Player Matchup

Lancelot
Lancelot
CreepBZ
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,568 Elo+
Party 3
Neith
Neith
Iini
Neith
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,653 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sombro77
Morgan Le Fay
Level 22
God Stats
2W - 3L
1,460 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
xboogsx
Cthulhu
Level 67
God Stats
2W - 2L
1,655 SR
Queue Stats
27W - 27L
1,499 Elo+
Party 2
Bellona
Bellona
zMoltinar
Bellona
Level 117
God Stats
16W - 16L
1,539 SR
Queue Stats
228W - 249L
1,401 Elo+
Solo
Team Averages
Level 67
1,531 SR
1,523 Elo+

VS

Team Averages
Level 88
1,635 SR
1,593 Elo+
Cernunnos
Cernunnos
EXc3LL
Cernunnos
Level 118
God Stats
13W - 9L
1,582 SR
Queue Stats
593W - 522L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KA1N6
Cu Chulainn
Level 19
God Stats
10W - 3L
1,674 SR
Queue Stats
33W - 18L
1,670 Elo+
Party 1
Bastet
Bastet
RyuSinji
Bastet
Level 138
God Stats
4W - 2L
1,599 SR
Queue Stats
467W - 422L
1,606 Elo+
Party 1
Khepri
Khepri
law098
Khepri
Level 60
God Stats
5W - 1L
1,856 SR
Queue Stats
170W - 110L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ouragans
Morgan Le Fay
Level 106
God Stats
202W - 238L
1,465 SR
Queue Stats
335W - 356L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CreepBZ
Lancelot
20
3 / 6 / 5
13,863
495
15,319
23,567
12,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Iini
Neith
19
2 / 5 / 3
13,345
477
21,887
17,636
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Sombro77
Morgan Le Fay
16
0 / 12 / 5
10,633
380
8,538
21,130
10,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xboogsx
Cthulhu
18
4 / 6 / 2
13,465
481
15,121
39,432
55,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
zMoltinar
Bellona
20
2 / 2 / 2
14,448
516
14,975
31,633
38,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EXc3LL
Cernunnos
20
9 / 3 / 7
17,189
614
24,958
29,266
16,642
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
KA1N6
Cu Chulainn
19
3 / 1 / 5
13,883
496
12,478
22,019
23,913
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
RyuSinji
Bastet
20
13 / 1 / 6
16,458
588
25,343
24,668
14,938
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
law098
Khepri
18
1 / 1 / 17
13,974
499
7,200
30,066
54,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ouragans
Morgan Le Fay
20
5 / 5 / 13
14,923
533
25,298
19,893
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
11
Kills
31
31
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CreepBZ
Lancelot
3
6
5
0.92
W
Cernunnos
EXc3LL
Cernunnos
9
3
7
4.17
L
Neith
Iini
Neith
2
5
3
0.7
W
Cu Chulainn
KA1N6
Cu Chulainn
3
1
5
5.5
W
Bastet
RyuSinji
Bastet
13
1
6
16
L
Morgan Le Fay
Sombro77
Morgan Le Fay
0
12
5
0.21
W
Khepri
law098
Khepri
1
1
17
9.5
W
Morgan Le Fay
ouragans
Morgan Le Fay
5
5
13
2.3
L
Cthulhu
xboogsx
Cthulhu
4
6
2
0.83
L
Bellona
zMoltinar
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,840
Damage
95,277
133,398
Taken
125,912
125,150
Mitigated
120,981
24,328
Healing
46,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CreepBZ
Lancelot
15,319
4,401
0
750
23,567
12,053
5,715
6,791
16,776
0
137,068
W
Cernunnos
EXc3LL
Cernunnos
24,958
14,429
0
20,061
29,266
16,642
7,810
4,921
24,345
0
204,524
L
Neith
Iini
Neith
21,887
9,067
0
4,552
17,636
8,634
631
1,678
15,958
0
114,615
W
Cu Chulainn
KA1N6
Cu Chulainn
12,478
2,230
1,663
5,753
22,019
23,913
1,250
3,014
19,005
0
76,056
W
Bastet
RyuSinji
Bastet
25,343
5,691
0
7,248
24,668
14,938
3,670
2,781
21,887
0
193,657
L
Morgan Le Fay
Sombro77
Morgan Le Fay
8,538
796
0
200
21,130
10,118
25
8,923
12,207
59,450
0
W
Khepri
law098
Khepri
7,200
978
0
5,440
30,066
54,908
25
7,042
23,024
46,244
1,679
W
Morgan Le Fay
ouragans
Morgan Le Fay
25,298
2,768
0
6,192
19,893
10,580
2,601
7,734
12,159
131,437
0
L
Cthulhu
xboogsx
Cthulhu
15,121
1,418
958
6,815
39,432
55,566
0
11,968
27,464
78,764
0
L
Bellona
zMoltinar
Bellona
14,975
5,981
0
11,053
31,633
38,779
396
3,778
27,855
0
139,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,754
Gold Earned
76,427
758
Minions Killed
784
0
Camps Cleared
0
2,611,791
Distance Traveled
2,696,172
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,863
495
177
6
0
547,079
3
W
Cernunnos
17,189
614
239
9
0
518,493
6
L
Neith
13,345
477
168
6
0
491,305
5
W
Cu Chulainn
13,883
496
107
4
0
511,475
12
W
Bastet
16,458
588
174
6
0
630,162
5
L
Morgan Le Fay
10,633
380
73
3
0
455,810
0
W
Khepri
13,974
499
71
3
0
534,885
5
W
Morgan Le Fay
14,923
533
193
7
0
501,157
9
L
Cthulhu
13,465
481
100
4
0
524,556
7
L
Bellona
14,448
516
240
9
0
593,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role