Player Matchup

Charybdis
Charybdis
Closing Zenith
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,457 Elo+
Party 1
Thoth
Thoth
CtrlAltDLish
Thoth
Level 124
God Stats
6W - 9L
1,410 SR
Queue Stats
260W - 274L
1,497 Elo+
Party 1
Horus
Horus
Mitologo
Horus
Level 160
God Stats
5W - 1L
1,707 SR
Queue Stats
271W - 257L
1,473 Elo+
Party 4
Vulcan
Vulcan
Xelvengador
Vulcan
Level 106
God Stats
4W - 2L
1,347 SR
Queue Stats
88W - 68L
1,465 Elo+
Party 4
Janus
Janus
eaRNedit21
Janus
Level 85
God Stats
7W - 8L
1,400 SR
Queue Stats
262W - 283L
1,471 Elo+
Party 1
Team Averages
Level 113
1,473 SR
1,473 Elo+

VS

Team Averages
Level 91
1,517 SR
1,473 Elo+
Odin
Odin
JJackson99J
Odin
Level 66
God Stats
1W - 2L
1,467 SR
Queue Stats
116W - 133L
1,438 Elo+
Solo
Terra
Terra
ajernejcic
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 3
Camazotz
Camazotz
bxKid_Assassin
Camazotz
Level 123
God Stats
1W - 2L
1,467 SR
Queue Stats
186W - 203L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
iTz mantis OG
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,493 Elo+
Party 3
Ymir
Ymir
popnlock22
Ymir
Level 119
God Stats
1W - 2L
1,651 SR
Queue Stats
75W - 74L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Closing Zenith
Charybdis
14
2 / 2 / 5
8,261
826
7,548
8,709
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 7
9,016
902
9,303
6,916
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Mitologo
Horus
13
0 / 3 / 7
8,402
840
4,360
14,864
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
14
1 / 1 / 8
8,147
815
6,311
5,685
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
16
7 / 1 / 2
9,414
941
11,275
5,814
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,496
550
0
0
0
Terra
17
4 / 2 / 2
7,810
781
11,735
11,218
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
12
1 / 6 / 1
6,475
648
3,582
11,477
6,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
iTz mantis OG
Xbalanque
12
0 / 3 / 3
6,663
666
4,617
8,878
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 3
7,604
760
4,541
12,003
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
15
Kills
7
8
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Closing Zenith
Charybdis
2
2
5
2.25
W
5
1
7
8.5
L
0
0
0
0
W
Horus
Mitologo
Horus
0
3
7
1.17
W
Vulcan
1
1
8
5
L
Terra
4
2
2
2.5
L
Camazotz
1
6
1
0.25
W
Janus
7
1
2
8
L
Xbalanque
iTz mantis OG
Xbalanque
0
3
3
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
24,475
41,988
Taken
43,576
28,945
Mitigated
39,797
15,926
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Closing Zenith
Charybdis
7,548
2,586
1,695
1,654
8,709
4,194
1,467
3,493
5,216
0
15,008
W
9,303
117
805
845
6,916
3,433
2,353
4,123
2,793
18,338
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Mitologo
Horus
4,360
2,088
3,280
4,480
14,864
15,652
813
2,886
11,978
0
6,935
W
Vulcan
6,311
2,181
645
1,209
5,685
2,873
1,142
2,959
2,726
18,167
0
L
Terra
11,735
493
1,670
3,912
11,218
12,784
0
7,359
3,859
18,127
0
L
Camazotz
3,582
562
273
2,383
11,477
6,917
0
6,801
4,676
0
7,417
W
Janus
11,275
105
770
543
5,814
2,793
1,311
2,815
2,999
28,001
0
L
Xbalanque
iTz mantis OG
Xbalanque
4,617
2,086
113
2,471
8,878
4,610
0
5,927
2,951
0
14,002
L
4,541
96
512
907
12,003
15,486
0
6,802
5,201
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
34,048
102
Minions Killed
56
0
Camps Cleared
0
1,017,430
Distance Traveled
651,256
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,261
826
16
2
0
186,617
1
W
Thoth
9,016
902
20
2
0
197,196
0
L
Odin
5,496
550
0
0
0
0
0
W
Horus
8,402
840
4
0
0
206,219
1
W
Vulcan
8,147
815
29
3
0
226,828
0
L
Terra
7,810
781
10
1
0
193,592
0
L
Camazotz
6,475
648
9
1
0
136,422
0
W
Janus
9,414
941
33
3
0
200,570
0
L
Xbalanque
6,663
666
24
2
0
154,694
0
L
Ymir
7,604
760
13
1
0
166,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role