Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Buudaa128
Danzaburou
Level 126
God Stats
11W - 14L
1,389 SR
Queue Stats
412W - 423L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
IsshoFujitora10
Cthulhu
Level 59
God Stats
6W - 2L
1,654 SR
Queue Stats
315W - 363L
1,356 Elo+
Solo
Hades
Hades
angelmh9310
Hades
Level 128
God Stats
12W - 3L
1,714 SR
Queue Stats
448W - 478L
1,417 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,438 Elo+

VS

Team Averages
Level 80
1,550 SR
1,388 Elo+
Artemis
Artemis
Aleyza
Artemis
Level 44
God Stats
1W - 1L
1,721 SR
Queue Stats
17W - 19L
1,397 Elo+
Solo
Da Ji
Da Ji
DaCheet
Da Ji
Level 126
God Stats
8W - 3L
1,537 SR
Queue Stats
241W - 237L
1,461 Elo+
Solo
Zeus
Zeus
Deboog
Zeus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,150 Elo+
Solo
Shiva
Shiva
Flash261016
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 58L
1,483 Elo+
Solo
Cabrakan
Cabrakan
monc28
Cabrakan
Level 87
God Stats
4W - 3L
1,490 SR
Queue Stats
152W - 174L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 4 / 11
9,243
840
5,949
18,656
21,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
 
Cupid
16
5 / 2 / 11
9,153
832
11,089
9,909
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Danzaburou
Buudaa128
Danzaburou
17
7 / 1 / 14
10,076
916
12,468
7,376
4,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 14
8,947
813
8,162
13,090
13,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 3 / 16
9,015
820
19,904
15,109
10,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aleyza
Artemis
16
4 / 4 / 6
8,282
753
15,290
12,311
6,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
DaCheet
Da Ji
13
5 / 5 / 3
7,973
725
5,509
11,897
6,285
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Deboog
Zeus
13
1 / 4 / 8
7,554
687
12,252
8,730
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 5
7,374
670
9,235
13,774
11,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
monc28
Cabrakan
14
0 / 5 / 8
7,404
673
9,436
16,670
11,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
22
Kills
11
12
Deaths
22
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
4
11
2.38
W
Cupid
 
Cupid
5
2
11
5.25
L
Artemis
Aleyza
Artemis
4
4
6
1.75
W
Danzaburou
Buudaa128
Danzaburou
7
1
14
14
L
Da Ji
DaCheet
Da Ji
5
5
3
1.3
L
Zeus
Deboog
Zeus
1
4
8
1.25
L
1
4
5
0.88
W
3
2
14
5
W
3
3
16
3.67
L
Cabrakan
monc28
Cabrakan
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,572
Damage
51,722
64,140
Taken
63,382
55,034
Mitigated
40,480
30,360
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,949
737
154
4,012
18,656
21,910
178
6,271
11,953
9,462
0
W
Cupid
 
Cupid
11,089
5,594
4,884
3,691
9,909
5,008
1,707
3,183
6,620
0
21,126
L
Artemis
Aleyza
Artemis
15,290
7,242
940
2,258
12,311
6,873
0
7,621
4,690
0
30,871
W
Danzaburou
Buudaa128
Danzaburou
12,468
4,265
1,776
2,452
7,376
4,061
1,398
2,403
4,767
0
29,968
L
Da Ji
DaCheet
Da Ji
5,509
763
1,325
1,132
11,897
6,285
0
5,235
6,662
0
8,168
L
Zeus
Deboog
Zeus
12,252
2,031
1,012
1,072
8,730
3,927
0
6,609
2,121
20,652
0
L
9,235
1,232
1,544
1,880
13,774
11,895
0
7,486
6,288
0
15,757
W
8,162
178
1,786
3,928
13,090
13,837
562
2,784
10,113
17,178
0
W
19,904
1,209
1,740
5,937
15,109
10,218
589
5,844
8,999
28,573
0
L
Cabrakan
monc28
Cabrakan
9,436
767
881
3,547
16,670
11,500
0
7,064
9,606
16,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
38,587
117
Minions Killed
97
0
Camps Cleared
0
963,504
Distance Traveled
888,290
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,243
840
4
0
0
183,066
1
W
Cupid
9,153
832
25
2
0
174,164
0
L
Artemis
8,282
753
38
3
0
165,452
0
W
Danzaburou
10,076
916
40
4
0
211,336
0
L
Da Ji
7,973
725
7
1
0
204,983
0
L
Zeus
7,554
687
22
2
0
166,320
0
L
Shiva
7,374
670
7
1
0
187,721
0
W
Cthulhu
8,947
813
26
2
0
205,402
0
W
Hades
9,015
820
22
2
0
189,536
0
L
Cabrakan
7,404
673
23
2
0
163,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role