Player Matchup

Danzaburou
Danzaburou
Hellfireclone
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,108 Elo+
Party 1
Cabrakan
Cabrakan
HillBilly_C-Bass
Cabrakan
Level 134
God Stats
2W - 2L
1,305 SR
Queue Stats
39W - 45L
1,418 Elo+
Party 1
Scylla
Scylla
WayPastMeh
Scylla
Level 13
God Stats
0W - 2L
1,099 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 1
Team Averages
Level 51
1,301 SR
1,211 Elo+

VS

Team Averages
Level 78
1,475 SR
1,426 Elo+
Janus
Janus
LuCidDReAmS1160
Janus
Level 62
God Stats
28W - 39L
1,388 SR
Queue Stats
54W - 72L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
NomadXG
Kuzenbo
Level 94
God Stats
5W - 4L
1,672 SR
Queue Stats
38W - 36L
1,481 Elo+
Solo
Neith
Neith
xMoonByul
Neith
Level 77
God Stats
10W - 19L
1,364 SR
Queue Stats
40W - 56L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hellfireclone
Danzaburou
15
0 / 6 / 5
9,498
678
7,814
15,290
7,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 5 / 1
9,986
713
8,561
17,871
16,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
WayPastMeh
Scylla
11
1 / 6 / 2
8,141
582
7,155
11,255
4,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,566
755
10,194
8,812
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
NomadXG
Kuzenbo
16
6 / 0 / 10
11,010
786
7,886
14,016
23,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xMoonByul
Neith
17
5 / 2 / 10
10,897
778
11,432
8,521
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hellfireclone
Danzaburou
0
6
5
0.42
L
4
5
1
0.9
W
6
3
9
3.5
W
Kuzenbo
NomadXG
Kuzenbo
6
0
10
11
L
Scylla
WayPastMeh
Scylla
1
6
2
0.33
W
Neith
xMoonByul
Neith
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
29,512
44,416
Taken
31,349
28,504
Mitigated
32,027
2,900
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hellfireclone
Danzaburou
7,814
2,738
191
1,500
15,290
7,194
15
7,505
7,785
0
37,369
L
8,561
870
0
807
17,871
16,873
0
5,970
11,901
36,325
0
W
10,194
758
379
418
8,812
4,289
889
5,373
3,161
41,502
0
W
Kuzenbo
NomadXG
Kuzenbo
7,886
3,325
183
3,347
14,016
23,627
156
5,741
8,160
17,713
0
L
Scylla
WayPastMeh
Scylla
7,155
718
0
402
11,255
4,437
0
4,623
6,632
23,072
0
W
Neith
xMoonByul
Neith
11,432
3,902
0
2,128
8,521
4,111
2,052
4,551
3,817
0
56,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
32,473
151
Minions Killed
154
0
Camps Cleared
0
595,357
Distance Traveled
746,133
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,498
678
51
4
0
215,345
0
L
Cabrakan
9,986
713
65
5
0
207,043
5
W
Janus
10,566
755
56
4
0
238,888
1
W
Kuzenbo
11,010
786
7
1
0
264,476
1
L
Scylla
8,141
582
35
3
0
172,969
0
W
Neith
10,897
778
91
7
0
242,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role