Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LegitBoyo
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,486 Elo+
Party 1
Medusa
Medusa
MuchDoge26
Medusa
Level 118
God Stats
7W - 7L
1,882 SR
Queue Stats
92W - 92L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
bigron75
Kukulkan
Level 128
God Stats
12W - 12L
1,612 SR
Queue Stats
344W - 371L
1,501 Elo+
Solo
Maui
Maui
patfraz
Maui
Level 120
God Stats
13W - 7L
1,675 SR
Queue Stats
135W - 108L
1,581 Elo+
Solo
Team Averages
Level 121
1,634 SR
1,508 Elo+

VS

Team Averages
Level 101
1,410 SR
1,505 Elo+
Hou Yi
Hou Yi
Bamhurgerman
Hou Yi
Level 104
God Stats
2W - 1L
1,187 SR
Queue Stats
45W - 39L
1,546 Elo+
Solo
Mercury
Mercury
ChuckVegas
Mercury
Level 87
God Stats
4W - 3L
1,433 SR
Queue Stats
39W - 50L
1,531 Elo+
Solo
Ra
Ra
Gyrthwyrm
Ra
Level 87
God Stats
3W - 4L
1,375 SR
Queue Stats
270W - 322L
1,482 Elo+
Solo
Horus
Horus
Krækēn
Horus
Level 120
God Stats
5W - 2L
1,616 SR
Queue Stats
138W - 133L
1,483 Elo+
Party 2
Set
Set
sinperlego
Set
Level 107
God Stats
9W - 14L
1,438 SR
Queue Stats
107W - 111L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 1 / 1
4,834
483
1,962
7,791
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
LegitBoyo
Achilles
10
0 / 1 / 0
5,455
546
3,373
7,185
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MuchDoge26
Medusa
10
1 / 1 / 2
5,959
596
3,258
6,346
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
bigron75
Kukulkan
8
0 / 2 / 0
4,976
498
5,125
5,563
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
patfraz
Maui
8
2 / 2 / 0
5,493
549
1,723
9,846
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 2 / 1
6,109
611
3,932
5,472
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ChuckVegas
Mercury
9
1 / 1 / 3
5,159
516
3,129
7,504
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 2
5,567
557
2,870
4,453
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Krækēn
Horus
10
1 / 0 / 1
5,775
578
4,138
6,271
4,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 0
5,722
572
4,581
7,295
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Hou Yi
2
2
1
1.25
W
Mercury
ChuckVegas
Mercury
1
1
3
2.5
W
0
0
2
1
W
Horus
Krækēn
Horus
1
0
1
1.5
L
Achilles
LegitBoyo
Achilles
0
1
0
0
L
Medusa
MuchDoge26
Medusa
1
1
2
2
L
Kukulkan
bigron75
Kukulkan
0
2
0
0
L
Maui
patfraz
Maui
2
2
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
18,650
36,731
Taken
30,995
18,756
Mitigated
14,481
13,307
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,962
679
0
3,404
7,791
3,056
0
40
7,751
0
23,805
W
Hou Yi
3,932
1,726
0
2,600
5,472
1,610
0
498
4,974
0
38,722
W
Mercury
ChuckVegas
Mercury
3,129
1,641
0
1,184
7,504
3,596
0
2,015
5,489
0
19,631
W
2,870
476
175
1,082
4,453
1,810
93
2,360
2,093
38,435
0
W
Horus
Krækēn
Horus
4,138
1,463
48
2,137
6,271
4,349
0
0
5,675
0
29,948
L
Achilles
LegitBoyo
Achilles
3,373
946
0
2,488
7,185
4,695
0
0
7,185
0
30,721
L
Medusa
MuchDoge26
Medusa
3,258
1,723
0
2,951
6,346
2,408
120
662
5,684
0
37,934
L
Kukulkan
bigron75
Kukulkan
5,125
764
0
1,107
5,563
2,264
62
1,626
3,937
32,476
0
L
Maui
patfraz
Maui
1,723
551
1,125
2,232
9,846
6,333
60
542
9,304
18,506
602
W
4,581
2,598
0
608
7,295
3,116
0
1,811
5,484
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
28,332
271
Minions Killed
293
0
Camps Cleared
0
989,016
Distance Traveled
1,083,508
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,834
483
56
6
0
217,374
2
W
Hou Yi
6,109
611
75
8
0
197,523
4
W
Mercury
5,159
516
31
3
0
228,138
3
W
Ra
5,567
557
77
8
0
238,746
1
W
Horus
5,775
578
54
5
0
205,421
0
L
Achilles
5,455
546
53
5
0
206,330
2
L
Medusa
5,959
596
68
7
0
187,503
3
L
Kukulkan
4,976
498
64
6
0
191,303
4
L
Maui
5,493
549
30
3
0
186,506
3
W
Set
5,722
572
56
6
0
213,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role