L
1,478
0
164
2,028
9,556
3,247
0
2,657
6,693
27,491
0
L
2,545
816
0
0
11,996
4,680
66
2,690
9,100
0
12,712
W
10,139
460
0
0
3,403
1,494
1,113
1,126
2,277
42,717
0
L
2,194
1,122
0
420
14,183
15,071
66
4,841
8,988
6,759
0
W
9,984
2,509
0
1,478
9,109
7,827
546
1,891
7,218
0
28,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
18,392
133
Minions Killed
78
0
Camps Cleared
0
533,633
Distance Traveled
461,690
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,878
788
22
2
0
172,595
0
L
He Bo
6,318
632
48
5
0
167,527
0
L
Susano
5,891
589
17
2
0
135,845
0
W
Merlin
8,961
896
75
8
0
179,895
1
L
Kuzenbo
6,183
618
13
1
0
158,318
1
W
Mulan
8,705
871
36
4
0
181,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role