Player Matchup

Danzaburou
Danzaburou
ACE_Villin
Danzaburou
Level 72
God Stats
8W - 8L
1,240 SR
Queue Stats
356W - 360L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Aoioko
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,177 Elo+
Party 1
Pele
Pele
F1REM4N45
Pele
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
48W - 57L
1,496 Elo+
Party 4
Chaac
Chaac
Luv4tokyo
Chaac
Level 67
God Stats
3W - 1L
1,618 SR
Queue Stats
227W - 263L
1,533 Elo+
Party 1
Scylla
Scylla
YK Auzu
Scylla
Level 37
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 57L
1,454 Elo+
Party 4
Team Averages
Level 45
1,520 SR
1,408 Elo+

VS

Team Averages
Level 48
1,318 SR
1,455 Elo+
Discordia
Discordia
Cortijo22
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
FrostyyWrld
Danzaburou
Level 5
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
JoakoBeyer22
Chang'e
Level 120
God Stats
2W - 8L
1,354 SR
Queue Stats
232W - 237L
1,477 Elo+
Party 2
Mercury
Mercury
MrTiltProof
Mercury
Level 47
God Stats
0W - 4L
1,198 SR
Queue Stats
19W - 19L
1,368 Elo+
Solo
Cerberus
Cerberus
xXshinjitsu
Cerberus
Level 48
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACE_Villin
Danzaburou
20
7 / 14 / 12
23,379
487
42,646
54,540
27,511
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Aoioko
Cthulhu
20
6 / 8 / 18
20,524
428
22,157
75,115
125,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
20
20 / 12 / 8
26,740
557
46,507
49,711
24,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Luv4tokyo
Chaac
20
11 / 7 / 19
26,681
556
65,132
75,384
132,108
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
YK Auzu
Scylla
20
9 / 12 / 14
25,725
536
53,477
43,358
17,790
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cortijo22
Discordia
20
13 / 14 / 11
25,119
523
55,989
41,512
20,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
FrostyyWrld
Danzaburou
20
25 / 12 / 8
27,775
579
86,611
56,377
36,292
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
JoakoBeyer22
Chang'e
20
3 / 5 / 13
25,344
528
40,248
59,688
71,455
Mercury
MrTiltProof
Mercury
20
6 / 14 / 10
21,164
441
27,720
54,803
33,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
xXshinjitsu
Cerberus
20
5 / 8 / 26
21,427
446
27,683
71,831
169,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
120
53
Kills
52
53
Deaths
53
71
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACE_Villin
Danzaburou
7
14
12
0.93
W
Cthulhu
Aoioko
Cthulhu
6
8
18
1.88
L
Discordia
Cortijo22
Discordia
13
14
11
1.32
W
Pele
20
12
8
2
L
Danzaburou
FrostyyWrld
Danzaburou
25
12
8
2.42
L
Chang'e
JoakoBeyer22
Chang'e
3
5
13
1.9
W
Chaac
Luv4tokyo
Chaac
11
7
19
2.93
L
Mercury
MrTiltProof
Mercury
6
14
10
0.79
W
Scylla
YK Auzu
Scylla
9
12
14
1.33
L
Cerberus
xXshinjitsu
Cerberus
5
8
26
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,919
Damage
238,251
298,108
Taken
284,211
328,110
Mitigated
331,034
103,400
Healing
91,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACE_Villin
Danzaburou
42,646
26,553
0
17,473
54,540
27,511
1,200
15,181
39,359
0
219,939
W
Cthulhu
Aoioko
Cthulhu
22,157
2,850
4,616
19,169
75,115
125,959
1,578
29,736
45,379
63,239
0
L
Discordia
Cortijo22
Discordia
55,989
4,246
1,319
5,935
41,512
20,108
2,119
13,474
28,038
211,085
0
W
Pele
46,507
9,066
0
12,119
49,711
24,742
3,182
23,295
26,416
0
232,981
L
Danzaburou
FrostyyWrld
Danzaburou
86,611
57,517
0
20,815
56,377
36,292
8,708
17,281
39,096
278
214,996
L
Chang'e
JoakoBeyer22
Chang'e
40,248
2,061
4,410
28,992
59,688
71,455
1,980
13,815
45,873
244,704
0
W
Chaac
Luv4tokyo
Chaac
65,132
23,164
0
36,824
75,384
132,108
2,189
39,933
35,451
0
221,128
L
Mercury
MrTiltProof
Mercury
27,720
14,534
0
10,919
54,803
33,653
691
9,754
45,049
0
259,921
W
Scylla
YK Auzu
Scylla
53,477
4,485
0
13,199
43,358
17,790
7,228
20,986
21,610
237,366
0
L
Cerberus
xXshinjitsu
Cerberus
27,683
1,369
940
17,891
71,831
169,526
0
25,024
46,807
62,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,049
Gold Earned
120,829
1,098
Minions Killed
1,206
0
Camps Cleared
0
3,947,465
Distance Traveled
4,135,329
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
23,379
487
243
5
0
682,613
0
W
Cthulhu
20,524
428
57
1
0
755,912
2
L
Discordia
25,119
523
286
6
0
728,244
2
W
Pele
26,740
557
204
4
0
890,557
13
L
Danzaburou
27,775
579
251
5
0
714,126
0
L
Chang'e
25,344
528
382
8
0
891,619
6
W
Chaac
26,681
556
286
6
0
881,459
12
L
Mercury
21,164
441
209
4
0
926,592
2
W
Scylla
25,725
536
308
6
0
736,924
15
L
Cerberus
21,427
446
78
2
0
874,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role