Player Matchup

Bacchus
Bacchus
DontAttackMePls
Bacchus
Level 41
God Stats
24W - 17L
1,565 SR
Queue Stats
102W - 105L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Noi5y Boy 15
Cthulhu
Level 48
God Stats
24W - 13L
1,658 SR
Queue Stats
40W - 22L
1,607 Elo+
Party 3
Mercury
Mercury
Slipperytuna
Mercury
Level 89
God Stats
2W - 0L
1,525 SR
Queue Stats
141W - 87L
1,614 Elo+
Party 3
Baron Samedi
Baron Samedi
TClubberlang657
Baron Samedi
Level 28
God Stats
9W - 8L
1,578 SR
Queue Stats
76W - 49L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
TheKnobStopper
Danzaburou
Level 89
God Stats
6W - 4L
1,571 SR
Queue Stats
218W - 214L
1,517 Elo+
Party 3
Team Averages
Level 59
1,579 SR
1,561 Elo+

VS

Team Averages
Level 57
1,564 SR
1,420 Elo+
Artio
Artio
Migiidoodle
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,444 Elo+
Party 2
Mulan
Mulan
PrematurePeak
Mulan
Level 141
God Stats
3W - 1L
1,558 SR
Queue Stats
49W - 36L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
RotisserieChild
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,480 Elo+
Party 2
Loki
Loki
WhiteWidow00971
Loki
Level 24
God Stats
2W - 4L
1,359 SR
Queue Stats
132W - 199L
1,290 Elo+
Party 1
Hera
Hera
o Go JuS o
Hera
Level 86
God Stats
23W - 15L
1,901 SR
Queue Stats
195W - 239L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 25
11,818
985
9,457
23,101
31,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Noi5y Boy 15
Cthulhu
19
2 / 0 / 31
12,358
1,030
21,366
15,775
21,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Slipperytuna
Mercury
20
29 / 3 / 9
16,738
1,395
41,941
18,102
11,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TClubberlang657
Baron Samedi
19
3 / 0 / 30
12,233
1,019
20,758
11,613
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheKnobStopper
Danzaburou
19
5 / 1 / 29
12,999
1,083
19,731
13,027
7,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,667
889
5,928
22,582
28,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 9 / 1
11,505
959
18,542
31,684
37,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
RotisserieChild
Ratatoskr
16
0 / 12 / 2
10,355
863
7,384
24,634
20,951
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 13 / 4
11,432
953
15,874
31,133
15,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 2
11,415
951
24,718
11,351
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
16
42
Kills
5
5
Deaths
42
124
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
25
15.5
L
0
3
2
0.33
W
Cthulhu
Noi5y Boy 15
Cthulhu
2
0
31
17.5
L
2
9
1
0.28
L
Ratatoskr
RotisserieChild
Ratatoskr
0
12
2
0.08
W
Mercury
Slipperytuna
Mercury
29
3
9
11.17
W
Baron Samedi
TClubberlang657
Baron Samedi
3
0
30
18
W
Danzaburou
TheKnobStopper
Danzaburou
5
1
29
19.5
L
1
13
4
0.23
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,253
Damage
72,446
81,618
Taken
121,384
79,600
Mitigated
107,752
34,771
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,457
1,790
0
4,078
23,101
31,957
0
8,499
14,067
19,744
0
L
5,928
378
1,173
2,440
22,582
28,758
0
9,673
12,367
19,020
0
W
Cthulhu
Noi5y Boy 15
Cthulhu
21,366
1,697
3,188
3,467
15,775
21,363
0
8,384
7,171
38,639
0
L
18,542
1,109
394
5,186
31,684
37,189
0
14,514
16,676
51
35,944
L
Ratatoskr
RotisserieChild
Ratatoskr
7,384
989
0
2,087
24,634
20,951
0
8,917
15,436
0
16,967
W
Mercury
Slipperytuna
Mercury
41,941
35,880
0
4,908
18,102
11,198
0
5,067
12,712
0
72,282
W
Baron Samedi
TClubberlang657
Baron Samedi
20,758
157
8,543
6,071
11,613
7,932
0
2,816
8,591
35,285
0
W
Danzaburou
TheKnobStopper
Danzaburou
19,731
12,016
0
4,516
13,027
7,150
0
5,931
7,003
0
44,118
L
15,874
4,271
0
0
31,133
15,176
0
13,056
17,545
0
27,091
L
24,718
4,509
0
115
11,351
5,678
0
3,518
7,779
51,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,146
Gold Earned
55,374
220
Minions Killed
173
12
Camps Cleared
4
1,202,991
Distance Traveled
981,840
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,818
985
13
1
0
235,860
5
L
Artio
10,667
889
20
2
0
222,259
0
W
Cthulhu
12,358
1,030
44
4
0
254,283
0
L
Mulan
11,505
959
37
3
2
185,354
0
L
Ratatoskr
10,355
863
21
2
0
142,165
0
W
Mercury
16,738
1,395
75
6
10
259,244
0
W
Baron Samedi
12,233
1,019
37
3
0
234,904
3
W
Danzaburou
12,999
1,083
51
4
2
218,700
0
L
Loki
11,432
953
17
1
2
215,532
1
L
Hera
11,415
951
78
7
0
216,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role