Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
DoomMainHere
Neith
Platinum II
Level 89
God Stats
6W - 2L
1,837 SR
Queue Stats
172W - 170L
1,997 MMR
Solo
Hachiman
Hachiman
Platinum I
MvT Corazon
Hachiman
Platinum I
Level 66
God Stats
4W - 1L
1,755 SR
Queue Stats
75W - 65L
2,063 MMR
Solo
Janus
Janus
Masters
TwoBits5709
Janus
Masters
Level 158
God Stats
22W - 12L
1,768 SR
Queue Stats
157W - 141L
2,163 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Wxlfeboyy
Ne Zha
Diamond III
Level 153
God Stats
1W - 0L
1,715 SR
Queue Stats
80W - 56L
2,102 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,715 SR
1,965 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,564 SR
2,065 MMR
Chang'e
Chang'e
Diamond V
DAVABR0
Chang'e
Diamond V
Level 146
God Stats
6W - 2L
1,810 SR
Queue Stats
76W - 61L
2,137 MMR
Solo
King Arthur
King Arthur
Platinum II
Frostterxx
King Arthur
Platinum II
Level 128
God Stats
1W - 3L
1,441 SR
Queue Stats
309W - 307L
1,994 MMR
Solo
Ymir
Ymir
Diamond V
KeremEnver_
Ymir
Diamond V
Level 68
God Stats
0W - 4L
1,190 SR
Queue Stats
118W - 110L
2,022 MMR
Solo
Thor
Thor
Diamond III
irishcoco41
Thor
Diamond III
Level 143
God Stats
0W - 1L
1,770 SR
Queue Stats
194W - 178L
2,112 MMR
Solo
Skadi
Skadi
Platinum II
the1jaeo
Skadi
Platinum II
Level 160
God Stats
15W - 14L
1,610 SR
Queue Stats
524W - 538L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 11
7,875
563
6,695
8,586
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
7,753
554
7,508
8,597
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MvT Corazon
Hachiman
15
7 / 0 / 3
8,834
631
8,277
8,655
3,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 7
8,592
614
8,514
6,609
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Wxlfeboyy
Ne Zha
12
1 / 1 / 4
7,112
508
6,426
8,930
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
KaliGuan YuLoki

VS

Bans
SylvanusArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAVABR0
Chang'e
11
1 / 4 / 0
6,527
466
4,778
10,635
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Frostterxx
King Arthur
14
1 / 1 / 1
7,844
560
5,374
13,226
12,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 7 / 1
6,145
439
4,826
13,025
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
6,385
456
5,137
10,608
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
the1jaeo
Skadi
11
0 / 4 / 0
6,364
455
2,549
6,751
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
11
8.5
L
Chang'e
DAVABR0
Chang'e
1
4
0
0.25
W
1
2
1
0.75
L
King Arthur
Frostterxx
King Arthur
1
1
1
1.5
L
1
7
1
0.21
W
Hachiman
MvT Corazon
Hachiman
7
0
3
8.5
W
6
1
7
9.5
W
Ne Zha
Wxlfeboyy
Ne Zha
1
1
4
3
L
1
2
2
1
L
Skadi
the1jaeo
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
22,664
41,377
Taken
54,245
22,283
Mitigated
28,537
16,162
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,695
1,368
0
3,384
8,586
7,469
126
3,424
5,162
18,557
4,272
L
Chang'e
DAVABR0
Chang'e
4,778
610
726
4,440
10,635
3,873
0
5,583
5,052
49,662
0
W
7,508
2,988
0
4,092
8,597
4,561
0
0
8,597
0
61,911
L
King Arthur
Frostterxx
King Arthur
5,374
206
0
2,000
13,226
12,238
0
1,569
11,657
0
61,054
L
4,826
1,772
0
918
13,025
6,897
0
5,371
7,654
19,547
0
W
Hachiman
MvT Corazon
Hachiman
8,277
5,160
0
4,783
8,655
3,415
768
711
7,944
0
71,824
W
8,514
988
169
2,099
6,609
3,027
0
3,433
3,176
65,522
1,156
W
Ne Zha
Wxlfeboyy
Ne Zha
6,426
2,060
0
1,635
8,930
3,811
1,194
2,036
6,894
0
59,765
L
5,137
1,880
0
3,347
10,608
3,540
0
1,286
9,322
0
40,088
L
Skadi
the1jaeo
Skadi
2,549
932
0
266
6,751
1,989
0
473
6,278
0
42,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
33,265
489
Minions Killed
382
0
Camps Cleared
0
1,340,104
Distance Traveled
1,254,883
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,875
563
37
3
0
261,382
4
L
Chang'e
6,527
466
88
6
0
218,002
3
W
Neith
7,753
554
114
8
0
224,474
6
L
King Arthur
7,844
560
121
9
0
289,215
3
L
Ymir
6,145
439
24
2
0
254,143
6
W
Hachiman
8,834
631
113
8
0
267,500
5
W
Janus
8,592
614
124
9
0
306,198
3
W
Ne Zha
7,112
508
101
7
0
280,550
2
L
Thor
6,385
456
70
5
0
278,384
2
L
Skadi
6,364
455
79
6
0
215,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role