Player Matchup

Lancelot
Lancelot
DaniQuezada10
Lancelot
Level 83
God Stats
4W - 4L
1,358 SR
Queue Stats
170W - 178L
1,457 Elo+
Party 2
Atlas
Atlas
El_Mishu
Atlas
Level 68
God Stats
5W - 6L
1,286 SR
Queue Stats
151W - 179L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Mr-Mister0_0
Danzaburou
Level 76
God Stats
31W - 24L
1,558 SR
Queue Stats
134W - 128L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
joakocap13
Cu Chulainn
Level 27
God Stats
6W - 9L
1,334 SR
Queue Stats
45W - 44L
1,465 Elo+
Party 2
Scylla
Scylla
joeliuis
Scylla
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Party 2
Team Averages
Level 52
1,407 SR
1,516 Elo+

VS

Team Averages
Level 101
1,608 SR
1,415 Elo+
Nemesis
Nemesis
Furyuz
Nemesis
Level 127
God Stats
2W - 2L
1,640 SR
Queue Stats
16W - 27L
1,368 Elo+
Solo
Scylla
Scylla
Otaviorau515
Scylla
Level 102
God Stats
7W - 4L
1,770 SR
Queue Stats
140W - 162L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
Level 75
God Stats
3W - 4L
1,443 SR
Queue Stats
46W - 66L
1,398 Elo+
Solo
Ymir
Ymir
mersenario21
Ymir
Level 113
God Stats
3W - 3L
1,527 SR
Queue Stats
106W - 127L
1,410 Elo+
Solo
Bellona
Bellona
murilogamer1337
Bellona
Level 87
God Stats
4W - 2L
1,659 SR
Queue Stats
207W - 277L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaniQuezada10
Lancelot
10
1 / 1 / 6
5,955
541
3,742
7,424
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
El_Mishu
Atlas
9
2 / 0 / 5
6,176
561
2,255
4,680
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mr-Mister0_0
Danzaburou
12
4 / 0 / 1
7,532
685
6,473
5,969
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
joakocap13
Cu Chulainn
9
2 / 1 / 2
5,646
513
5,377
8,537
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
joeliuis
Scylla
13
4 / 0 / 3
7,093
645
5,500
4,631
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Furyuz
Nemesis
9
1 / 3 / 1
5,643
513
2,122
8,059
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
1 / 2 / 1
6,587
599
1,463
5,249
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zz-Murilo_L-zZ
Danzaburou
9
0 / 3 / 0
5,352
487
2,820
7,905
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 4 / 0
4,766
433
2,039
10,053
4,760
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
6,001
546
4,238
9,845
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DaniQuezada10
Lancelot
1
1
6
4
W
Atlas
El_Mishu
Atlas
2
0
5
4.5
L
Nemesis
Furyuz
Nemesis
1
3
1
0.5
W
Danzaburou
Mr-Mister0_0
Danzaburou
4
0
1
4.5
L
Scylla
1
2
1
0.75
L
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
0
3
0
0
W
Cu Chulainn
joakocap13
Cu Chulainn
2
1
2
3
W
Scylla
joeliuis
Scylla
4
0
3
5.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
12,682
31,241
Taken
41,111
15,125
Mitigated
20,404
13,874
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DaniQuezada10
Lancelot
3,742
602
0
3,323
7,424
3,040
0
336
7,088
0
37,031
W
Atlas
El_Mishu
Atlas
2,255
815
0
1,851
4,680
2,576
0
568
4,112
10,319
1,409
L
Nemesis
Furyuz
Nemesis
2,122
911
0
2,287
8,059
2,592
0
1,545
6,422
0
22,959
W
Danzaburou
Mr-Mister0_0
Danzaburou
6,473
3,105
0
3,768
5,969
2,309
316
505
5,464
0
63,161
L
Scylla
1,463
113
0
522
5,249
2,290
0
2,785
2,464
52,074
0
L
Danzaburou
Zz-Murilo_L-zZ
Danzaburou
2,820
984
0
2,037
7,905
2,475
0
670
7,235
0
33,173
W
Cu Chulainn
joakocap13
Cu Chulainn
5,377
1,256
0
3,123
8,537
5,558
0
883
7,654
0
26,639
W
Scylla
joeliuis
Scylla
5,500
482
0
1,809
4,631
1,642
0
1,898
2,733
65,354
0
L
2,039
674
0
1,495
10,053
4,760
0
3,068
6,946
12,650
0
L
4,238
1,746
0
5,209
9,845
8,287
0
878
8,293
0
40,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
28,349
363
Minions Killed
324
0
Camps Cleared
0
1,130,527
Distance Traveled
1,032,449
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,955
541
77
7
0
258,128
0
W
Atlas
6,176
561
12
1
0
234,869
2
L
Nemesis
5,643
513
45
4
0
239,664
2
W
Danzaburou
7,532
685
118
11
0
214,896
1
L
Scylla
6,587
599
107
10
0
190,596
2
L
Danzaburou
5,352
487
61
6
0
178,363
2
W
Cu Chulainn
5,646
513
55
5
0
215,045
2
W
Scylla
7,093
645
101
9
0
207,589
2
L
Ymir
4,766
433
27
2
0
200,844
0
L
Bellona
6,001
546
84
8
0
222,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role