Player Matchup

Amaterasu
Amaterasu
Acudii
Amaterasu
Level 32
God Stats
1W - 0L
1,254 SR
Queue Stats
11W - 17L
1,391 Elo+
Solo
Skadi
Skadi
BadArtic
Skadi
Level 22
God Stats
5W - 5L
1,353 SR
Queue Stats
26W - 27L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
BadTenor
Danzaburou
Level 24
God Stats
3W - 1L
1,673 SR
Queue Stats
33W - 33L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Im bad 6712
Sun Wukong
Level 47
God Stats
8W - 1L
1,753 SR
Queue Stats
39W - 28L
1,475 Elo+
Party 1
Neith
Neith
NUTZ_23
Neith
Level 148
God Stats
40W - 43L
1,408 SR
Queue Stats
378W - 401L
1,294 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,404 Elo+

VS

Team Averages
Level 92
1,583 SR
1,447 Elo+
Sun Wukong
Sun Wukong
EmeraldRange
Sun Wukong
Level 128
God Stats
2W - 4L
1,682 SR
Queue Stats
96W - 98L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
aloixero2
Gilgamesh
Level 97
God Stats
32W - 31L
1,543 SR
Queue Stats
93W - 94L
1,505 Elo+
Solo
Ra
Ra
andymontesco
Ra
Level 78
God Stats
2W - 1L
1,751 SR
Queue Stats
42W - 38L
1,376 Elo+
Solo
Ares
Ares
iCaus3
Ares
Level 128
God Stats
0W - 3L
1,437 SR
Queue Stats
76W - 100L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
pierce2015
Danzaburou
Level 29
God Stats
11W - 6L
1,503 SR
Queue Stats
30W - 27L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acudii
Amaterasu
20
10 / 1 / 12
15,273
566
17,655
35,252
47,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
BadArtic
Skadi
20
5 / 8 / 11
14,023
519
21,919
21,905
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BadTenor
Danzaburou
18
6 / 7 / 8
12,990
481
15,786
19,953
8,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Im bad 6712
Sun Wukong
20
7 / 6 / 6
15,544
576
29,580
31,908
27,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
NUTZ_23
Neith
19
1 / 5 / 7
13,207
489
15,641
20,187
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmeraldRange
Sun Wukong
20
10 / 3 / 7
14,889
551
27,416
38,077
43,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
aloixero2
Gilgamesh
19
10 / 4 / 7
13,130
486
31,178
24,509
13,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 12 / 7
10,244
379
8,720
16,330
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
iCaus3
Ares
17
2 / 4 / 6
12,232
453
14,729
32,602
53,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
pierce2015
Danzaburou
17
3 / 7 / 5
11,951
443
16,190
22,661
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
29
Kills
27
27
Deaths
30
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Acudii
Amaterasu
10
1
12
16
W
Skadi
BadArtic
Skadi
5
8
11
1.31
W
Danzaburou
BadTenor
Danzaburou
6
7
8
1.43
L
Sun Wukong
EmeraldRange
Sun Wukong
10
3
7
4.5
W
Sun Wukong
Im bad 6712
Sun Wukong
7
6
6
1.67
W
Neith
NUTZ_23
Neith
1
5
7
0.9
L
Gilgamesh
aloixero2
Gilgamesh
10
4
7
3.38
L
2
12
7
0.46
L
Ares
iCaus3
Ares
2
4
6
1.25
L
Danzaburou
pierce2015
Danzaburou
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,581
Damage
98,233
129,205
Taken
134,179
105,470
Mitigated
128,260
31,718
Healing
28,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Acudii
Amaterasu
17,655
7,133
0
12,912
35,252
47,654
150
8,594
26,533
3,392
59,294
W
Skadi
BadArtic
Skadi
21,919
9,794
0
2,613
21,905
12,351
5,244
4,262
17,449
0
105,685
W
Danzaburou
BadTenor
Danzaburou
15,786
5,458
0
3,008
19,953
8,645
3,266
2,305
17,615
0
85,097
L
Sun Wukong
EmeraldRange
Sun Wukong
27,416
6,444
0
13,272
38,077
43,241
568
152
37,723
0
126,099
W
Sun Wukong
Im bad 6712
Sun Wukong
29,580
8,326
0
9,252
31,908
27,538
1,626
2,887
28,943
0
126,015
W
Neith
NUTZ_23
Neith
15,641
5,479
164
3,769
20,187
9,282
7,646
5,211
13,852
0
117,715
L
Gilgamesh
aloixero2
Gilgamesh
31,178
6,720
775
4,842
24,509
13,687
0
196
24,013
0
102,775
L
8,720
1,015
1,041
1,209
16,330
6,489
74
168
15,726
50,263
0
L
Ares
iCaus3
Ares
14,729
902
0
3,022
32,602
53,821
423
426
31,687
78,073
0
L
Danzaburou
pierce2015
Danzaburou
16,190
6,985
0
4,691
22,661
11,022
1,250
337
22,210
0
91,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,037
Gold Earned
62,446
692
Minions Killed
609
0
Camps Cleared
0
2,497,715
Distance Traveled
2,241,732
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,273
566
75
3
0
562,558
1
W
Skadi
14,023
519
142
5
0
463,012
0
W
Danzaburou
12,990
481
130
5
0
475,540
0
L
Sun Wukong
14,889
551
192
7
0
484,835
5
W
Sun Wukong
15,544
576
171
6
0
528,111
1
W
Neith
13,207
489
174
6
0
468,494
5
L
Gilgamesh
13,130
486
124
5
0
545,175
7
L
Ra
10,244
379
69
3
0
302,677
0
L
Ares
12,232
453
99
4
0
468,924
0
L
Danzaburou
11,951
443
125
5
0
440,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role