Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Mafuba29
Freya
Level 118
God Stats
5W - 4L
1,605 SR
Queue Stats
176W - 206L
1,411 Elo+
Solo
Susano
Susano
Warrior11138
Susano
Level 122
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 16L
1,539 Elo+
Solo
He Bo
He Bo
greasy_tacos123
He Bo
Level 27
God Stats
1W - 2L
1,538 SR
Queue Stats
74W - 104L
1,411 Elo+
Solo
Team Averages
Level 100
1,572 SR
1,472 Elo+

VS

Team Averages
Level 88
1,492 SR
1,379 Elo+
Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Barbaraeluiz
Cerberus
Level 105
God Stats
8W - 5L
1,458 SR
Queue Stats
602W - 623L
1,343 Elo+
Solo
Ah Puch
Ah Puch
CHUBBYLAMAR
Ah Puch
Level 82
God Stats
12W - 11L
1,369 SR
Queue Stats
532W - 599L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Crimzone94
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,306 Elo+
Solo
Vamana
Vamana
O_U_8_1_2_H_U_H
Vamana
Level 126
God Stats
3W - 0L
1,631 SR
Queue Stats
83W - 77L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 5 / 6
10,744
767
17,906
14,531
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
 
Thoth
18
3 / 5 / 2
10,579
756
11,281
9,399
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Mafuba29
Freya
16
1 / 7 / 5
8,879
634
7,294
14,105
6,417
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
12
2 / 4 / 4
8,015
573
5,166
9,592
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 10 / 5
9,687
692
10,884
17,335
6,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 3 / 12
11,570
826
15,706
10,962
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Barbaraeluiz
Cerberus
18
7 / 3 / 19
11,422
816
8,502
21,965
19,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
CHUBBYLAMAR
Ah Puch
17
3 / 4 / 16
10,636
760
19,640
14,490
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Crimzone94
Amaterasu
17
5 / 4 / 13
11,421
816
5,182
19,275
18,560
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 11
11,304
807
8,392
17,858
20,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
15
Kills
31
31
Deaths
16
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
6
1.6
L
Thoth
 
Thoth
3
5
2
0.8
W
Da Ji
 
Da Ji
8
3
12
4.67
W
Cerberus
Barbaraeluiz
Cerberus
7
3
19
5.5
W
Ah Puch
CHUBBYLAMAR
Ah Puch
3
4
16
2.75
W
Amaterasu
Crimzone94
Amaterasu
5
4
13
2.88
L
Freya
Mafuba29
Freya
1
7
5
0.5
W
8
2
11
6.75
L
Susano
2
4
4
1
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
57,422
64,962
Taken
84,550
26,716
Mitigated
71,190
13,735
Healing
39,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,906
2,011
1,060
3,893
14,531
6,098
0
8,079
6,452
31,189
0
L
Thoth
 
Thoth
11,281
1,108
973
725
9,399
3,544
0
2,842
6,557
29,858
0
W
Da Ji
 
Da Ji
15,706
2,706
1,434
2,341
10,962
5,494
2,486
6,584
4,378
0
19,803
W
Cerberus
Barbaraeluiz
Cerberus
8,502
565
2,907
10,292
21,965
19,965
1,395
12,499
9,466
25,958
0
W
Ah Puch
CHUBBYLAMAR
Ah Puch
19,640
492
507
3,654
14,490
6,663
985
8,226
6,264
49,733
0
W
Amaterasu
Crimzone94
Amaterasu
5,182
1,376
3,010
6,186
19,275
18,560
1,506
11,398
7,877
0
16,517
L
Freya
Mafuba29
Freya
7,294
2,316
154
1,920
14,105
6,417
0
5,757
8,348
16,459
0
W
8,392
3,799
2,556
6,578
17,858
20,508
800
8,658
9,200
0
17,510
L
Susano
5,166
1,463
91
2,149
9,592
3,716
0
3,582
6,010
0
9,127
L
10,884
2,193
662
2,108
17,335
6,941
0
7,882
9,453
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
56,353
147
Minions Killed
160
0
Camps Cleared
0
881,807
Distance Traveled
1,344,942
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,744
767
39
3
0
177,327
0
L
Thoth
10,579
756
39
3
0
172,741
2
W
Da Ji
11,570
826
9
1
0
266,564
4
W
Cerberus
11,422
816
38
3
0
249,821
3
W
Ah Puch
10,636
760
74
5
0
262,610
2
W
Amaterasu
11,421
816
17
1
0
275,405
3
L
Freya
8,879
634
28
2
0
186,407
1
W
Vamana
11,304
807
22
2
0
290,542
0
L
Susano
8,015
573
6
0
0
155,351
0
L
He Bo
9,687
692
35
3
0
189,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role