Player Matchup

Bacchus
Bacchus
GhastlyBuds
Bacchus
Level 69
God Stats
14W - 12L
1,490 SR
Queue Stats
29W - 36L
1,261 Elo+
Solo
Anubis
Anubis
Lady_Phoenix_CR
Anubis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 122L
1,352 Elo+
Solo
Awilix
Awilix
Nezzera
Awilix
Level 68
God Stats
2W - 0L
1,514 SR
Queue Stats
37W - 44L
1,381 Elo+
Party 1
Neith
Neith
lLowkeyLoki
Neith
Level 35
God Stats
4W - 0L
1,650 SR
Queue Stats
43W - 14L
1,671 Elo+
Solo
Hercules
Hercules
ok im a beast
Hercules
Level 141
God Stats
4W - 5L
1,351 SR
Queue Stats
62W - 62L
1,417 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,416 Elo+

VS

Team Averages
Level 107
1,493 SR
1,324 Elo+
Hel
Hel
ThiccPankake
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 206L
1,330 Elo+
Solo
Skadi
Skadi
grave_25
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 290L
1,326 Elo+
Party 2
Chang'e
Chang'e
iGaBALDHED
Chang'e
Level 92
God Stats
4W - 4L
1,519 SR
Queue Stats
286W - 296L
1,357 Elo+
Solo
Sol
Sol
jjeff1030
Sol
Level 115
God Stats
15W - 16L
1,456 SR
Queue Stats
179W - 215L
1,261 Elo+
Party 2
Loki
Loki
xXDeathNinja89Xx
Loki
Level 157
God Stats
26W - 30L
1,488 SR
Queue Stats
509W - 530L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GhastlyBuds
Bacchus
20
6 / 6 / 13
15,920
531
17,289
35,186
59,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
9 / 6 / 6
15,716
524
30,198
27,146
16,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Nezzera
Awilix
20
3 / 5 / 6
14,368
479
6,749
24,459
10,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 3 / 12
17,512
584
39,539
28,971
15,777
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
ok im a beast
Hercules
20
8 / 2 / 5
16,338
545
21,507
30,079
23,300
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
8,131
271
411
3,037
379
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
grave_25
Skadi
19
2 / 13 / 9
13,179
439
14,124
33,064
10,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
iGaBALDHED
Chang'e
20
7 / 7 / 7
14,220
474
29,281
32,995
12,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 9 / 7
12,499
417
15,867
30,508
12,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 10 / 6
14,822
494
20,486
37,448
13,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
41
Kills
19
22
Deaths
42
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GhastlyBuds
Bacchus
6
6
13
2.08
W
9
6
6
2
W
Awilix
Nezzera
Awilix
3
5
6
1.2
L
0
3
1
0.17
L
Skadi
grave_25
Skadi
2
13
9
0.5
L
Chang'e
iGaBALDHED
Chang'e
7
7
7
1.5
L
3
9
7
0.72
W
15
3
12
7
W
Hercules
ok im a beast
Hercules
8
2
5
5.25
L
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,282
Damage
80,169
145,841
Taken
137,052
125,916
Mitigated
48,809
43,206
Healing
36,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GhastlyBuds
Bacchus
17,289
2,247
1,074
5,449
35,186
59,310
1,199
6,507
28,679
54,902
0
W
30,198
1,626
251
12,216
27,146
16,852
5,526
13,758
13,388
126,991
0
W
Awilix
Nezzera
Awilix
6,749
871
0
4,429
24,459
10,677
910
4,891
19,568
0
113,965
L
411
98
162
559
3,037
379
0
756
2,281
3,570
0
L
Skadi
grave_25
Skadi
14,124
5,692
362
1,188
33,064
10,307
1,158
15,485
17,579
0
77,132
L
Chang'e
iGaBALDHED
Chang'e
29,281
915
4,342
10,383
32,995
12,538
1,856
13,243
19,752
104,296
0
L
15,867
5,682
245
9,568
30,508
12,134
3,387
7,062
23,446
60,736
6,907
W
39,539
12,951
0
8,168
28,971
15,777
8,512
10,885
18,086
0
200,457
W
Hercules
ok im a beast
Hercules
21,507
4,269
255
11,364
30,079
23,300
1,171
10,494
19,151
0
151,025
L
20,486
5,443
1,031
8,187
37,448
13,451
787
10,941
26,507
0
132,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,854
Gold Earned
62,851
727
Minions Killed
519
0
Camps Cleared
0
2,660,591
Distance Traveled
1,878,345
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,920
531
66
2
0
556,351
1
W
Anubis
15,716
524
143
5
0
422,455
0
W
Awilix
14,368
479
110
4
0
608,228
7
L
Hel
8,131
271
4
0
0
50,035
1
L
Skadi
13,179
439
115
4
0
435,908
0
L
Chang'e
14,220
474
136
5
0
506,695
3
L
Sol
12,499
417
108
4
0
385,951
2
W
Neith
17,512
584
223
7
0
507,822
2
W
Hercules
16,338
545
185
6
0
565,735
5
L
Loki
14,822
494
156
5
0
499,756
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role