Player Matchup

Cerberus
Cerberus
GamerWords4Life
Cerberus
Level 17
God Stats
2W - 3L
1,513 SR
Queue Stats
9W - 8L
1,549 Elo+
Party 1
Charybdis
Charybdis
Sostoned
Charybdis
Level 49
God Stats
2W - 4L
1,212 SR
Queue Stats
48W - 69L
1,450 Elo+
Party 1
Agni
Agni
wukong20
Agni
Level 108
God Stats
16W - 12L
1,613 SR
Queue Stats
171W - 181L
1,601 Elo+
Solo
Team Averages
Level 58
1,446 SR
1,533 Elo+

VS

Team Averages
Level 84
1,289 SR
1,494 Elo+
Merlin
Merlin
Hirshel
Merlin
Level 139
God Stats
1W - 7L
1,424 SR
Queue Stats
16W - 22L
1,606 Elo+
Solo
Bacchus
Bacchus
LukSensei
Bacchus
Level 49
God Stats
0W - 3L
1,155 SR
Queue Stats
37W - 66L
1,456 Elo+
Party 2
Chiron
Chiron
XguenzooX
Chiron
Level 63
God Stats
2W - 4L
1,288 SR
Queue Stats
20W - 53L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 0 / 4
8,839
737
8,144
11,705
10,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Sostoned
Charybdis
14
2 / 0 / 3
8,274
690
7,791
7,027
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
2 / 0 / 6
8,948
746
15,371
7,509
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hirshel
Merlin
10
0 / 0 / 0
6,693
558
4,407
4,931
1,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
LukSensei
Bacchus
12
0 / 3 / 0
6,828
569
7,817
16,503
13,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
XguenzooX
Chiron
12
0 / 5 / 0
6,996
583
4,920
13,873
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
4
6
L
Merlin
Hirshel
Merlin
0
0
0
0
L
Bacchus
LukSensei
Bacchus
0
3
0
0
W
Charybdis
Sostoned
Charybdis
2
0
3
3.5
L
Chiron
XguenzooX
Chiron
0
5
0
0
W
Agni
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
17,144
26,241
Taken
35,307
16,611
Mitigated
19,269
7,667
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,144
327
0
3,034
11,705
10,134
331
4,779
6,926
18,578
0
L
Merlin
Hirshel
Merlin
4,407
238
0
0
4,931
1,485
0
3,700
1,041
24,641
0
L
Bacchus
LukSensei
Bacchus
7,817
1,010
0
3,312
16,503
13,484
0
8,483
7,598
17,680
0
W
Charybdis
Sostoned
Charybdis
7,791
4,763
0
3,628
7,027
3,176
2,388
3,693
3,334
0
38,767
L
Chiron
XguenzooX
Chiron
4,920
1,397
135
3,027
13,873
4,300
0
10,327
3,132
0
17,940
W
Agni
15,371
797
0
1,005
7,509
3,301
493
3,963
3,546
51,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
20,517
149
Minions Killed
87
0
Camps Cleared
0
656,961
Distance Traveled
584,553
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,839
737
30
3
0
225,604
3
L
Merlin
6,693
558
45
4
0
167,198
3
L
Bacchus
6,828
569
18
2
0
220,665
2
W
Charybdis
8,274
690
48
4
0
195,523
2
L
Chiron
6,996
583
24
2
0
196,690
4
W
Agni
8,948
746
71
6
0
235,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role