Player Matchup

Tiamat
Tiamat
Carmine486
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 161L
1,643 Elo+
Party 1
Maui
Maui
Magicligth
Maui
Level 125
God Stats
2W - 7L
1,268 SR
Queue Stats
164W - 175L
1,476 Elo+
Party 2
Thor
Thor
MatureRhyme
Thor
Level 159
God Stats
8W - 6L
1,619 SR
Queue Stats
337W - 269L
1,642 Elo+
Party 1
Thanatos
Thanatos
POP Parlay
Thanatos
Level 41
God Stats
2W - 2L
1,325 SR
Queue Stats
68W - 38L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
Toxicity--x
Cernunnos
Level 46
God Stats
32W - 23L
1,546 SR
Queue Stats
146W - 157L
1,455 Elo+
Party 2
Team Averages
Level 100
1,451 SR
1,556 Elo+

VS

Team Averages
Level 74
1,502 SR
1,498 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ACalford506
Thanatos
Level 89
God Stats
1W - 1L
1,611 SR
Queue Stats
33W - 38L
1,500 Elo+
Party 3
Susano
Susano
DecayTrash
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,616 Elo+
Party 3
Charybdis
Charybdis
Lonely_Dri
Charybdis
Level 86
God Stats
6W - 14L
1,425 SR
Queue Stats
308W - 339L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
Royalty_Finn
Nu Wa
Level 28
God Stats
1W - 2L
1,473 SR
Queue Stats
32W - 49L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carmine486
Tiamat
16
6 / 2 / 6
10,351
609
7,789
11,083
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 9
9,004
530
7,345
15,978
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 2
11,689
688
18,283
16,579
9,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
POP Parlay
Thanatos
13
1 / 0 / 4
8,275
487
4,341
11,416
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Toxicity--x
Cernunnos
14
2 / 1 / 2
8,727
513
11,150
13,181
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 4 / 1
7,076
416
6,579
16,155
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ACalford506
Thanatos
12
3 / 6 / 0
7,710
454
5,022
14,975
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
DecayTrash
Susano
14
1 / 6 / 1
8,100
476
9,389
18,411
8,942
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Lonely_Dri
Charybdis
14
1 / 1 / 0
8,578
505
8,876
14,589
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 1
8,351
491
5,632
8,404
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
5
5
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
L
Thanatos
ACalford506
Thanatos
3
6
0
0.5
W
Tiamat
Carmine486
Tiamat
6
2
6
4.5
L
Susano
DecayTrash
Susano
1
6
1
0.25
L
Charybdis
Lonely_Dri
Charybdis
1
1
0
1
W
2
0
9
6.5
W
10
2
2
5.5
W
Thanatos
POP Parlay
Thanatos
1
0
4
3
L
0
4
1
0.13
W
Cernunnos
Toxicity--x
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
35,498
68,237
Taken
72,534
42,677
Mitigated
41,103
30,904
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,579
2,968
402
5,036
16,155
16,444
31
5,213
10,942
20,015
0
L
Thanatos
ACalford506
Thanatos
5,022
1,703
0
8,238
14,975
7,316
0
1,294
13,681
0
50,337
W
Tiamat
Carmine486
Tiamat
7,789
1,261
282
2,831
11,083
6,864
470
3,477
7,606
69,738
0
L
Susano
DecayTrash
Susano
9,389
2,160
0
3,512
18,411
8,942
0
1,286
17,125
0
58,215
L
Charybdis
Lonely_Dri
Charybdis
8,876
4,464
0
8,557
14,589
5,333
323
2,885
11,704
0
80,966
W
7,345
2,123
783
3,943
15,978
15,550
189
4,354
11,624
28,645
9,074
W
18,283
4,254
0
4,670
16,579
9,625
1,898
488
16,091
0
90,350
W
Thanatos
POP Parlay
Thanatos
4,341
1,640
0
10,370
11,416
5,528
0
2,216
9,200
0
67,528
L
5,632
1,230
0
1,492
8,404
3,068
111
2,917
5,487
68,329
0
W
Cernunnos
Toxicity--x
Cernunnos
11,150
5,935
0
8,025
13,181
5,110
1,174
2,581
10,600
0
80,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
39,815
554
Minions Killed
446
0
Camps Cleared
0
1,697,963
Distance Traveled
1,598,884
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,076
416
19
1
0
343,824
6
L
Thanatos
7,710
454
67
4
0
333,850
1
W
Tiamat
10,351
609
127
7
0
321,193
2
L
Susano
8,100
476
94
6
0
314,549
2
L
Charybdis
8,578
505
140
8
0
304,286
2
W
Maui
9,004
530
49
3
0
344,666
4
W
Thor
11,689
688
163
10
0
335,387
7
W
Thanatos
8,275
487
90
5
0
382,274
0
L
Nu Wa
8,351
491
126
7
0
302,375
0
W
Cernunnos
8,727
513
125
7
0
314,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role