Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BathingAido
Kukulkan
Level 25
God Stats
6W - 4L
1,808 SR
Queue Stats
42W - 33L
1,517 Elo+
Party 3
Chaac
Chaac
SS1911C
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 1
Fenrir
Fenrir
aidanlaflare
Fenrir
Level 86
God Stats
4W - 1L
1,553 SR
Queue Stats
56W - 39L
1,526 Elo+
Party 3
Team Averages
Level 80
1,572 SR
1,500 Elo+

VS

Team Averages
Level 78
1,689 SR
1,474 Elo+
Anubis
Anubis
Kakashi_MQS_
Anubis
Level 39
God Stats
11W - 10L
1,531 SR
Queue Stats
21W - 44L
1,318 Elo+
Solo
Hades
Hades
LenientOdin17
Hades
Level 125
God Stats
11W - 10L
1,644 SR
Queue Stats
346W - 329L
1,499 Elo+
Party 2
Tyr
Tyr
Pitbulmejor888
Tyr
Level 81
God Stats
3W - 5L
1,544 SR
Queue Stats
134W - 144L
1,497 Elo+
Party 2
Mercury
Mercury
dictadorsebas224
Mercury
Level 26
God Stats
0W - 1L
1,941 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
sebas2241
Jing Wei
Level 117
God Stats
1W - 1L
1,786 SR
Queue Stats
172W - 155L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 5
10,301
542
15,831
15,588
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
15
4 / 0 / 8
10,154
534
4,451
9,015
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
BathingAido
Kukulkan
16
5 / 2 / 5
10,259
540
6,608
7,616
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
SS1911C
Chaac
16
2 / 1 / 2
10,628
559
14,150
13,565
13,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
15
5 / 2 / 9
9,718
511
13,477
15,605
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 6 / 0
8,342
439
6,369
14,274
7,164
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 0
7,680
404
5,574
13,000
9,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 2 / 1
9,697
510
7,468
17,091
18,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 3
8,959
472
4,275
18,021
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
sebas2241
Jing Wei
14
1 / 5 / 0
8,458
445
9,038
19,914
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
5
5.5
W
Ymir
 
Ymir
4
0
8
8
W
Kukulkan
BathingAido
Kukulkan
5
2
5
3.75
L
Anubis
1
6
0
0.17
L
1
3
0
0.33
L
1
2
1
0.75
W
Chaac
SS1911C
Chaac
2
1
2
3
W
Fenrir
5
2
9
4.75
L
2
3
3
1.17
L
Jing Wei
sebas2241
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,517
Damage
32,724
61,389
Taken
82,300
39,361
Mitigated
49,731
23,589
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,831
9,662
0
11,044
15,588
7,066
445
1,934
13,654
0
111,622
W
Ymir
 
Ymir
4,451
1,399
0
2,371
9,015
8,046
248
2,654
6,091
26,765
2,083
W
Kukulkan
BathingAido
Kukulkan
6,608
1,394
0
904
7,616
3,363
0
4,415
3,201
61,682
0
L
Anubis
6,369
668
0
5,814
14,274
7,164
22
3,673
10,601
71,837
0
L
5,574
384
223
4,624
13,000
9,580
0
3,814
9,186
52,088
0
L
7,468
1,095
0
7,678
17,091
18,087
0
1,704
15,387
0
83,146
W
Chaac
SS1911C
Chaac
14,150
3,192
0
5,991
13,565
13,589
413
213
13,352
0
94,010
W
Fenrir
13,477
4,238
0
3,279
15,605
7,297
0
3,502
12,103
0
68,188
L
4,275
1,515
0
2,939
18,021
7,699
0
867
17,154
0
80,587
L
Jing Wei
sebas2241
Jing Wei
9,038
7,311
0
7,597
19,914
7,201
0
695
19,219
0
83,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,060
Gold Earned
43,136
606
Minions Killed
635
0
Camps Cleared
0
1,806,099
Distance Traveled
1,695,234
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,301
542
164
9
0
314,052
5
W
Ymir
10,154
534
60
3
0
360,999
6
W
Kukulkan
10,259
540
118
6
0
336,868
0
L
Anubis
8,342
439
129
7
0
280,979
7
L
Hades
7,680
404
75
4
0
275,988
1
L
Tyr
9,697
510
171
9
0
375,496
3
W
Chaac
10,628
559
173
9
0
376,841
6
W
Fenrir
9,718
511
91
5
0
417,339
1
L
Mercury
8,959
472
122
6
0
429,634
1
L
Jing Wei
8,458
445
138
7
0
333,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role