Player Matchup

Cupid
Cupid
Carmine486
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 161L
1,637 Elo+
Party 2
Mercury
Mercury
FL Arvp
Mercury
Level 27
God Stats
3W - 1L
1,875 SR
Queue Stats
15W - 16L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
IamHotLady
Nu Wa
Level 157
God Stats
3W - 8L
1,385 SR
Queue Stats
322W - 318L
1,549 Elo+
Party 3
Ne Zha
Ne Zha
MatureRhyme
Ne Zha
Level 159
God Stats
32W - 15L
1,683 SR
Queue Stats
337W - 269L
1,637 Elo+
Party 2
Ymir
Ymir
POP Parlay
Ymir
Level 41
God Stats
1W - 2L
1,184 SR
Queue Stats
68W - 38L
1,562 Elo+
Party 2
Team Averages
Level 102
1,525 SR
1,577 Elo+

VS

Team Averages
Level 88
1,577 SR
1,599 Elo+
Sol
Sol
LiveIii
Sol
Level 45
God Stats
12W - 4L
1,799 SR
Queue Stats
286W - 150L
1,697 Elo+
Party 1
Camazotz
Camazotz
Nokaara
Camazotz
Level 155
God Stats
0W - 3L
1,268 SR
Queue Stats
483W - 304L
1,785 Elo+
Party 1
Atlas
Atlas
Teyuun
Atlas
Level 111
God Stats
11W - 2L
1,836 SR
Queue Stats
656W - 425L
1,719 Elo+
Party 1
Charybdis
Charybdis
balpach
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
fartnoodle638
Chang'e
Level 61
God Stats
28W - 20L
1,484 SR
Queue Stats
53W - 59L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
5 / 0 / 2
6,983
635
8,907
9,029
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
FL Arvp
Mercury
13
4 / 0 / 0
7,639
694
2,769
7,407
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
11
0 / 1 / 2
6,680
607
5,244
5,360
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
1 / 1 / 2
7,238
658
8,018
8,467
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 0 / 5
6,509
592
2,379
7,094
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 1 / 1
6,136
558
3,113
7,481
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
Nokaara
Camazotz
10
2 / 2 / 0
5,783
526
5,914
11,206
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Teyuun
Atlas
10
0 / 3 / 0
5,703
518
3,434
8,947
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
balpach
Charybdis
8
0 / 4 / 0
4,754
432
4,127
7,577
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
8
0 / 2 / 0
4,757
432
3,620
7,100
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
0
2
6
W
Mercury
FL Arvp
Mercury
4
0
0
4
W
Nu Wa
0
1
2
1
L
Sol
0
1
1
0.5
W
Ne Zha
1
1
2
2
L
Camazotz
Nokaara
Camazotz
2
2
0
1
W
1
0
5
3.5
L
Atlas
Teyuun
Atlas
0
3
0
0
L
Charybdis
balpach
Charybdis
0
4
0
0
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
20,208
37,357
Taken
42,311
17,302
Mitigated
13,352
15,111
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,907
5,452
0
6,143
9,029
3,231
0
1,292
7,737
0
56,162
W
Mercury
FL Arvp
Mercury
2,769
1,702
0
600
7,407
2,623
0
781
6,608
0
63,616
W
Nu Wa
5,244
1,951
0
2,156
5,360
1,947
427
2,556
2,804
47,447
0
L
Sol
3,113
487
0
4,890
7,481
2,730
0
3,169
4,148
50,614
0
W
Ne Zha
8,018
3,087
0
3,285
8,467
4,481
351
2,776
5,275
0
52,655
L
Camazotz
Nokaara
Camazotz
5,914
2,615
0
4,234
11,206
3,493
0
1,641
9,418
0
43,470
W
2,379
761
0
2,927
7,094
5,020
0
2,328
4,766
15,772
2,578
L
Atlas
Teyuun
Atlas
3,434
733
0
2,046
8,947
3,444
0
0
8,147
32,954
0
L
Charybdis
balpach
Charybdis
4,127
2,077
0
2,009
7,577
1,809
64
711
6,854
0
23,641
L
Chang'e
3,620
578
957
3,210
7,100
1,876
75
1,512
5,576
26,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
27,133
418
Minions Killed
341
0
Camps Cleared
0
1,179,377
Distance Traveled
1,077,585
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,983
635
94
9
0
199,267
4
W
Mercury
7,639
694
112
10
0
297,022
0
W
Nu Wa
6,680
607
89
8
0
222,523
5
L
Sol
6,136
558
95
9
0
207,303
0
W
Ne Zha
7,238
658
96
9
0
223,418
6
L
Camazotz
5,783
526
78
7
0
247,023
1
W
Ymir
6,509
592
27
2
0
237,147
1
L
Atlas
5,703
518
86
8
0
221,419
2
L
Charybdis
4,754
432
34
3
0
205,572
0
L
Chang'e
4,757
432
48
4
0
196,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role