Player Matchup

Chaac
Chaac
Badmichel
Chaac
Level 144
God Stats
2W - 0L
1,674 SR
Queue Stats
21W - 24L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drapz
Ah Muzen Cab
Level 147
God Stats
3W - 0L
1,914 SR
Queue Stats
64W - 20L
1,808 Elo+
Party 1
Jormungandr
Jormungandr
Jinmaru
Jormungandr
Level 97
God Stats
3W - 4L
1,220 SR
Queue Stats
72W - 77L
1,498 Elo+
Solo
Mercury
Mercury
Maniek2g
Mercury
Level 148
God Stats
5W - 0L
1,921 SR
Queue Stats
74W - 27L
1,785 Elo+
Party 1
Ah Puch
Ah Puch
Shtormrage
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Solo
Team Averages
Level 136
1,646 SR
1,616 Elo+

VS

Team Averages
Level 115
1,495 SR
1,527 Elo+
Ne Zha
Ne Zha
DanielDM6
Ne Zha
Level 109
God Stats
14W - 16L
1,602 SR
Queue Stats
116W - 102L
1,580 Elo+
Solo
Tiamat
Tiamat
DethronedWolf
Tiamat
Level 145
God Stats
0W - 1L
1,463 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 2
Hachiman
Hachiman
FoxyAmy
Hachiman
Level 159
God Stats
1W - 3L
1,838 SR
Queue Stats
88W - 76L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
LünaLovegood
Nu Wa
Level 37
God Stats
2W - 7L
1,291 SR
Queue Stats
207W - 237L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Moonlithollow
Baron Samedi
Level 124
God Stats
0W - 1L
1,282 SR
Queue Stats
42W - 39L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Badmichel
Chaac
20
4 / 3 / 25
13,469
1,122
18,036
23,774
38,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Drapz
Ah Muzen Cab
20
11 / 0 / 22
15,762
1,314
35,446
15,600
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jinmaru
Jormungandr
20
2 / 0 / 23
13,078
1,090
15,152
13,148
13,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Maniek2g
Mercury
19
16 / 3 / 4
14,932
1,244
21,031
11,590
5,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Shtormrage
Ah Puch
20
6 / 5 / 19
13,610
1,134
22,175
12,749
5,241
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DanielDM6
Ne Zha
19
2 / 14 / 7
13,190
1,099
21,932
31,302
15,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 3
11,927
994
8,607
22,341
12,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
FoxyAmy
Hachiman
18
2 / 3 / 3
12,223
1,019
10,788
20,529
7,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 4
12,632
1,053
15,748
20,898
8,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Moonlithollow
Baron Samedi
18
2 / 7 / 6
12,448
1,037
12,535
19,602
10,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
39
Kills
11
11
Deaths
39
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Badmichel
Chaac
4
3
25
5.5
L
Ne Zha
DanielDM6
Ne Zha
2
14
7
0.39
L
2
9
3
0.39
W
Ah Muzen Cab
Drapz
Ah Muzen Cab
11
0
22
22
L
Hachiman
FoxyAmy
Hachiman
2
3
3
1.17
W
Jormungandr
Jinmaru
Jormungandr
2
0
23
13.5
L
3
6
4
0.83
W
Mercury
Maniek2g
Mercury
16
3
4
6
L
Baron Samedi
Moonlithollow
Baron Samedi
2
7
6
0.71
W
Ah Puch
Shtormrage
Ah Puch
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,840
Damage
69,610
76,861
Taken
114,672
70,640
Mitigated
54,894
17,514
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Badmichel
Chaac
18,036
1,875
0
6,246
23,774
38,643
0
13,007
10,503
0
36,800
L
Ne Zha
DanielDM6
Ne Zha
21,932
7,027
0
2,107
31,302
15,545
0
10,835
20,467
0
42,787
L
8,607
429
0
2,191
22,341
12,543
0
7,599
14,742
21,071
0
W
Ah Muzen Cab
Drapz
Ah Muzen Cab
35,446
15,124
0
8,783
15,600
7,769
0
6,627
8,721
0
103,199
L
Hachiman
FoxyAmy
Hachiman
10,788
6,142
0
0
20,529
7,570
0
6,096
14,433
0
42,639
W
Jormungandr
Jinmaru
Jormungandr
15,152
1,956
0
350
13,148
13,670
0
6,815
5,975
41,925
0
L
15,748
2,962
157
1,015
20,898
8,601
0
6,048
14,850
44,799
0
W
Mercury
Maniek2g
Mercury
21,031
11,967
0
744
11,590
5,317
0
3,691
7,729
0
34,398
L
Baron Samedi
Moonlithollow
Baron Samedi
12,535
840
1,926
2,318
19,602
10,635
0
6,749
12,853
25,167
0
W
Ah Puch
Shtormrage
Ah Puch
22,175
845
0
1,391
12,749
5,241
0
5,404
7,043
35,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,851
Gold Earned
62,420
314
Minions Killed
292
9
Camps Cleared
9
1,242,659
Distance Traveled
1,222,978
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,469
1,122
33
3
0
240,395
2
L
Ne Zha
13,190
1,099
33
3
1
246,644
2
L
Tiamat
11,927
994
35
3
1
250,866
0
W
Ah Muzen Cab
15,762
1,314
180
15
5
283,991
0
L
Hachiman
12,223
1,019
85
7
1
255,559
1
W
Jormungandr
13,078
1,090
49
4
0
260,107
0
L
Nu Wa
12,632
1,053
97
8
1
237,582
2
W
Mercury
14,932
1,244
26
2
2
247,014
0
L
Baron Samedi
12,448
1,037
42
4
5
232,327
2
W
Ah Puch
13,610
1,134
26
2
2
211,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role