Player Matchup

Cthulhu
Cthulhu
AdamBomBX
Cthulhu
Level 126
God Stats
2W - 1L
1,554 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 2
Hercules
Hercules
BombayBomber98
Hercules
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,174 Elo+
Party 2
Arachne
Arachne
Cody4515
Arachne
Level 103
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 2
Neith
Neith
chiquiberita
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
jofum123
Hel
Level 123
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 2L
1,174 Elo+
Party 2
Team Averages
Level 75
1,509 SR
1,269 Elo+

VS

Team Averages
Level 61
1,502 SR
1,476 Elo+
Bakasura
Bakasura
 
Bakasura
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Coolguy424
Artio
Level 108
God Stats
3W - 3L
1,637 SR
Queue Stats
205W - 241L
1,488 Elo+
Party 1
King Arthur
King Arthur
ERMANZO
King Arthur
Level 124
God Stats
7W - 13L
1,227 SR
Queue Stats
221W - 264L
1,462 Elo+
Party 1
Ishtar
Ishtar
notcatnip
Ishtar
Level 8
God Stats
4W - 4L
1,588 SR
Queue Stats
6W - 11L
1,481 Elo+
Party 1
Vulcan
Vulcan
noxgirl69
Vulcan
Level 29
God Stats
11W - 8L
1,559 SR
Queue Stats
93W - 128L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamBomBX
Cthulhu
14
3 / 0 / 2
7,409
741
14,078
15,719
11,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
12
1 / 1 / 0
6,694
669
3,206
11,042
6,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Cody4515
Arachne
13
2 / 2 / 2
7,184
718
5,478
11,068
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 1
6,405
641
566
2,798
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 4
6,808
681
4,387
8,414
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 2 / 2
7,514
751
8,479
8,628
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
13
1 / 0 / 3
6,992
699
6,706
8,839
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
ERMANZO
King Arthur
15
2 / 0 / 2
7,678
768
7,915
9,460
5,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
notcatnip
Ishtar
12
0 / 3 / 2
6,482
648
6,770
7,919
3,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
noxgirl69
Vulcan
12
0 / 1 / 2
6,591
659
9,945
3,808
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
5
5
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
2
1.5
L
Cthulhu
AdamBomBX
Cthulhu
3
0
2
4
L
Hercules
1
1
0
1
L
Arachne
Cody4515
Arachne
2
2
2
1.5
W
Artio
1
0
3
2.5
W
King Arthur
ERMANZO
King Arthur
2
0
2
3
L
0
0
1
0.5
L
0
2
4
1
W
Ishtar
notcatnip
Ishtar
0
3
2
0.33
W
Vulcan
noxgirl69
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
39,815
49,041
Taken
38,654
32,560
Mitigated
21,052
22,588
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,479
5,427
0
1,374
8,628
5,170
81
2,592
6,036
0
27,817
L
Cthulhu
AdamBomBX
Cthulhu
14,078
573
321
5,646
15,719
11,716
0
5,449
9,889
39,886
0
L
Hercules
3,206
453
0
4,159
11,042
6,089
0
3,604
6,902
0
11,897
L
Arachne
Cody4515
Arachne
5,478
4,213
321
2,493
11,068
6,953
0
3,779
6,714
0
17,821
W
Artio
6,706
111
1,928
3,499
8,839
5,111
276
5,553
3,286
17,244
0
W
King Arthur
ERMANZO
King Arthur
7,915
860
0
2,130
9,460
5,273
499
4,589
4,871
0
34,625
L
566
231
0
0
2,798
1,351
0
401
2,126
0
9,038
L
4,387
415
5,942
3,706
8,414
6,451
0
2,494
5,591
15,220
0
W
Ishtar
notcatnip
Ishtar
6,770
2,866
0
480
7,919
3,792
660
3,772
4,147
0
15,049
W
Vulcan
noxgirl69
Vulcan
9,945
4,152
0
116
3,808
1,706
75
1,959
1,849
25,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
35,257
164
Minions Killed
197
0
Camps Cleared
0
952,881
Distance Traveled
1,011,977
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,514
751
50
5
0
233,335
1
L
Cthulhu
7,409
741
41
4
0
221,296
0
L
Hercules
6,694
669
28
3
0
180,170
0
L
Arachne
7,184
718
48
5
0
226,530
1
W
Artio
6,992
699
34
3
0
213,712
0
W
King Arthur
7,678
768
51
5
0
205,074
1
L
Neith
6,405
641
20
2
0
122,302
0
L
Hel
6,808
681
27
3
0
202,583
0
W
Ishtar
6,482
648
20
2
0
163,740
0
W
Vulcan
6,591
659
42
4
0
196,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role