Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GinasaurusRex
Janus
Level 60
God Stats
1W - 2L
1,611 SR
Queue Stats
26W - 28L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
MiаKhaIifа
Xbalanque
Level 158
God Stats
26W - 28L
1,513 SR
Queue Stats
150W - 149L
1,504 Elo+
Solo
Loki
Loki
PDACouple
Loki
Level 67
God Stats
1W - 1L
1,651 SR
Queue Stats
23W - 18L
1,553 Elo+
Party 2
Geb
Geb
watershinobu
Geb
Level 73
God Stats
1W - 1L
1,594 SR
Queue Stats
18W - 13L
1,582 Elo+
Party 2
Team Averages
Level 101
1,574 SR
1,524 Elo+

VS

Team Averages
Level 116
1,482 SR
1,424 Elo+
Achilles
Achilles
Caos79
Achilles
Level 81
God Stats
3W - 10L
1,229 SR
Queue Stats
15W - 45L
1,257 Elo+
Party 1
Ares
Ares
DutfieldJack
Ares
Level 88
God Stats
10W - 6L
1,562 SR
Queue Stats
56W - 49L
1,496 Elo+
Solo
Izanami
Izanami
Laceros
Izanami
Level 124
God Stats
7W - 12L
1,498 SR
Queue Stats
50W - 85L
1,456 Elo+
Party 1
Vamana
Vamana
MODERNBOLT
Vamana
Level 157
God Stats
4W - 2L
1,688 SR
Queue Stats
59W - 63L
1,497 Elo+
Party 1
Anubis
Anubis
SPACCAPORTE
Anubis
Level 128
God Stats
18W - 14L
1,431 SR
Queue Stats
260W - 336L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 1 / 0
3,939
657
2,797
5,454
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 0 / 0
2,952
492
0
454
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
MiаKhaIifа
Xbalanque
3
0 / 2 / 0
3,023
504
1,822
2,897
818
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
5
0 / 1 / 0
3,538
590
957
4,680
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,452
575
1,134
3,950
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caos79
Achilles
6
0 / 0 / 0
3,546
591
2,159
4,362
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
4,057
676
2,435
5,092
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Laceros
Izanami
6
0 / 0 / 2
3,894
649
1,095
1,467
420
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
MODERNBOLT
Vamana
7
3 / 0 / 0
4,153
692
1,971
4,680
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
7
0 / 0 / 0
4,050
675
2,664
1,948
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Achilles
Caos79
Achilles
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Izanami
Laceros
Izanami
0
0
2
1
W
Vamana
MODERNBOLT
Vamana
3
0
0
3
L
Xbalanque
MiаKhaIifа
Xbalanque
0
2
0
0
L
Loki
0
1
0
0
W
Anubis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,710
Damage
10,324
17,435
Taken
17,549
5,357
Mitigated
7,925
6,012
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,797
1,156
0
2,114
5,454
1,543
0
0
5,206
0
19,721
W
Achilles
Caos79
Achilles
2,159
1,136
0
1,209
4,362
2,605
0
0
4,362
0
11,007
W
2,435
168
136
1,638
5,092
2,434
0
841
4,251
12,939
3,194
L
0
0
0
383
454
154
0
422
32
5,418
0
W
Izanami
Laceros
Izanami
1,095
749
0
684
1,467
420
297
293
1,174
0
25,279
W
Vamana
MODERNBOLT
Vamana
1,971
879
0
899
4,680
1,671
0
0
4,680
0
20,425
L
Xbalanque
MiаKhaIifа
Xbalanque
1,822
956
0
1,074
2,897
818
0
1,368
1,529
0
10,310
L
Loki
957
285
0
956
4,680
1,112
0
2,242
2,438
0
13,129
W
Anubis
2,664
454
0
811
1,948
795
270
0
1,948
26,331
0
L
1,134
337
0
1,485
3,950
1,730
0
838
3,112
10,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,904
Gold Earned
19,700
108
Minions Killed
168
0
Camps Cleared
0
458,968
Distance Traveled
588,222
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,939
657
45
8
0
123,898
0
W
Achilles
3,546
591
15
3
0
114,216
0
W
Ares
4,057
676
25
4
0
115,013
2
L
Janus
2,952
492
12
2
0
41,037
1
W
Izanami
3,894
649
38
6
0
113,241
2
W
Vamana
4,153
692
44
7
0
146,725
2
L
Xbalanque
3,023
504
22
4
0
52,119
0
L
Loki
3,538
590
24
4
0
130,239
0
W
Anubis
4,050
675
46
8
0
99,027
0
L
Geb
3,452
575
5
1
0
111,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role