Player Matchup

Cerberus
Cerberus
Avexation
Cerberus
Level 32
God Stats
3W - 3L
1,452 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Tiamat
Tiamat
BulbaFried
Tiamat
Level 40
God Stats
4W - 2L
1,393 SR
Queue Stats
22W - 46L
1,283 Elo+
Party 1
Tyr
Tyr
DrDepression306
Tyr
Level 41
God Stats
5W - 3L
1,424 SR
Queue Stats
20W - 35L
1,291 Elo+
Party 1
Awilix
Awilix
Lightning___2019
Awilix
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Solo
Kukulkan
Kukulkan
steel assasin77
Kukulkan
Level 27
God Stats
3W - 2L
1,527 SR
Queue Stats
12W - 30L
1,120 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,243 Elo+

VS

Team Averages
Level 36
1,454 SR
1,344 Elo+
Guan Yu
Guan Yu
KimJongTroll
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,333 Elo+
Party 3
Anhur
Anhur
MoeBigs22
Anhur
Level 6
God Stats
2W - 6L
1,409 SR
Queue Stats
2W - 6L
1,395 Elo+
Party 2
Nemesis
Nemesis
SaffronMoney494
Nemesis
Level 40
God Stats
2W - 7L
1,351 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 2
Zeus
Zeus
We shoot opps
Zeus
Level 55
God Stats
7W - 20L
1,294 SR
Queue Stats
10W - 30L
1,262 Elo+
Party 3
Bakasura
Bakasura
santixel07
Bakasura
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 53L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avexation
Cerberus
19
6 / 6 / 22
14,220
1,185
13,931
22,558
32,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
BulbaFried
Tiamat
19
2 / 1 / 25
12,962
1,080
18,977
14,960
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 6 / 26
13,255
1,105
19,064
22,545
24,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 2 / 16
13,302
1,109
11,758
9,943
4,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
17 / 1 / 14
16,277
1,356
48,560
11,958
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KimJongTroll
Guan Yu
17
1 / 9 / 8
11,285
940
7,152
30,172
12,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
MoeBigs22
Anhur
18
2 / 8 / 10
12,256
1,021
17,725
26,121
9,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 8 / 12
12,396
1,033
15,198
28,697
12,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 7
11,618
968
20,307
11,564
4,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
santixel07
Bakasura
19
8 / 4 / 6
14,813
1,234
14,976
24,142
14,442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
59
35
Kills
16
16
Deaths
35
103
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avexation
Cerberus
6
6
22
2.83
W
Tiamat
BulbaFried
Tiamat
2
1
25
14.5
W
3
6
26
2.67
L
Guan Yu
KimJongTroll
Guan Yu
1
9
8
0.56
W
7
2
16
7.5
L
Anhur
MoeBigs22
Anhur
2
8
10
0.88
L
3
8
12
1.13
L
2
6
7
0.92
L
Bakasura
santixel07
Bakasura
8
4
6
2.75
W
Kukulkan
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,290
Damage
75,358
81,964
Taken
120,696
76,355
Mitigated
53,194
21,204
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avexation
Cerberus
13,931
1,193
0
6,460
22,558
32,068
0
2,528
19,137
35,377
0
W
Tiamat
BulbaFried
Tiamat
18,977
2,082
0
2,183
14,960
9,192
0
5,467
9,339
33,727
0
W
19,064
3,678
0
6,205
22,545
24,942
0
3,698
17,844
0
42,068
L
Guan Yu
KimJongTroll
Guan Yu
7,152
4,639
722
1,221
30,172
12,456
0
24,297
5,875
0
13,256
W
11,758
3,546
1,503
957
9,943
4,276
0
3,260
6,543
0
19,063
L
Anhur
MoeBigs22
Anhur
17,725
12,818
0
2,153
26,121
9,926
0
16,798
9,323
0
42,508
L
15,198
8,345
0
3,315
28,697
12,114
0
17,369
11,328
0
28,454
L
20,307
1,252
0
418
11,564
4,256
0
8,403
3,161
29,898
0
L
Bakasura
santixel07
Bakasura
14,976
8,335
0
1,578
24,142
14,442
0
14,601
9,541
0
50,214
W
Kukulkan
48,560
3,685
0
3,896
11,958
5,877
0
5,354
6,464
87,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,016
Gold Earned
62,368
287
Minions Killed
226
7
Camps Cleared
7
1,166,369
Distance Traveled
1,011,686
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,220
1,185
66
6
1
207,474
4
W
Tiamat
12,962
1,080
38
3
2
242,151
2
W
Tyr
13,255
1,105
41
3
1
237,986
0
L
Guan Yu
11,285
940
13
1
1
215,356
0
W
Awilix
13,302
1,109
22
2
0
225,376
0
L
Anhur
12,256
1,021
60
5
0
185,361
0
L
Nemesis
12,396
1,033
24
2
1
195,383
0
L
Zeus
11,618
968
33
3
0
157,118
1
L
Bakasura
14,813
1,234
96
8
5
258,468
1
W
Kukulkan
16,277
1,356
120
10
3
253,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role