Player Matchup

Anubis
Anubis
JosephSwaglin
Anubis
Level 126
God Stats
3W - 1L
1,660 SR
Queue Stats
123W - 96L
1,619 Elo+
Party 1
Maui
Maui
Sainte DOOM
Maui
Level 27
God Stats
4W - 0L
1,550 SR
Queue Stats
19W - 13L
1,472 Elo+
Party 1
Thor
Thor
flyingORANGEo4
Thor
Level 106
God Stats
1W - 0L
1,638 SR
Queue Stats
58W - 45L
1,577 Elo+
Party 1
Team Averages
Level 86
1,616 SR
1,556 Elo+

VS

Team Averages
Level 36
1,545 SR
1,463 Elo+
Chiron
Chiron
BulbaFried
Chiron
Level 40
God Stats
3W - 3L
1,672 SR
Queue Stats
15W - 18L
1,432 Elo+
Party 2
Olorun
Olorun
DrDepression306
Olorun
Level 41
God Stats
1W - 1L
1,361 SR
Queue Stats
8W - 10L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
steel assasin77
Cabrakan
Level 27
God Stats
1W - 1L
1,602 SR
Queue Stats
13W - 13L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,720
810
16,645
10,381
6,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 10
9,487
791
3,864
8,885
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 1 / 6
9,590
799
13,141
10,132
4,672
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BulbaFried
Chiron
12
2 / 5 / 0
7,975
665
8,147
13,450
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
7,242
604
5,513
10,730
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
13
0 / 2 / 1
7,701
642
6,747
15,304
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
BulbaFried
Chiron
2
5
0
0.4
L
0
6
2
0.17
W
6
0
6
9
W
1
1
10
6
W
6
1
6
9
L
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
20,407
29,398
Taken
39,484
18,608
Mitigated
25,398
12,363
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BulbaFried
Chiron
8,147
2,861
665
3,097
13,450
4,499
0
9,080
4,354
0
33,664
L
5,513
1,627
616
1,801
10,730
4,606
0
4,030
6,700
21,554
3,026
W
16,645
1,316
0
8,809
10,381
6,218
1,183
4,475
5,906
55,567
0
W
3,864
669
0
2,363
8,885
7,718
95
3,367
5,518
12,666
0
W
13,141
2,406
0
1,191
10,132
4,672
1,112
4,199
5,933
0
46,175
L
Cabrakan
6,747
802
0
4,184
15,304
16,293
0
7,432
7,872
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
22,918
158
Minions Killed
97
0
Camps Cleared
0
641,201
Distance Traveled
593,614
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,975
665
50
4
0
193,788
3
L
Olorun
7,242
604
32
3
0
179,251
3
W
Anubis
9,720
810
80
7
0
200,221
1
W
Maui
9,487
791
23
2
0
220,498
0
W
Thor
9,590
799
55
5
0
220,482
2
L
Cabrakan
7,701
642
15
1
0
220,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role