Player Matchup

Agni
Agni
WhosNoParkour
Agni
Level 21
God Stats
2W - 0L
1,763 SR
Queue Stats
10W - 16L
1,354 Elo+
Party 1
Fenrir
Fenrir
nicomorgalfake
Fenrir
Level 61
God Stats
3W - 1L
1,630 SR
Queue Stats
151W - 160L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
santimoga
Jormungandr
Level 33
God Stats
21W - 12L
1,607 SR
Queue Stats
104W - 131L
1,352 Elo+
Party 2
Izanami
Izanami
who8mahpancakes
Izanami
Level 86
God Stats
10W - 4L
1,655 SR
Queue Stats
146W - 191L
1,402 Elo+
Party 1
Horus
Horus
yahboigeo
Horus
Level 69
God Stats
1W - 1L
1,729 SR
Queue Stats
322W - 319L
1,557 Elo+
Solo
Team Averages
Level 54
1,677 SR
1,416 Elo+

VS

Team Averages
Level 97
1,477 SR
1,421 Elo+
Rama
Rama
AB0RWINT0UR
Rama
Level 99
God Stats
3W - 6L
1,342 SR
Queue Stats
78W - 80L
1,465 Elo+
Solo
Ymir
Ymir
D2LORDS
Ymir
Level 42
God Stats
6W - 13L
1,255 SR
Queue Stats
65W - 73L
1,396 Elo+
Solo
Amaterasu
Amaterasu
INFINITOxX
Amaterasu
Level 145
God Stats
1W - 1L
1,829 SR
Queue Stats
102W - 110L
1,428 Elo+
Solo
Eset
Eset
TheeCrescent
Eset
Level 86
God Stats
34W - 40L
1,453 SR
Queue Stats
210W - 229L
1,391 Elo+
Solo
Neith
Neith
geterdone9366
Neith
Level 112
God Stats
16W - 17L
1,504 SR
Queue Stats
163W - 146L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,311
522
5,934
8,357
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 3
9,024
645
6,245
11,099
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
santimoga
Jormungandr
12
6 / 1 / 2
7,877
563
4,775
8,651
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 1 / 5
8,740
624
10,900
11,405
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
yahboigeo
Horus
12
0 / 1 / 2
6,934
495
4,941
8,000
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,476
463
7,002
12,587
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
D2LORDS
Ymir
9
1 / 4 / 0
6,282
449
2,686
11,474
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
INFINITOxX
Amaterasu
11
0 / 3 / 3
6,495
464
3,063
12,612
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 1
6,948
496
5,323
7,046
6,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 0
7,498
536
7,378
8,155
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
7
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ymir
D2LORDS
Ymir
1
4
0
0.25
L
Amaterasu
INFINITOxX
Amaterasu
0
3
3
0.5
L
1
1
1
1.5
W
1
4
3
0.63
L
4
3
0
1.33
W
7
0
3
8.5
W
Jormungandr
santimoga
Jormungandr
6
1
2
7
W
4
1
5
6.5
W
Horus
yahboigeo
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,795
Damage
25,452
47,512
Taken
51,874
25,041
Mitigated
25,037
16,693
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
5,838
0
2,726
12,587
3,603
55
2,081
10,506
0
44,636
L
Ymir
D2LORDS
Ymir
2,686
877
326
2,944
11,474
5,565
0
1,672
9,802
21,889
0
L
Amaterasu
INFINITOxX
Amaterasu
3,063
730
0
2,112
12,612
6,068
0
1,468
10,894
0
38,585
L
5,323
1,701
215
1,805
7,046
6,403
0
575
5,736
45,937
0
W
5,934
549
0
1,081
8,357
3,000
680
43
8,314
39,967
0
L
7,378
2,614
0
2,637
8,155
3,398
914
4,332
3,497
0
46,068
W
6,245
1,491
0
2,743
11,099
5,240
0
422
10,677
31
67,539
W
Jormungandr
santimoga
Jormungandr
4,775
1,271
353
1,655
8,651
7,152
310
1,960
6,691
23,446
2,358
W
10,900
7,407
0
6,043
11,405
4,444
2,920
1,187
10,218
0
87,098
W
Horus
yahboigeo
Horus
4,941
2,007
604
4,214
8,000
5,205
73
4,397
3,603
20
35,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
33,699
417
Minions Killed
323
0
Camps Cleared
0
1,349,819
Distance Traveled
1,119,030
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,476
463
74
5
0
229,373
2
L
Ymir
6,282
449
29
2
0
178,976
1
L
Amaterasu
6,495
464
74
5
0
278,966
1
L
Eset
6,948
496
66
5
0
213,122
0
W
Agni
7,311
522
86
6
0
207,811
0
L
Neith
7,498
536
80
6
0
218,593
0
W
Fenrir
9,024
645
104
7
0
335,020
0
W
Jormungandr
7,877
563
31
2
0
283,754
1
W
Izanami
8,740
624
140
10
0
225,579
3
W
Horus
6,934
495
56
4
0
297,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role