Player Matchup

Cu Chulainn
Cu Chulainn
BloodofAres
Cu Chulainn
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,553 Elo+
Party 2
Charybdis
Charybdis
BootiusClappius
Charybdis
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 114L
1,551 Elo+
Solo
Shiva
Shiva
Stavenn
Shiva
Level 160
God Stats
5W - 3L
1,857 SR
Queue Stats
409W - 405L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
xXBoarzillaXx
Jing Wei
Level 100
God Stats
0W - 1L
1,610 SR
Queue Stats
28W - 28L
1,540 Elo+
Party 2
Athena
Athena
xxakronhammerxx
Athena
Level 129
God Stats
5W - 5L
1,661 SR
Queue Stats
337W - 317L
1,523 Elo+
Party 2
Team Averages
Level 126
1,626 SR
1,541 Elo+

VS

Team Averages
Level 126
1,417 SR
1,508 Elo+
Achilles
Achilles
Magabambi
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 154L
1,504 Elo+
Solo
Olorun
Olorun
SovreignSun
Olorun
Level 105
God Stats
2W - 3L
1,199 SR
Queue Stats
252W - 242L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
TheOffice365
Sun Wukong
Level 123
God Stats
9W - 8L
1,485 SR
Queue Stats
356W - 329L
1,512 Elo+
Party 1
Eset
Eset
thelionking34
Eset
Level 125
God Stats
1W - 1L
1,277 SR
Queue Stats
357W - 329L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
xDIZxCEExDOTx
Xbalanque
Level 154
God Stats
24W - 17L
1,624 SR
Queue Stats
771W - 760L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BloodofAres
Cu Chulainn
11
0 / 6 / 4
6,754
614
10,755
17,421
16,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
BootiusClappius
Charybdis
15
3 / 2 / 5
8,002
727
14,790
13,507
7,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Stavenn
Shiva
13
2 / 4 / 3
7,602
691
13,072
17,209
16,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
xXBoarzillaXx
Jing Wei
13
1 / 4 / 5
7,519
684
11,061
13,743
8,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 6
8,438
767
8,860
19,694
26,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Magabambi
Achilles
16
3 / 1 / 16
9,624
875
8,638
25,885
24,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Olorun
16
5 / 1 / 12
9,153
832
15,040
10,592
6,036
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
TheOffice365
Sun Wukong
14
3 / 3 / 16
8,985
817
13,081
15,759
19,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 2 / 9
8,844
804
12,979
10,417
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
xDIZxCEExDOTx
Xbalanque
17
5 / 1 / 13
9,339
849
21,791
12,141
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
8
Kills
20
20
Deaths
8
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BloodofAres
Cu Chulainn
0
6
4
0.33
L
Charybdis
BootiusClappius
Charybdis
3
2
5
2.75
W
Achilles
Magabambi
Achilles
3
1
16
11
W
Olorun
5
1
12
11
L
Shiva
Stavenn
Shiva
2
4
3
0.88
W
Sun Wukong
TheOffice365
Sun Wukong
3
3
16
3.67
W
4
2
9
4.25
W
Xbalanque
xDIZxCEExDOTx
Xbalanque
5
1
13
11.5
L
Jing Wei
xXBoarzillaXx
Jing Wei
1
4
5
0.88
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,538
Damage
71,529
81,574
Taken
74,794
75,405
Mitigated
61,881
22,885
Healing
38,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BloodofAres
Cu Chulainn
10,755
1,320
675
905
17,421
16,494
15
7,698
9,723
0
20,955
L
Charybdis
BootiusClappius
Charybdis
14,790
4,903
624
3,201
13,507
7,987
601
3,777
9,730
0
32,268
W
Achilles
Magabambi
Achilles
8,638
2,173
4,220
11,679
25,885
24,757
288
2,962
22,923
0
15,045
W
Olorun
15,040
7,458
4,025
4,072
10,592
6,036
3,372
820
9,772
28,383
0
L
Shiva
Stavenn
Shiva
13,072
1,156
5,701
3,191
17,209
16,407
0
7,282
9,927
115
22,161
W
Sun Wukong
TheOffice365
Sun Wukong
13,081
714
3,273
3,300
15,759
19,964
370
2,162
13,597
0
19,710
W
12,979
788
3,634
1,694
10,417
4,818
701
1,612
8,805
23,554
0
W
Xbalanque
xDIZxCEExDOTx
Xbalanque
21,791
4,574
272
1,986
12,141
6,306
3,247
1,419
10,722
0
47,128
L
Jing Wei
xXBoarzillaXx
Jing Wei
11,061
9,732
868
2,368
13,743
8,393
39
3,414
10,329
0
18,635
L
8,860
1,654
2,274
3,078
19,694
26,124
0
5,848
13,846
13,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
45,945
93
Minions Killed
110
0
Camps Cleared
0
952,403
Distance Traveled
1,012,065
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,754
614
11
1
0
202,700
1
L
Charybdis
8,002
727
31
3
0
168,898
0
W
Achilles
9,624
875
9
1
0
220,305
1
W
Olorun
9,153
832
28
3
0
197,686
1
L
Shiva
7,602
691
23
2
0
198,869
0
W
Sun Wukong
8,985
817
6
1
0
186,504
0
W
Eset
8,844
804
27
2
0
214,296
0
W
Xbalanque
9,339
849
40
4
0
193,274
3
L
Jing Wei
7,519
684
21
2
0
166,333
0
L
Athena
8,438
767
7
1
0
215,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role