Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
BroochyBrooch
Guan Yu
Gold II
Level 155
God Stats
83W - 63L
1,605 SR
Queue Stats
187W - 192L
1,491 MMR
Solo
Janus
Janus
Gold II
chly666
Janus
Gold II
Level 147
God Stats
7W - 7L
1,695 SR
Queue Stats
114W - 109L
1,536 MMR
Solo
Arachne
Arachne
Gold IV
dracakiller
Arachne
Gold IV
Level 125
God Stats
7W - 5L
1,522 SR
Queue Stats
75W - 76L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,564 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,614 SR
1,483 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
Alcanker
Ishtar
Gold III
Level 143
God Stats
8W - 2L
1,699 SR
Queue Stats
64W - 60L
1,498 MMR
Party 2
Baba Yaga
Baba Yaga
Gold II
DAMICHECHU
Baba Yaga
Gold II
Level 103
God Stats
2W - 0L
1,671 SR
Queue Stats
244W - 248L
1,557 MMR
Party 1
Maui
Maui
Gold V
alex27092001
Maui
Gold V
Level 127
God Stats
13W - 6L
1,701 SR
Queue Stats
57W - 59L
1,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 0 / 0
2,851
570
570
1,907
545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
906
181
0
0
0
Guan Yu
5
0 / 1 / 0
3,061
612
869
3,628
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
chly666
Janus
5
1 / 3 / 0
3,508
702
1,825
3,058
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
dracakiller
Arachne
5
0 / 1 / 1
3,292
658
1,226
4,556
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GaneshaAthenaThor

VS

Bans
Ne ZhaAtlasCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 2
3,872
774
2,965
4,239
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
6
1 / 1 / 0
3,481
696
2,604
2,435
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
Alcanker
Ishtar
5
0 / 0 / 0
2,927
585
1,107
975
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
DAMICHECHU
Baba Yaga
6
2 / 1 / 2
3,729
746
1,986
2,357
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,307
661
463
1,599
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Fenrir
 
Fenrir
2
0
2
3
W
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Ishtar
Alcanker
Ishtar
0
0
0
0
L
Guan Yu
0
1
0
0
W
Baba Yaga
DAMICHECHU
Baba Yaga
2
1
2
3
W
0
0
0
0
L
Janus
chly666
Janus
1
3
0
0.33
L
Arachne
dracakiller
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,490
Damage
9,125
13,149
Taken
11,605
4,966
Mitigated
4,516
3,480
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
570
49
0
693
1,907
545
0
463
1,444
0
7,048
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
 
Fenrir
2,965
1,184
0
920
4,239
1,460
0
671
3,568
0
15,199
W
Zhong Kui
 
Zhong Kui
2,604
781
0
1,092
2,435
1,074
660
0
2,200
16,335
0
W
Ishtar
Alcanker
Ishtar
1,107
699
0
560
975
259
0
0
975
0
8,882
L
Guan Yu
869
64
0
1,305
3,628
2,158
0
2,280
1,024
0
9,220
W
Baba Yaga
DAMICHECHU
Baba Yaga
1,986
209
0
676
2,357
984
0
1,154
1,203
15,017
0
W
463
176
73
771
1,599
739
40
0
1,599
4,858
0
L
Janus
chly666
Janus
1,825
171
0
370
3,058
937
0
1,220
1,838
17,282
0
L
Arachne
dracakiller
Arachne
1,226
999
0
1,112
4,556
1,326
0
766
3,790
0
11,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,618
Gold Earned
17,316
86
Minions Killed
122
0
Camps Cleared
0
385,869
Distance Traveled
447,350
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,851
570
14
3
0
88,613
0
L
Baron Samedi
906
181
0
0
0
0
0
W
Fenrir
3,872
774
36
7
0
113,233
0
W
Zhong Kui
3,481
696
28
6
0
72,761
0
W
Ishtar
2,927
585
20
4
0
69,695
0
L
Guan Yu
3,061
612
13
3
0
85,143
3
W
Baba Yaga
3,729
746
30
6
0
103,477
1
W
Maui
3,307
661
8
2
0
88,184
1
L
Janus
3,508
702
33
7
0
87,285
1
L
Arachne
3,292
658
26
5
0
124,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role