Player Matchup

Bacchus
Bacchus
CrunchTimeNA
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,676 Elo+
Solo
Thor
Thor
NUEManticore
Thor
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
141W - 157L
1,464 Elo+
Solo
Chang'e
Chang'e
Vega08
Chang'e
Level 115
God Stats
1W - 2L
1,583 SR
Queue Stats
35W - 66L
1,307 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,482 Elo+

VS

Team Averages
Level 58
1,662 SR
1,334 Elo+
He Bo
He Bo
Freaking Jeff
He Bo
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,356 Elo+
Solo
Da Ji
Da Ji
Maruchan209
Da Ji
Level 48
God Stats
5W - 5L
1,591 SR
Queue Stats
99W - 153L
1,289 Elo+
Solo
Cerberus
Cerberus
random0rotom
Cerberus
Level 44
God Stats
1W - 2L
1,895 SR
Queue Stats
11W - 19L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrunchTimeNA
Bacchus
11
4 / 1 / 4
8,136
814
7,083
6,970
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 5
8,847
885
14,470
11,266
6,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Vega08
Chang'e
13
1 / 0 / 10
7,806
781
8,792
6,938
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,478
748
4,708
9,511
3,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
6,347
635
4,430
12,359
7,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
random0rotom
Cerberus
12
1 / 3 / 1
7,505
751
4,742
15,737
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CrunchTimeNA
Bacchus
4
1
4
6
L
2
4
1
0.63
L
0
5
2
0.2
W
7
2
5
4.75
W
Chang'e
Vega08
Chang'e
1
0
10
6
L
Cerberus
random0rotom
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
13,880
25,174
Taken
37,607
14,603
Mitigated
24,160
13,708
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CrunchTimeNA
Bacchus
7,083
983
558
2,490
6,970
5,418
608
2,805
4,165
12,378
0
L
4,708
84
93
2,762
9,511
3,491
0
2,596
6,915
27,895
0
L
4,430
421
0
0
12,359
7,314
0
4,664
7,695
860
11,141
W
14,470
4,454
0
2,584
11,266
6,524
147
5,149
6,117
0
36,310
W
Chang'e
Vega08
Chang'e
8,792
1,112
4,325
3,751
6,938
2,661
709
2,142
4,796
29,611
0
L
Cerberus
random0rotom
Cerberus
4,742
368
0
3,808
15,737
13,355
0
8,672
7,065
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
21,330
118
Minions Killed
101
0
Camps Cleared
0
516,992
Distance Traveled
524,380
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,136
814
23
2
0
152,368
2
L
He Bo
7,478
748
45
5
0
185,294
0
L
Da Ji
6,347
635
17
2
0
154,681
2
W
Thor
8,847
885
56
6
0
193,546
4
W
Chang'e
7,806
781
39
4
0
171,078
0
L
Cerberus
7,505
751
39
4
0
184,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role