Player Matchup

Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Turbo506
Ymir
Level 69
God Stats
4W - 4L
1,328 SR
Queue Stats
23W - 36L
1,348 Elo+
Party 1
Hades
Hades
ælikadæikje
Hades
Level 63
God Stats
10W - 17L
1,341 SR
Queue Stats
23W - 36L
1,348 Elo+
Party 1
Team Averages
Level 94
1,390 SR
1,398 Elo+

VS

Team Averages
Level 48
1,419 SR
1,291 Elo+
Hou Yi
Hou Yi
CS27O6
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 62L
1,224 Elo+
Party 2
Hera
Hera
LUXRlD
Hera
Level 44
God Stats
0W - 6L
1,258 SR
Queue Stats
20W - 65L
1,183 Elo+
Party 2
Chaac
Chaac
Markoliini
Chaac
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 90L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 0 / 3
11,421
714
21,912
14,227
7,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
1 / 0 / 5
11,289
706
10,004
16,669
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 1 / 4
10,914
682
9,374
13,223
9,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CS27O6
Hou Yi
16
1 / 2 / 0
10,074
630
13,225
13,422
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
LUXRlD
Hera
15
0 / 2 / 1
9,694
606
9,534
9,455
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
0 / 2 / 1
9,586
599
8,933
23,512
26,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Hou Yi
CS27O6
Hou Yi
1
2
0
0.5
L
Hera
LUXRlD
Hera
0
2
1
0.25
L
Chaac
0
2
1
0.25
W
Ymir
1
0
5
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
31,692
44,119
Taken
46,389
41,568
Mitigated
37,706
14,709
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,912
9,323
0
6,241
14,227
7,486
2,958
2,839
11,388
0
81,146
L
Hou Yi
CS27O6
Hou Yi
13,225
5,394
0
2,693
13,422
7,075
814
4,531
8,891
0
56,660
L
Hera
LUXRlD
Hera
9,534
2,078
0
0
9,455
3,677
449
3,845
5,610
36,968
0
L
Chaac
8,933
1,102
0
3,193
23,512
26,954
0
11,080
12,432
220
34,728
W
Ymir
10,004
3,128
0
3,041
16,669
24,430
90
3,430
13,239
33,797
0
W
9,374
1,080
567
4,860
13,223
9,652
320
3,507
9,716
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
29,354
196
Minions Killed
196
0
Camps Cleared
0
873,304
Distance Traveled
861,629
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,421
714
105
7
0
294,989
5
L
Hou Yi
10,074
630
87
5
0
281,823
2
L
Hera
9,694
606
64
4
0
280,229
3
L
Chaac
9,586
599
45
3
0
299,577
6
W
Ymir
11,289
706
34
2
0
288,592
5
W
Hades
10,914
682
57
4
0
289,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role