Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Blokof31
Set
Level 108
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 15L
1,447 Elo+
Solo
Ymir
Ymir
LunnzR
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1
Rama
Rama
Rhidzℓa
Rama
Level 146
God Stats
5W - 3L
1,731 SR
Queue Stats
109W - 76L
1,610 Elo+
Party 1
Tyr
Tyr
coletillxs23
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,425 Elo+
Solo
Team Averages
Level 84
1,583 SR
1,461 Elo+

VS

Team Averages
Level 115
1,391 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CheEeTah
He Bo
Level 105
God Stats
2W - 3L
1,244 SR
Queue Stats
104W - 104L
1,404 Elo+
Solo
Mercury
Mercury
PulgaLive
Mercury
Level 160
God Stats
1W - 0L
1,256 SR
Queue Stats
71W - 59L
1,518 Elo+
Solo
King Arthur
King Arthur
TaChY
King Arthur
Level 52
God Stats
1W - 1L
1,291 SR
Queue Stats
57W - 72L
1,414 Elo+
Solo
Sol
Sol
Zargreus
Sol
Level 149
God Stats
3W - 0L
1,663 SR
Queue Stats
44W - 43L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 3 / 0
4,365
485
1,683
4,388
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,175
464
1,054
4,744
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
LunnzR
Ymir
7
0 / 3 / 2
4,572
508
2,492
7,320
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
3 / 4 / 0
4,928
548
3,783
9,096
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 4 / 0
5,277
586
3,823
8,350
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 6
5,294
588
4,888
6,575
3,645
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
CheEeTah
He Bo
9
3 / 1 / 4
5,709
634
4,407
4,010
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
PulgaLive
Mercury
10
4 / 0 / 3
6,173
686
3,989
5,476
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TaChY
King Arthur
10
3 / 1 / 1
5,690
632
4,987
6,934
4,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
4 / 1 / 2
5,543
616
5,798
3,852
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Mulan
 
Mulan
2
2
6
2.5
L
0
2
0
0
W
He Bo
CheEeTah
He Bo
3
1
4
5
L
Ymir
LunnzR
Ymir
0
3
2
0.33
W
Mercury
PulgaLive
Mercury
4
0
3
5.5
L
Rama
3
4
0
0.75
W
King Arthur
TaChY
King Arthur
3
1
1
3.5
W
4
1
2
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
24,069
33,898
Taken
26,847
16,980
Mitigated
12,311
8,917
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,683
123
0
535
4,388
1,539
796
1,883
2,505
24,125
0
W
Mulan
 
Mulan
4,888
904
0
1,005
6,575
3,645
214
1,931
4,644
0
23,464
L
1,054
654
0
510
4,744
1,573
0
560
4,184
0
16,242
W
He Bo
CheEeTah
He Bo
4,407
710
0
500
4,010
1,440
0
1,342
2,627
28,345
0
L
Ymir
LunnzR
Ymir
2,492
1,044
0
1,579
7,320
4,196
0
3,047
4,273
4,443
0
W
Mercury
PulgaLive
Mercury
3,989
1,726
0
712
5,476
1,846
0
682
4,758
0
44,519
L
Rama
3,783
3,142
0
3,779
9,096
2,813
0
2,478
6,618
0
35,374
W
King Arthur
TaChY
King Arthur
4,987
984
0
1,380
6,934
4,020
27
0
6,547
0
25,011
W
5,798
2,780
0
1,613
3,852
1,360
740
220
3,632
28,626
6,632
L
3,823
731
0
2,514
8,350
6,859
0
1,042
7,308
0
25,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
28,409
197
Minions Killed
262
0
Camps Cleared
0
734,580
Distance Traveled
875,909
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,365
485
43
5
0
154,338
1
W
Mulan
5,294
588
31
3
0
159,643
2
L
Set
4,175
464
31
3
0
135,161
0
W
He Bo
5,709
634
50
6
0
164,667
0
L
Ymir
4,572
508
9
1
0
157,566
1
W
Mercury
6,173
686
79
9
0
214,625
4
L
Rama
4,928
548
65
7
0
139,586
0
W
King Arthur
5,690
632
38
4
0
174,355
3
W
Sol
5,543
616
64
7
0
162,619
3
L
Tyr
5,277
586
49
5
0
147,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role