Player Matchup

Guan Yu
Guan Yu
MaltaTopG
Guan Yu
Level 28
God Stats
7W - 0L
1,874 SR
Queue Stats
68W - 11L
1,753 Elo+
Party 1
Baron Samedi
Baron Samedi
THEMONSS
Baron Samedi
Level 26
God Stats
7W - 0L
1,874 SR
Queue Stats
23W - 6L
1,691 Elo+
Party 1
Achilles
Achilles
dFaceless1
Achilles
Level 102
God Stats
26W - 2L
1,874 SR
Queue Stats
104W - 23L
1,717 Elo+
Party 1
Team Averages
Level 52
1,874 SR
1,720 Elo+

VS

Team Averages
Level 33
1,548 SR
1,464 Elo+
Chaac
Chaac
Jellycube911
Chaac
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,432 Elo+
Party 2
Nox
Nox
Morrigannn
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 2
Izanami
Izanami
tbv1000
Izanami
Level 17
God Stats
1W - 1L
1,643 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MaltaTopG
Guan Yu
15
2 / 0 / 9
9,289
715
12,174
15,044
17,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
THEMONSS
Baron Samedi
16
5 / 1 / 7
9,685
745
12,215
12,115
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
dFaceless1
Achilles
15
5 / 1 / 7
9,390
722
9,455
18,296
19,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,924
610
14,917
17,548
12,534
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 2
8,305
639
7,440
8,882
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
tbv1000
Izanami
12
1 / 6 / 1
7,737
595
10,357
12,564
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Guan Yu
MaltaTopG
Guan Yu
2
0
9
6.5
L
0
3
2
0.33
W
Baron Samedi
THEMONSS
Baron Samedi
5
1
7
8.5
W
Achilles
dFaceless1
Achilles
5
1
7
8.5
L
Izanami
tbv1000
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
32,714
45,455
Taken
38,994
44,701
Mitigated
21,349
25,136
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,917
2,673
262
3,750
17,548
12,534
0
6,445
10,432
0
36,430
W
Guan Yu
MaltaTopG
Guan Yu
12,174
1,676
5,164
8,557
15,044
17,471
288
1,755
13,151
10,332
41,644
L
7,440
630
0
250
8,882
3,800
0
3,288
5,408
36,438
0
W
Baron Samedi
THEMONSS
Baron Samedi
12,215
669
2,217
4,005
12,115
7,325
567
2,945
8,958
41,847
0
W
Achilles
dFaceless1
Achilles
9,455
3,299
570
4,623
18,296
19,905
355
2,192
15,836
0
14,354
L
Izanami
tbv1000
Izanami
10,357
4,754
0
392
12,564
5,015
0
4,663
7,608
0
17,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
23,966
155
Minions Killed
142
0
Camps Cleared
0
765,642
Distance Traveled
684,664
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,924
610
35
3
0
252,743
2
W
Guan Yu
9,289
715
79
6
0
265,814
4
L
Nox
8,305
639
80
6
0
235,477
1
W
Baron Samedi
9,685
745
60
5
0
244,327
1
W
Achilles
9,390
722
16
1
0
255,501
1
L
Izanami
7,737
595
27
2
0
196,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role